Jump to content

[1.8] Why the hell don't door blockstates work at all?!


MacDue

Recommended Posts

 

I've been trying to figure this out for ages now. I have a custom door and no matter what I do it never finds a single block state and just comes with this error.

 

[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=lower,hinge=left,open=false,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=lower,hinge=right,open=true,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=lower,hinge=left,open=false,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=upper,hinge=right,open=false,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=upper,hinge=right,open=false,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=lower,hinge=left,open=true,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=lower,hinge=right,open=false,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=upper,hinge=right,open=true,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=lower,hinge=right,open=false,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=upper,hinge=right,open=true,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=upper,hinge=left,open=true,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=upper,hinge=right,open=true,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=upper,hinge=left,open=false,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=lower,hinge=right,open=true,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=upper,hinge=left,open=true,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=lower,hinge=left,open=true,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=lower,hinge=right,open=true,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=lower,hinge=right,open=false,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=upper,hinge=left,open=false,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=upper,hinge=left,open=false,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=lower,hinge=left,open=false,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=lower,hinge=right,open=false,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=upper,hinge=right,open=false,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=upper,hinge=left,open=true,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=upper,hinge=right,open=false,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=lower,hinge=left,open=true,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=upper,hinge=right,open=false,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=upper,hinge=left,open=true,powered=true not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=lower,hinge=left,open=true,powered=false not found
[23:06:38] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=upper,hinge=left,open=true,powered=true not found
[23:06:38] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
[23:06:38] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:The Epicarno Mod
[23:06:38] [Client thread/INFO]: SoundSystem shutting down...
[23:06:38] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[23:06:39] [sound Library Loader/INFO]: Starting up SoundSystem...
[23:06:39] [Thread-9/INFO]: Initializing LWJGL OpenAL
[23:06:39] [Thread-9/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[23:06:39] [Thread-9/INFO]: OpenAL initialized.
[23:06:39] [sound Library Loader/INFO]: Sound engine started
[23:06:42] [Client thread/ERROR]: Using missing texture, unable to load forge_theepicarnomod:textures/blocks/YellowLant.png
java.io.FileNotFoundException: forge_theepicarnomod:textures/blocks/YellowLant.png
at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:70) ~[FallbackResourceManager.class:?]
at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[simpleReloadableResourceManager.class:?]
at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:116) [TextureMap.class:?]
at net.minecraft.client.renderer.texture.TextureMap.loadSprites(TextureMap.java:83) [TextureMap.class:?]
at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:94) [ModelLoader.class:?]
at net.minecraft.client.resources.model.ModelManager.onResourceManagerReload(ModelManager.java:29) [ModelManager.class:?]
at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:134) [simpleReloadableResourceManager.class:?]
at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:118) [simpleReloadableResourceManager.class:?]
at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:727) [Minecraft.class:?]
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:306) [FMLClientHandler.class:?]
at net.minecraft.client.Minecraft.startGame(Minecraft.java:484) [Minecraft.class:?]
at net.minecraft.client.Minecraft.run(Minecraft.java:325) [Minecraft.class:?]
at net.minecraft.client.main.Main.main(Main.java:117) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_31]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_31]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_31]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_31]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source) [start/:?]
at GradleStart.main(Unknown Source) [start/:?]
[23:06:42] [Client thread/INFO]: Created: 512x512 textures-atlas
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=lower,hinge=left,open=true,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=upper,hinge=left,open=false,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=upper,hinge=left,open=false,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=lower,hinge=right,open=true,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=lower,hinge=right,open=false,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=lower,hinge=right,open=false,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=upper,hinge=right,open=true,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=upper,hinge=left,open=false,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=upper,hinge=left,open=true,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=upper,hinge=right,open=true,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=lower,hinge=left,open=false,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=lower,hinge=right,open=false,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=lower,hinge=right,open=true,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=lower,hinge=right,open=true,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=lower,hinge=left,open=false,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=lower,hinge=right,open=true,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=upper,hinge=right,open=true,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=lower,hinge=left,open=true,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=lower,hinge=left,open=false,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=upper,hinge=right,open=true,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=lower,hinge=right,open=false,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=upper,hinge=right,open=false,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=lower,hinge=left,open=true,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=lower,hinge=left,open=false,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=upper,hinge=left,open=true,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=upper,hinge=right,open=true,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=upper,hinge=left,open=false,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=lower,hinge=left,open=true,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=lower,hinge=right,open=true,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=upper,hinge=left,open=false,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=upper,hinge=right,open=false,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=upper,hinge=right,open=false,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=lower,hinge=left,open=false,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=upper,hinge=left,open=true,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=west,half=lower,hinge=left,open=false,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=lower,hinge=right,open=true,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=south,half=lower,hinge=left,open=false,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=north,half=upper,hinge=right,open=false,powered=true not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location forge_theepicarnomod:AmboynaDoor#facing=east,half=upper,hinge=right,open=false,powered=false not found
[23:06:42] [Client thread/ERROR] [FML]: Model definition for location f

#

 

ect even though they are all in the json. And I have checked spelling 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000xs. I have no clue why it does not work or find a blockstae.

