Posted January 18, 201510 yr Ive been working on this test mod for a while but as of yesterday I added a custom biome and then everything just... Broke. I attempted to fix it but things only got worse.. The main problem is that the gradlew wont launch and also before when it did launch it wouldnt load any blocks... Please Help! Main Code: http://pastebin.com/Hi6YgYUE Crash Report: http://pastebin.com/ncd9MwkC ~ExtendedHorizons
January 18, 201510 yr There is something wrong with your proxy according to the crash report, can you please post the source code for that? - FireDrgn
January 18, 201510 yr Author @FireDrgn Client: http://pastebin.com/qMYe52Z5 Common: http://pastebin.com/1ht9miS2 ~ExtendedHorizons
January 18, 201510 yr From what I see is that there is something wrong with your TileEntity renderer and also do what diesieben07 said. make sure your put all your blocks in the pre init or as your have it in the PreLoad and then put your proxy in: @Mod.EventHandler public void init(FMLInitializationEvent event) { } if this doesn't work I may need to see your renderer and that may be the problem and/or your minecraft instance is broken and may need to do your "gradlew setupDecompWorkspace idea/eclispe" (one or the other) but make sure to do a "gradlew clean" before you do that
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