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Posted

I want to perform a method when the player levels up but I can't see a method I can override inside of EntityPlayer to do this, is there sn event I can hook into that will let me trigger a method when the player levels up?

I don't think so, but hey - you can do anything using PlayerTickEvent.

 

Subscribe to that event and check if current level !=  (or >) levelLastTick.

Don't forget to do that server side (!world.isRemote) and in Phase.START.

 

Obviously you will need to save levelLastTick somewhere. For that you can use IExtendedEntityProperties.

http://www.minecraftforum.net/forums/mapping-and-modding/mapping-and-modding-tutorials/1571567-1-7-2-1-6-4-eventhandler-and

2nd post in thread.

 

Disclaimer: There might be a better way.

1.7.10 is no longer supported by forge, you are on your own.

  • Author

I don't think so, but hey - you can do anything using PlayerTickEvent.

 

Disclaimer: There might be a better way.

 

Thanks for the idea :D will get on it

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