 

Json file using jungle for now as I got this error with mine I thought it was that

{
    "variants": {
        "facing=east,half=lower,hinge=left,open=false":  { "model": "jungle_door_bottom" },
        "facing=south,half=lower,hinge=left,open=false": { "model": "jungle_door_bottom", "y": 90 },
        "facing=west,half=lower,hinge=left,open=false":  { "model": "jungle_door_bottom", "y": 180 },
        "facing=north,half=lower,hinge=left,open=false": { "model": "jungle_door_bottom", "y": 270 },
        "facing=east,half=lower,hinge=right,open=false":  { "model": "jungle_door_bottom_rh" },
        "facing=south,half=lower,hinge=right,open=false": { "model": "jungle_door_bottom_rh", "y": 90 },
        "facing=west,half=lower,hinge=right,open=false":  { "model": "jungle_door_bottom_rh", "y": 180 },
        "facing=north,half=lower,hinge=right,open=false": { "model": "jungle_door_bottom_rh", "y": 270 },
        "facing=east,half=lower,hinge=left,open=true":  { "model": "jungle_door_bottom_rh", "y": 90 },
        "facing=south,half=lower,hinge=left,open=true": { "model": "jungle_door_bottom_rh", "y": 180 },
        "facing=west,half=lower,hinge=left,open=true":  { "model": "jungle_door_bottom_rh", "y": 270 },
        "facing=north,half=lower,hinge=left,open=true": { "model": "jungle_door_bottom_rh" },
        "facing=east,half=lower,hinge=right,open=true":  { "model": "jungle_door_bottom", "y": 270 },
        "facing=south,half=lower,hinge=right,open=true": { "model": "jungle_door_bottom" },
        "facing=west,half=lower,hinge=right,open=true":  { "model": "jungle_door_bottom", "y": 90 },
        "facing=north,half=lower,hinge=right,open=true": { "model": "jungle_door_bottom", "y": 180 },
        "facing=east,half=upper,hinge=left,open=false":  { "model": "jungle_door_top" },
        "facing=south,half=upper,hinge=left,open=false": { "model": "jungle_door_top", "y": 90 },
        "facing=west,half=upper,hinge=left,open=false":  { "model": "jungle_door_top", "y": 180 },
        "facing=north,half=upper,hinge=left,open=false": { "model": "jungle_door_top", "y": 270 },
        "facing=east,half=upper,hinge=right,open=false":  { "model": "jungle_door_top_rh" },
        "facing=south,half=upper,hinge=right,open=false": { "model": "jungle_door_top_rh", "y": 90 },
        "facing=west,half=upper,hinge=right,open=false":  { "model": "jungle_door_top_rh", "y": 180 },
        "facing=north,half=upper,hinge=right,open=false": { "model": "jungle_door_top_rh", "y": 270 },
        "facing=east,half=upper,hinge=left,open=true":  { "model": "jungle_door_top_rh", "y": 90 },
        "facing=south,half=upper,hinge=left,open=true": { "model": "jungle_door_top_rh", "y": 180 },
        "facing=west,half=upper,hinge=left,open=true":  { "model": "jungle_door_top_rh", "y": 270 },
        "facing=north,half=upper,hinge=left,open=true": { "model": "jungle_door_top_rh" },
        "facing=east,half=upper,hinge=right,open=true":  { "model": "jungle_door_top", "y": 270 },
        "facing=south,half=upper,hinge=right,open=true": { "model": "jungle_door_top" },
        "facing=west,half=upper,hinge=right,open=true":  { "model": "jungle_door_top", "y": 90 },
        "facing=north,half=upper,hinge=right,open=true": { "model": "jungle_door_top", "y": 180 }
    }
}

 

