Posted February 27, 201510 yr I have an item with two NBT tags. I want Minecraft to look at what is in the crafting table and tweak the NBT tags based on that in the output. Someone suggested and IRecipe class. How would I do this or is there a tutorial? Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.
February 27, 201510 yr Author How do I register it? Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.
February 27, 201510 yr GameRegistry#registerRecipe(IRecipe) is what you want. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
February 27, 201510 yr Author And then how would I a) detect if the items in the crafting table are the ones I want and b) How would I tweak the NBT of that item based on the other items in the crafting table? Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.
February 27, 201510 yr Override getCraftingResult. That gives you all the items in the crafting grid and you return the stack that those items will craft. Example: @Override public ItemStack getCraftingResult(InventoryCrafting var1) { ItemStack result = super.getCraftingResult(var1); // The itemstackthat this recipe creates // Add your nbt data to the itemstack return result; // Return the itemstack } I am the author of Draconic Evolution
February 28, 201510 yr Author Is the recipe handler supposed to extend another class? Right now it just implements IRecipe and there aren't any super methods Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.
February 28, 201510 yr Min extends ShapedOreRecipe which implements IRecipe. I am the author of Draconic Evolution
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