Posted March 13, 201510 yr So I have been testing things and I noticed when I set a block to air using onItemUse and the block I set to air is under sand (or any falling block), the falling block will stay in place. Any ideas on why this might be happening? The quieter you become the more you are able to hear.
March 13, 201510 yr So I have been testing things and I noticed when I set a block to air using onItemUse and the block I set to air is under sand (or any falling block), the falling block will stay in place. Any ideas on why this might be happening? You need to mark the neighbours for update. Use notifyBlocksOfNeighborChange(srcX, srcY, srcZ, srcBlock) , where the src parameters are data from your block you've changed (the block set to air) Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.