AmboynaDoor.java

package epicarno.mystical.common.block;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.block.BlockDoor;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class BlockAmboynaDoor extends Block
{
    public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
    public static final PropertyBool OPEN = PropertyBool.create("open");
    public static final PropertyEnum HINGE = PropertyEnum.create("hinge", BlockAmboynaDoor.EnumHingePosition.class);
    public static final PropertyBool POWERED = PropertyBool.create("powered");
    public static final PropertyEnum HALF = PropertyEnum.create("half", BlockAmboynaDoor.EnumDoorHalf.class);
    private static final String name = "AmboynaDoor";

    public BlockAmboynaDoor(Material materialIn)
    {
super(materialIn);
        GameRegistry.registerBlock(this, name);
        setUnlocalizedName(name);
        setCreativeTab(CreativeTabs.tabBlock);
        this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(OPEN, Boolean.valueOf(false)).withProperty(HINGE, BlockAmboynaDoor.EnumHingePosition.LEFT).withProperty(POWERED, Boolean.valueOf(false)).withProperty(HALF, BlockAmboynaDoor.EnumDoorHalf.LOWER));
    }

    public boolean isOpaqueCube()
    {
        return false;
    }

    public boolean isPassable(IBlockAccess worldIn, BlockPos pos)
    {
        return isOpen(combineMetadata(worldIn, pos));
    }

    public boolean isFullCube()
    {
        return false;
    }

    @SideOnly(Side.CLIENT)
    public AxisAlignedBB getSelectedBoundingBox(World worldIn, BlockPos pos)
    {
        this.setBlockBoundsBasedOnState(worldIn, pos);
        return super.getSelectedBoundingBox(worldIn, pos);
    }

    public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
    {
        this.setBlockBoundsBasedOnState(worldIn, pos);
        return super.getCollisionBoundingBox(worldIn, pos, state);
    }

    public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
    {
        this.setBoundBasedOnMeta(combineMetadata(worldIn, pos));
    }

    private void setBoundBasedOnMeta(int combinedMeta)
    {
        float f = 0.1875F;
        this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
        EnumFacing enumfacing = getFacing(combinedMeta);
        boolean flag = isOpen(combinedMeta);
        boolean flag1 = isHingeLeft(combinedMeta);

        if (flag)
        {
            if (enumfacing == EnumFacing.EAST)
            {
                if (!flag1)
                {
                    this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
                }
                else
                {
                    this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
                }
            }
            else if (enumfacing == EnumFacing.SOUTH)
            {
                if (!flag1)
                {
                    this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
                }
                else
                {
                    this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
                }
            }
            else if (enumfacing == EnumFacing.WEST)
            {
                if (!flag1)
                {
                    this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
                }
                else
                {
                    this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
                }
            }
            else if (enumfacing == EnumFacing.NORTH)
            {
                if (!flag1)
                {
                    this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
                }
                else
                {
                    this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
                }
            }
        }
        else if (enumfacing == EnumFacing.EAST)
        {
            this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
        }
        else if (enumfacing == EnumFacing.SOUTH)
        {
            this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
        }
        else if (enumfacing == EnumFacing.WEST)
        {
            this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
        }
        else if (enumfacing == EnumFacing.NORTH)
        {
            this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
        }
    }

    public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
    {
        if (this.blockMaterial == Material.iron)
        {
            return false; //Allow items to interact with the door
        }
        else
        {
            BlockPos blockpos1 = state.getValue(HALF) == BlockAmboynaDoor.EnumDoorHalf.LOWER ? pos : pos.down();
            IBlockState iblockstate1 = pos.equals(blockpos1) ? state : worldIn.getBlockState(blockpos1);

            if (iblockstate1.getBlock() != this)
            {
                return false;
            }
            else
            {
                state = iblockstate1.cycleProperty(OPEN);
                worldIn.setBlockState(blockpos1, state, 2);
                worldIn.markBlockRangeForRenderUpdate(blockpos1, pos);
                worldIn.playAuxSFXAtEntity(playerIn, ((Boolean)state.getValue(OPEN)).booleanValue() ? 1003 : 1006, pos, 0);
                return true;
            }
        }
    }

    public void toggleDoor(World worldIn, BlockPos pos, boolean open)
    {
        IBlockState iblockstate = worldIn.getBlockState(pos);

        if (iblockstate.getBlock() == this)
        {
            BlockPos blockpos1 = iblockstate.getValue(HALF) == BlockAmboynaDoor.EnumDoorHalf.LOWER ? pos : pos.down();
            IBlockState iblockstate1 = pos == blockpos1 ? iblockstate : worldIn.getBlockState(blockpos1);

            if (iblockstate1.getBlock() == this && ((Boolean)iblockstate1.getValue(OPEN)).booleanValue() != open)
            {
                worldIn.setBlockState(blockpos1, iblockstate1.withProperty(OPEN, Boolean.valueOf(open)), 2);
                worldIn.markBlockRangeForRenderUpdate(blockpos1, pos);
                worldIn.playAuxSFXAtEntity((EntityPlayer)null, open ? 1003 : 1006, pos, 0);
            }
        }
    }

    public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
    {
        if (state.getValue(HALF) == BlockAmboynaDoor.EnumDoorHalf.UPPER)
        {
            BlockPos blockpos1 = pos.down();
            IBlockState iblockstate1 = worldIn.getBlockState(blockpos1);

