Posted October 19, 201212 yr To start i appoligize if this is not where I am supposed to post this kind of thing I am new to this whole posting thing second i have search for a mod that will do this idea and I can't find any thing that fits and third I am not a modder but I am aware of the work that it takes to program anything! so I do understand that this Idea may not be possible or may not be worth the work it may take now on to the idea I have noticed in games like zelda that when you have like a mystical forest there are these floating fuzzy dust things in the air like in this picture: http://media.giantbomb.com/uploads/13/139979/2181873-lost_woods__majora_s_mask_.png they serve no purpose but they add to the atmosphere and I was wondering how hard it would be to make a mod that would add something like this to forest biomes just small glowing fuzz balls floating through the air that do nothing but float and do not collide with the environment or player they do not even have to put out light (I think if they put out light it would hog resources) I will mention that If no one wants to bother with creating this kind of thing I understand but if they could post a link or something pointing me in the right direction as to what I need to learn in order to do this I will look into it my self and see if I can create something like this myself. again I apologize if this is posted in the wrong section or even wrong site! i was unsure as to where i should be posting this kind of thing basicly as a summary I was thinking of this as like a particle effect my email address is: [email protected] if anyone needs it to contact me thanx
October 19, 201212 yr This could be very possible, something like detecting if the player is in a forest and if the player is, spawn particles around the player http://i.imgur.com/Hppni.png[/img]
October 19, 201212 yr If you really want this mod, I could make it in under 10 mins http://i.imgur.com/Hppni.png[/img]
October 19, 201212 yr Not if it becomes a thing in the upcoming Arcticraft mod first! http://i.imgur.com/Hppni.png[/img]
October 19, 201212 yr So i'm guessing you guys did what I said though: Make a PlayerEvent Spawn particles around the player by using world.spawnparticles("particlecrap", players position in X, Y and Z + random.nextFloats); ? And dont worry, our ones will probably be coldly blue frost things http://i.imgur.com/Hppni.png[/img]
October 20, 201212 yr Author Like this? This is part of the upcoming Betweenlands mod. sweet this is excatly the kind of thing i was thinking So i'm guessing you guys did what I said though: Make a PlayerEvent Spawn particles around the player by using world.spawnparticles("particlecrap", players position in X, Y and Z + random.nextFloats); ? And dont worry, our ones will probably be coldly blue frost things so... would it be possible for me to make a simple mod for my own small personal server? of course i understand that a few more lines of code may be needed to determine when a player is in a certain biome
October 20, 201212 yr I thought this would've worked but It doesnt, nothing happens: @ForgeSubscribe public void playerEvent(PlayerEvent event) { int var1 = MathHelper.floor_double(event.entityPlayer.posX); int var2 = MathHelper.floor_double(event.entityPlayer.posZ); BiomeGenBase var3 = event.entityPlayer.worldObj.getBiomeGenForCoords(var1, var2); if(var3.biomeID == BiomeGenBase.forest.biomeID) { particle stuff } } http://i.imgur.com/Hppni.png[/img]
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.