Jump to content

[1.7.10]Sync issues with block breaking


Wuerfel_21

Recommended Posts

Im trying to have a pickaxe break a 3³ cube of blocks, bt somehow the server thinks the blocks are still there, while the client thinks they're gone.

 

Pickaxe:

https://github.com/Wuerfel21/The-Derpy-Shiz-Mod/blob/master/src/main/java/net/wuerfel21/derpyshiz/items/LongPickaxe.java

 

Event Handler to do it:

https://github.com/Wuerfel21/The-Derpy-Shiz-Mod/blob/master/src/main/java/net/wuerfel21/derpyshiz/DerpyEvents.java#L286-L305

 

Probably a very obvious problem(as always) but im not getting it...

Link to comment
Share on other sites

You need to actually break the block with

block#tryHarvestBlock(x, y, z)

, which has the advantage that you don't need to call any ForgeHooks stuff, since it's already in there.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.