            if (iblockstate1.getBlock() != this)
            {
                worldIn.setBlockToAir(pos);
            }
            else if (neighborBlock != this)
            {
                this.onNeighborBlockChange(worldIn, blockpos1, iblockstate1, neighborBlock);
            }
        }
        else
        {
            boolean flag1 = false;
            BlockPos blockpos2 = pos.up();
            IBlockState iblockstate2 = worldIn.getBlockState(blockpos2);

            if (iblockstate2.getBlock() != this)
            {
                worldIn.setBlockToAir(pos);
                flag1 = true;
            }

            if (!World.doesBlockHaveSolidTopSurface(worldIn, pos.down()))
            {
                worldIn.setBlockToAir(pos);
                flag1 = true;

                if (iblockstate2.getBlock() == this)
                {
                    worldIn.setBlockToAir(blockpos2);
                }
            }

            if (flag1)
            {
                if (!worldIn.isRemote)
                {
                    this.dropBlockAsItem(worldIn, pos, state, 0);
                }
            }
            else
            {
                boolean flag = worldIn.isBlockPowered(pos) || worldIn.isBlockPowered(blockpos2);

                if ((flag || neighborBlock.canProvidePower()) && neighborBlock != this && flag != ((Boolean)iblockstate2.getValue(POWERED)).booleanValue())
                {
                    worldIn.setBlockState(blockpos2, iblockstate2.withProperty(POWERED, Boolean.valueOf(flag)), 2);

                    if (flag != ((Boolean)state.getValue(OPEN)).booleanValue())
                    {
                        worldIn.setBlockState(pos, state.withProperty(OPEN, Boolean.valueOf(flag)), 2);
                        worldIn.markBlockRangeForRenderUpdate(pos, pos);
                        worldIn.playAuxSFXAtEntity((EntityPlayer)null, flag ? 1003 : 1006, pos, 0);
                    }
                }
            }
        }
    }

    public Item getItemDropped(IBlockState state, Random rand, int fortune)
    {
        return state.getValue(HALF) == BlockAmboynaDoor.EnumDoorHalf.UPPER ? null : this.getItem();
    }

    public MovingObjectPosition collisionRayTrace(World worldIn, BlockPos pos, Vec3 start, Vec3 end)
    {
        this.setBlockBoundsBasedOnState(worldIn, pos);
        return super.collisionRayTrace(worldIn, pos, start, end);
    }

    public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
    {
        return pos.getY() >= worldIn.getHeight() - 1 ? false : World.doesBlockHaveSolidTopSurface(worldIn, pos.down()) && super.canPlaceBlockAt(worldIn, pos) && super.canPlaceBlockAt(worldIn, pos.up());
    }

    public int getMobilityFlag()
    {
        return 1;
    }

    public static int combineMetadata(IBlockAccess worldIn, BlockPos pos)
    {
        IBlockState iblockstate = worldIn.getBlockState(pos);
        int i = iblockstate.getBlock().getMetaFromState(iblockstate);
        boolean flag = isTop(i);
        IBlockState iblockstate1 = worldIn.getBlockState(pos.down());
        int j = iblockstate1.getBlock().getMetaFromState(iblockstate1);
        int k = flag ? j : i;
        IBlockState iblockstate2 = worldIn.getBlockState(pos.up());
        int l = iblockstate2.getBlock().getMetaFromState(iblockstate2);
        int i1 = flag ? i : l;
        boolean flag1 = (i1 & 1) != 0;
        boolean flag2 = (i1 & 2) != 0;
        return removeHalfBit(k) | (flag ? 8 : 0) | (flag1 ? 16 : 0) | (flag2 ? 32 : 0);
    }

    @SideOnly(Side.CLIENT)
    public Item getItem(World worldIn, BlockPos pos)
    {
        return this.getItem();
    }

    private Item getItem()
    {
        return this == Blocks.iron_door ? Items.iron_door : (this == Blocks.spruce_door ? Items.spruce_door : (this == Blocks.birch_door ? Items.birch_door : (this == Blocks.jungle_door ? Items.jungle_door : (this == Blocks.acacia_door ? Items.acacia_door : (this == Blocks.dark_oak_door ? Items.dark_oak_door : Items.oak_door)))));
    }

    public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
    {
        BlockPos blockpos1 = pos.down();

        if (player.capabilities.isCreativeMode && state.getValue(HALF) == BlockAmboynaDoor.EnumDoorHalf.UPPER && worldIn.getBlockState(blockpos1).getBlock() == this)
        {
            worldIn.setBlockToAir(blockpos1);
        }
    }

    public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
    {
        IBlockState iblockstate1;

