January 30, 201510 yr Need more info buddy. -Mitchellbrine Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible. It may be freaking fucking hard though, but still possible If you create a topic on Modder Support, live by this motto: I don't want your charity, I want your information
January 30, 201510 yr Author I have a generator that set a boolean isActive to true or false but I want to change a texture depending on boolean how can I do this
January 30, 201510 yr I'd say register the two icons first and with public IIcon getIcon(IBlockAccess blockAccess, int x, int y, int z, int side) check for the tile entity (where I'd put the boolean), and if it is active, use the active icon. - - - Optionally, you can pull "a furnace" and create two separate blocks with different icons, but I'd try the former way first. Hope that helps! -Mitchellbrine Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible. It may be freaking fucking hard though, but still possible If you create a topic on Modder Support, live by this motto: I don't want your charity, I want your information
January 30, 201510 yr Author Im sorry I dont under stand that function if you could expand on how it should be ran that would be great but please dont just give me the entire code
January 30, 201510 yr Those parameters allow you to check the block access for a tile entity at the coordinates, so you can do: TileEntity te = blockAccess.getTileEntity(x,y,z); You can check if it's an instance of your tile entity and if so, cast it and then you can use the boolean and if it is active you return activeIcon; else at the end of the getIcon method (after everything), you would return blockIcon; - - - You will need to register those icons in the registerIcons method first, but after that, it should work. Hope that helps! -Mitchellbrine Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible. It may be freaking fucking hard though, but still possible If you create a topic on Modder Support, live by this motto: I don't want your charity, I want your information
January 30, 201510 yr Oh and "activeIcon" and "blockIcon" are private IIcon fields you set in registerIcons and access/return in getIcon -Mitchellbrine Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible. It may be freaking fucking hard though, but still possible If you create a topic on Modder Support, live by this motto: I don't want your charity, I want your information
January 30, 201510 yr Author couldnt I do this and it would do that samething basicly just return the texture public IIcon getIcon(IIconRegister reg, int side){ if(TileEntityAirGeneratorBlock.isActive == true){ return this.icons[side] = reg.registerIcon(RefStrings.MODID + ":airGeneratorFrontActivated"); } return this.icons[side] = reg.registerIcon(RefStrings.MODID + ":airGeneratorFrontDeactivated"); }
January 30, 201510 yr Author so far this is what I got public void registerBlockIcons(IIconRegister reg, IBlockAccess blockAccess, int x, int y, int z) { activeIcon = reg.registerIcon(RefStrings.MODID + ":airGeneratorFrontActivated"); unactiveIcon = reg.registerIcon(RefStrings.MODID + ":airGeneratorFrontDeactivated"); for (int side = 0; side < 6; side ++) { //this.icons[side] = reg.registerIcon(this.textureName + "_" + i); if(side == 0 || side == 1) { //return topIcon; this.icons[side] = reg.registerIcon(RefStrings.MODID + ":airGeneratorTop"); } else if(side == 1 || side == 4 || side == 3 || side == 5) { //return sideIcon; this.icons[side] = reg.registerIcon(RefStrings.MODID + ":airGeneratorSide"); } else if(side == 2){ this.icons[side] = getIcon(); } } } public IIcon getIcon(){ if(TileEntityAirGeneratorBlock.isActive == true){ return activeIcon; } return unactiveIcon; }
January 30, 201510 yr What the f*** are you doing? registerBlockIcons doesn't have those parameters. getIcon doesn't have those parameters. Its a void method, so you don't return anything. Read up what static means. And a lot more... Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
January 31, 201510 yr No no no, that's NOT what I was saying. You need to learn Java properly. THEN take a look at the Minecraft code and Forge code and make mods. It'll all make sense, once you do so. -Mitchellbrine Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible. It may be freaking fucking hard though, but still possible If you create a topic on Modder Support, live by this motto: I don't want your charity, I want your information
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