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Posted

Hi,

 

I am updating my mod to minecraft 1.8.

I have got a BlockDrops class, where an event add's drops to a block.

I do not know how to update this. I think it's very simple to fix. (Just replace something I guess.)

 

Thanks for helping.

 

Code:

 

package com.chef.mod.event;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.event.world.BlockEvent.HarvestDropsEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;

import com.chef.mod.init.MyItems;

public class BlockDrops {

          public static double rand;
          public Random r = new Random();

          @SubscribeEvent
          public void onBlockDestroyed(HarvestDropsEvent event) {
         
          if (event.state == Blocks.ice) {
         
          event.drops.add(new ItemStack (MyItems.ice_shard, 2+r.nextInt(4)));
         
          } else if (event.state == Blocks.packed_ice) {
         
          event.drops.add(new ItemStack (MyItems.ice_shard, 1+r.nextInt());
          }
          }
}[/Code]

 

I've registered it as well, with:

[Code]    MinecraftForge.EVENT_BUS.register(new MobDrops());[/Code]

Creator of the Master Chef Mod and many more to come.

 

If I helped you, please click the 'thank you' button.

  • 4 months later...

Sorry to revive this dead post, but, I had the same problem and I went on searching more.

 

The solution is to add if (event.state.getBlock() == Blocks.ice)

 

Since this link was the first link in a Google search I thought I would add on to it. Sorry again for reviving this dead post.

"To improve is to change. To perfect is to change often." ~ Winston Churchill

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