        if (state.getValue(HALF) == BlockAmboynaDoor.EnumDoorHalf.LOWER)
        {
            iblockstate1 = worldIn.getBlockState(pos.up());

            if (iblockstate1.getBlock() == this)
            {
                state = state.withProperty(HINGE, iblockstate1.getValue(HINGE)).withProperty(POWERED, iblockstate1.getValue(POWERED));
            }
        }
        else
        {
            iblockstate1 = worldIn.getBlockState(pos.down());

            if (iblockstate1.getBlock() == this)
            {
                state = state.withProperty(FACING, iblockstate1.getValue(FACING)).withProperty(OPEN, iblockstate1.getValue(OPEN));
            }
        }

        return state;
    }

    public IBlockState getStateFromMeta(int meta)
    {
        return (meta &  > 0 ? this.getDefaultState().withProperty(HALF, BlockAmboynaDoor.EnumDoorHalf.UPPER).withProperty(HINGE, (meta & 1) > 0 ? BlockAmboynaDoor.EnumHingePosition.RIGHT : BlockAmboynaDoor.EnumHingePosition.LEFT).withProperty(POWERED, Boolean.valueOf((meta & 2) > 0)) : this.getDefaultState().withProperty(HALF, BlockAmboynaDoor.EnumDoorHalf.LOWER).withProperty(FACING, EnumFacing.getHorizontal(meta & 3).rotateYCCW()).withProperty(OPEN, Boolean.valueOf((meta & 4) > 0));
    }

    @SideOnly(Side.CLIENT)
    public EnumWorldBlockLayer getBlockLayer()
    {
        return EnumWorldBlockLayer.CUTOUT;
    }

    public int getMetaFromState(IBlockState state)
    {
        byte b0 = 0;
        int i;

        if (state.getValue(HALF) == BlockAmboynaDoor.EnumDoorHalf.UPPER)
        {
            i = b0 | 8;

            if (state.getValue(HINGE) == BlockAmboynaDoor.EnumHingePosition.RIGHT)
            {
                i |= 1;
            }

            if (((Boolean)state.getValue(POWERED)).booleanValue())
            {
                i |= 2;
            }
        }
        else
        {
            i = b0 | ((EnumFacing)state.getValue(FACING)).rotateY().getHorizontalIndex();

            if (((Boolean)state.getValue(OPEN)).booleanValue())
            {
                i |= 4;
            }
        }

        return i;
    }

    protected static int removeHalfBit(int meta)
    {
        return meta & 7;
    }

    public static boolean isOpen(IBlockAccess worldIn, BlockPos pos)
    {
        return isOpen(combineMetadata(worldIn, pos));
    }

    public static EnumFacing getFacing(IBlockAccess worldIn, BlockPos pos)
    {
        return getFacing(combineMetadata(worldIn, pos));
    }

    public static EnumFacing getFacing(int combinedMeta)
    {
        return EnumFacing.getHorizontal(combinedMeta & 3).rotateYCCW();
    }

    protected static boolean isOpen(int combinedMeta)
    {
        return (combinedMeta & 4) != 0;
    }

    protected static boolean isTop(int meta)
    {
        return (meta &  != 0;
    }

    protected static boolean isHingeLeft(int combinedMeta)
    {
        return (combinedMeta & 16) != 0;
    }

    protected BlockState createBlockState()
    {
        return new BlockState(this, new IProperty[] {HALF, FACING, OPEN, HINGE, POWERED});
    }

    public static enum EnumDoorHalf implements IStringSerializable
    {
        UPPER,
        LOWER;

        private static final String __OBFID = "CL_00002124";

        public String toString()
        {
            return this.getName();
        }

        public String getName()
        {
            return this == UPPER ? "upper" : "lower";
        }
    }

    public static enum EnumHingePosition implements IStringSerializable
    {
        LEFT,
        RIGHT;

        private static final String __OBFID = "CL_00002123";

        public String toString()
        {
            return this.getName();
        }

        public String getName()
        {
            return this == LEFT ? "left" : "right";
        }
    }
}

 

Ugh this is pissing me off to much I have to take a break.

