Posted March 11, 201510 yr I want to perform a method when the player levels up but I can't see a method I can override inside of EntityPlayer to do this, is there sn event I can hook into that will let me trigger a method when the player levels up?
March 11, 201510 yr I don't think so, but hey - you can do anything using PlayerTickEvent. Subscribe to that event and check if current level != (or >) levelLastTick. Don't forget to do that server side (!world.isRemote) and in Phase.START. Obviously you will need to save levelLastTick somewhere. For that you can use IExtendedEntityProperties. http://www.minecraftforum.net/forums/mapping-and-modding/mapping-and-modding-tutorials/1571567-1-7-2-1-6-4-eventhandler-and 2nd post in thread. Disclaimer: There might be a better way. 1.7.10 is no longer supported by forge, you are on your own.
March 11, 201510 yr Author I don't think so, but hey - you can do anything using PlayerTickEvent. Disclaimer: There might be a better way. Thanks for the idea will get on it
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.