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[1.7.10] Mod Breaking [SOLVED]


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Ive been working on this test mod for a while but as of yesterday I added a custom biome and then everything just... Broke. I attempted to fix it but things only got worse.. The main problem is that the gradlew wont launch and also before when it did launch it wouldnt load any blocks... Please Help! Main Code: http://pastebin.com/Hi6YgYUE  Crash Report: http://pastebin.com/ncd9MwkC


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From what I see is that there is something wrong with your TileEntity renderer and also do what diesieben07 said. make sure your put all your blocks in the pre init or as your have it in the PreLoad and then put your proxy in:



public void init(FMLInitializationEvent event)





if this doesn't work I may need to see your renderer and that may be the problem and/or your minecraft instance is broken and may need to do your "gradlew setupDecompWorkspace idea/eclispe" (one or the other) but make sure to do a "gradlew clean" before you do that

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