 

Link to comment
Share on other sites

Dude, look closer :)

 

It's looking for this

facing=west,half=lower,hinge=left,open=false,powered=false

and your blockstates json has this

facing=east,half=lower,hinge=left,open=false

 

    protected BlockState createBlockState()

    {

        return new BlockState(this, new IProperty[] {HALF, FACING, OPEN, HINGE, POWERED});

    }

 

-TGG

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hi everyone, I'm working on a mod where I need to display a custom GUI on top of the inventory screen that includes a slider. The goal is to allow the player to select a number using the slider, and then confirm the action, which will split an item stack (similar to shift-clicking, but with a custom number). I've successfully created custom GUIs before using Screen, but I’m running into a couple of issues when trying to integrate a slider into the inventory screen (AbstractContainerScreen): I found the slider in the forge package (net.minecraftforge.client.gui.widget.Slider), but I couldn’t find any usages or examples on how to properly implement it or use it in this context. My Questions: How can I properly integrate a slider into the custom gui screen ? Is net.minecraftforge.client.gui.widget.Slider the right class to use for this? If yes, are there any examples or recommended usages of this Forge slider widget? If not, what would be a good alternative to create a custom slider (maybe extending AbstractSlider or another class)? How do I ensure proper interaction between the slider and the rest of the inventory screen? Any advice, code snippets, or examples would be greatly appreciated! Thanks in advance for your help!
    • I can´t craft in minecraft because it shows: "forge empty tag", does anyone know a fix for this issue? Thank you for your time!
    • ---- Minecraft Crash Report ---- // Daisy, daisy... Time: 2024-10-13 19:15:43 Description: Exception in server tick loop java.lang.NullPointerException: Cannot invoke "com.cobblemon.mod.common.api.conditional.RegistryLikeCondition.fits(Object, net.minecraft.class_2378)" because "condition" is null     at com.cobblemon.mod.common.api.spawning.condition.SpawningCondition.fits(SpawningCondition.java:85)     at com.cobblemon.mod.common.api.spawning.condition.AreaTypeSpawningCondition.fits(AreaTypeSpawningCondition.java:30)     at com.cobblemon.mod.common.api.spawning.condition.GroundedTypeSpawningCondition.fits(GroundedTypeSpawningCondition.java:28)     at com.cobblemon.mod.common.api.spawning.condition.GroundedTypeSpawningCondition.fits(GroundedTypeSpawningCondition.java:24)     at com.cobblemon.mod.common.api.spawning.condition.SpawningCondition.isSatisfiedBy(SpawningCondition.java:68)     at com.cobblemon.mod.common.api.spawning.detail.SpawnDetail.isSatisfiedBy(SpawnDetail.java:78)     at com.cobblemon.mod.common.api.spawning.spawner.Spawner$DefaultImpls.getMatchingSpawns(Spawner.java:42)     at com.cobblemon.mod.common.api.spawning.spawner.TickingSpawner.getMatchingSpawns(TickingSpawner.java:31)     at com.cobblemon.mod.common.api.spawning.selection.FlatContextWeightedSelector.getSelectionData(FlatContextWeightedSelector.java:79)     at com.cobblemon.mod.common.api.spawning.selection.FlatContextWeightedSelector.select(FlatContextWeightedSelector.java:106)     at com.cobblemon.mod.common.api.spawning.spawner.AreaSpawner.run(AreaSpawner.java:94)     at com.cobblemon.mod.common.api.spawning.spawner.TickingSpawner.tick(TickingSpawner.java:71)     at com.cobblemon.mod.common.api.spawning.SpawnerManager.onServerTick(SpawnerManager.java:58)     at com.cobblemon.mod.common.events.ServerTickHandler.onTick(ServerTickHandler.java:20)     at com.cobblemon.mod.common.Cobblemon$initialize$7.invoke(Cobblemon.java:368)     at com.cobblemon.mod.common.Cobblemon$initialize$7.invoke(Cobblemon.java:368)     at com.cobblemon.mod.common.api.reactive.ObservableSubscription.handle(ObservableSubscription.java:16)     at com.cobblemon.mod.common.api.reactive.SimpleObservable.emit(SimpleObservable.java:39)     at com.cobblemon.mod.fabric.CobblemonFabric.initialize$lambda$8(CobblemonFabric.kt:440)     at net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.lambda$static$2(ServerTickEvents.java:43)     at net.minecraft.server.MinecraftServer.handler$cka002$fabric-lifecycle-events-v1$onEndTick(MinecraftServer.java:6862)     