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By DiegoA111234 · Posted
ok, error 413, too large, what do I do -
By DiegoA111234 · Posted
it just doesn't get loaded on a reply, but let me try again, I guess is too large -
By ElTotisPro50 · Posted
It works now, thanks /*Synchronization to the client*/ @Nullable @Override public Packet<ClientGamePacketListener> getUpdatePacket() { return ClientboundBlockEntityDataPacket.create(this); } @Override public CompoundTag getUpdateTag() { return this.saveWithoutMetadata(); } @Override public void onDataPacket(Connection net, ClientboundBlockEntityDataPacket pkt) { super.onDataPacket(net, pkt); load(pkt.getTag()); } @Override public void handleUpdateTag(CompoundTag tag) { super.handleUpdateTag(tag); } -
Please do not create a new thread, what's your issue with the debug.log.
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