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Posted

I have an item with two NBT tags. I want Minecraft to look at what is in the crafting table and tweak the NBT tags based on that in the output. Someone suggested and IRecipe class. How would I do this or is there a tutorial?

Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.

Posted

GameRegistry#registerRecipe(IRecipe) is what you want.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Posted

And then how would I a) detect if the items in the crafting table are the ones I want and b) How would I tweak the NBT of that item based on the other items in the crafting table?

Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.

Posted

Override getCraftingResult. That gives you all the items in the crafting grid and you return the stack that those items will craft.

 

Example:

@Override
public ItemStack getCraftingResult(InventoryCrafting var1) {
ItemStack result = super.getCraftingResult(var1); // The itemstackthat this recipe creates

       // Add your nbt data to the itemstack

return result; // Return the itemstack
}

I am the author of Draconic Evolution

Posted

Is the recipe handler supposed to extend another class? Right now it just implements IRecipe and there aren't any super methods

Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.

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