at net.minecraft.server.MinecraftServer.method_3748(MinecraftServer.java:847)     at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:671)     at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:265)     at java.base/java.lang.Thread.run(Thread.java:1583) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Cobblemon -- Details:     Version: 1.5.2     Is Snapshot: false     Git Commit: df8f078 (https://gitlab.com/cable-mc/cobblemon/-/commit/df8f078d13702ab9a000438910b822ceffbb2248)     Branch: HEAD -- System Details -- Details:     Minecraft Version: 1.20.1     Minecraft Version ID: 1.20.1     Operating System: Linux (amd64) version 6.5.0-41-generic     Java Version: 21.0.4, Amazon.com Inc.     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode, sharing), Amazon.com Inc.     Memory: 3487078768 bytes (3325 MiB) / 5360320512 bytes (5112 MiB) up to 11567890432 bytes (11032 MiB)     CPUs: 2     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 7 5800X 8-Core Processor     Identifier: AuthenticAMD Family 25 Model 33 Stepping 0     Microarchitecture: Zen 3     Frequency (GHz): -0.00     Number of physical packages: 1     Number of physical CPUs: 8     Number of logical CPUs: 16     Graphics card #0 name: unknown     Graphics card #0 vendor: unknown     Graphics card #0 VRAM (MB): 0.00     Graphics card #0 deviceId: unknown     Graphics card #0 versionInfo: unknown     Virtual memory max (MB): 68443.22     Virtual memory used (MB): 51550.91     Swap memory total (MB): 4096.00     Swap memory used (MB): 793.75     JVM Flags: 2 total; -Xms128M -XX:MaxRAMPercentage=95.0     Fabric Mods:          a_man_with_plushies: A Man With Plushies 4.2.0         alloy_forgery: Alloy Forgery 2.1.2+1.20         almostunified: AlmostUnified 1.20.1-0.9.4         alternate-current: Alternate Current 1.9.0         amendments: Amendments 1.20-1.2.11         another_furniture: Another Furniture 1.20.1-3.0.1         appleskin: AppleSkin 2.5.1+mc1.20         architectury: Architectury 9.2.14         artifacts: Artifacts 9.5.13             cardinal-components-base: Cardinal Components API (base) 5.2.2             cardinal-components-entity: Cardinal Components API (entities) 5.2.2             expandability: ExpandAbility 9.0.4             step-height-entity-attribute: Step Height Entity Attribute 1.2.0         athena: Athena 3.1.2         attributefix: AttributeFix 21.0.4         automobility: Automobility 0.4.2+1.20.1-fabric             jsonem: JsonEM 0.2.1+1.20         bakery: [Let's Do] Bakery 1.1.15         balm-fabric: Balm 7.3.9             kuma_api: KumaAPI 20.1.8         barteringstation: Bartering Station 8.0.0         bbb: Building But Better 1.20.1-fabric-1.0.2         bcg_smp: BCG_SMP 1.0.1         bcgmusic: BCG Music 1.1.0-1.20.1         bcgutil: BCG Util 1.0.5         bclib: BCLib 3.0.14             wunderlib: WunderLib 1.1.5         beautify: Beautify 1.2.0+1.20.1         bedbenefits: BedBenefits 13.0.3         beekeeperhut: Friends&Foes - Beekeeper Hut 2.0.1         better_climbing: Better Climbing 3         bettercombat: Better Combat 1.8.6+1.20.1         betterdungeons: YUNG's Better Dungeons 1.20-Fabric-4.0.4             org_reflections_reflections: reflections 0.10.2         betterend: Better End 4.0.11         betterendisland: YUNG's Better End Island 1.20-Fabric-2.0.6         bettermineshafts: YUNG's Better Mineshafts 1.20-Fabric-4.0.4         betteroceanmonuments: YUNG's Better Ocean Monuments 1.20-Fabric-3.0.4         betterstrongholds: YUNG's Better Strongholds 1.20-Fabric-4.0.3         bitsandchisels: BitsAndChisels 2.7.3         blahaj: Blåhaj 0.3.2         boatbreakfix: Boat Break Fix 1.0.2         bookshelf: Bookshelf 20.2.13         brewery: [Let's Do] Brewery 1.1.9         bwncr: Bad Wither No Cookie Reloaded 3.17.0         candlelight: [Let's Do] Candlelight 1.2.13         cardinal-components: Cardinal Components API 5.2.2             cardinal-components-block: Cardinal Components API (blocks) 5.2.2             cardinal-components-chunk: Cardinal Components API (chunks) 5.2.2             cardinal-components-item: Cardinal Components API (items) 5.2.2             cardinal-components-level: Cardinal Components API (world saves) 5.2.2             cardinal-components-scoreboard: Cardinal Components API (scoreboard) 5.2.2             cardinal-components-world: Cardinal