Posted February 1, 201510 yr I used MCPatcher for custom lightmaps, but it's not compatible with forge, so is there a way to use custom lightmaps with forge 1.7.10?
February 1, 201510 yr Define 'Custom Lightmaps' I'm sure there could be a mod out there. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
February 1, 201510 yr Author Well with MCPatcher you'd put a lightmap image file .minecraft\resourcepacks\packname\assets\minecraft\mcpatcher\lightmap. The file controls the color and strength of light for day, night, and while in caves, and also allows control over the light torches give off. This is a tutorial for making a lightmap: http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/resource-pack-discussion/1256353-making-lightmaps-an-mcpatcher-tutorial I'm wondering if there's a way to use lightmaps with forge.
February 3, 201510 yr Stop bumping your posts -.- If someone has a comment they will comment. Bumping is just spamming hence why i keep deleting them -.- I do not know of any mod that enables these custom lightmaps. Tho one could easily be written for Forge. I am still not seeing what the point of this is except for 1) night-vision cheats 2) MAYBE custom adventure maps. You'll have to find someone who can make the mod for you. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
February 4, 201510 yr Author Stop bumping your posts -.- If someone has a comment they will comment. Bumping is just spamming hence why i keep deleting them -.- I do not know of any mod that enables these custom lightmaps. Tho one could easily be written for Forge. I am still not seeing what the point of this is except for 1) night-vision cheats 2) MAYBE custom adventure maps. You'll have to find someone who can make the mod for you. I wanted it for more realistic lighting. Lightmaps is a well known thing in Minecraft along with Forge, so I thought that by now someone may have found a way around this. I guess this isn't the site to ask this.
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