Components API (worlds) 5.2.2         carryon: Carry On 2.1.2.7         charmofundying: Charm of Undying 6.5.0+1.20.1         chefsdelight: Chefs Delight 1.0.3-fabric-1.20.1         chimes: Chimes 2.0.1         chipped: Chipped 3.0.6         clickadv: Clickable Advancements Mod 1.20.1-3.8         cloth-config: Cloth Config v11 11.1.136             cloth-basic-math: cloth-basic-math 0.6.1         clumps: Clumps 12.0.0.4         cobbledex: Cobbledex 1.1.0         cobbledollars: CobbleDollars 1.5.1+1.20.1         cobblemon: Cobblemon 1.5.2+1.20.1         cobblemon-ui-tweaks: Cobblemon UI Tweaks 1.0.6         cobblemon_capturexp: Cobblemon Capture EXP 1.5-fabric-1.0.1         cobblemon_counter: Cobblemon Counter 1.5-fabric-1.2.0         cobblemon_quests: Cobblemon Quests 1.1.11         cobblemon_spawn_notification: Cobblemon Spawn Notification 1.5-fabric-1.1.0         cobblemonbreakouts: Cobblemon Outbreaks fabric-1.1.4-1.20.1         cobblemontrainers: CobblemonTrainers 1.1.11+1.5.2         cobblepedia: Cobblepedia 0.6.8         cobbreeding: Cobbreeding 1.7.2         collective: Collective 7.84         comforts: Comforts 6.4.0+1.20.1         commonnetworking: Common Network 1.0.5-1.20.1         compact_storage: CompactStorage 6.0.1.64         connectivity: Connectivity Mod 1.20.1-5.8         convenientdecor: Convenient Decor 0.4.3             omega-config: OmegaConfig 1.4.0+1.20.1         copycats: Create: Copycats+ 2.1.4+mc.1.20.1-fabric         coroutil: CoroUtil 1.20.1-1.3.7         crawl: Crawl 0.12.0         create: Create 0.5.1-f-build.1417+mc1.20.1             com_google_code_findbugs_jsr305: jsr305 3.0.2             milk: Milk Lib 1.2.60                 dripstone_fluid_lib: Dripstone Fluid Lib 3.0.2             porting_lib_brewing: Porting Lib Brewing 2.3.2+1.20.1             porting_lib_client_events: Porting Lib Client Events 2.3.2+1.20.1             porting_lib_tags: Porting Lib Tags 3.0             registrate-fabric: Registrate for Fabric 1.3.62-MC1.20.1         create_cobblemon: Create: Cobblemon Industrialized 0.4         create_enchantment_industry: Create Enchantment Industry 1.2.16             create_dragon_lib: Create Dragon Lib 1.4.2         createaddition: Create Crafts & Additions 1.2.4         createbigcannons: Create Big Cannons 5.5.1+mc.1.20.1-fabric             ritchiesprojectilelib: Ritchie's Projectile Library 2.0.0-dev+mc.1.20.1-fabric-build.182                 porting_lib_utility: Porting Lib Utility 2.1.1127+1.20                     porting_lib_gametest: Porting Lib GameTest 2.1.1127+1.20         createdeco: Create Deco 2.0.2-1.20.1-fabric         creeperoverhaul: Creeper Overhaul 3.0.2         cupboard: cupboard 1.20.1-2.7         customcursorcomm: CustomCursorComm 1.2.0         dailyshop: Daily Shop 1.0.2         darkutils: DarkUtilities 17.0.5         debugify: Debugify 1.20.1+2.0         design_decor: Create: Design n' Decor 0.4.0b_fabric+1.20.1         deuf_refabricated: DEUF Refabricated 1.1.0         diagonalfences: Diagonal Fences 8.1.4         diagonalwalls: Diagonal Walls 8.0.3             diagonalblocks: Diagonal Blocks 8.0.5         diagonalwindows: Diagonal Windows 8.1.4         dimensionalsyncfixes: DimensionalSyncFixes 1.20.1-0.0.2         doapi: [Let's Do] API 1.2.15             terraform-wood-api-v1: Terraform Wood API (v1) 7.0.1         dragonfight: Dragonfight Mod 1.20.1-4.6         drippyloadingscreen: Drippy Loading Screen 3.0.2         e4mc_minecraft: e4mc 5.2.1             folk_sisby_kaleido-config: kaleido-config 0.3.1+1.3.1         easy_npc: Easy NPC 5.6.0         easyanvils: Easy Anvils 8.0.2         easymagic: Easy Magic 8.0.1         elytraslot: Elytra Slot 6.4.4+1.20.1             mixinsquared: MixinSquared 0.1.2-beta.6         emi: EMI 1.1.14+1.20.1+fabric         emi_letsdo_compat: emi-letsdo-compat 1.3         endermanoverhaul: Enderman Overhaul 1.0.4         endrem: End Remastered 5.2.4         ends_delight: End's Delight 2.1         entityculling: EntityCulling 1.7.0         everycomp: Every Compat 1.20-2.6.76             porting_lib_attributes: Porting Lib Attributes 2.3.4+1.20.1             porting_lib_common: Porting Lib Common 2.3.4+1.20.1             porting_lib_entity: Porting Lib Entity 2.3.4+1.20.1             porting_lib_extensions: Porting Lib Extensions 2.3.4+1.20.1             porting_lib_model_generators: Porting Lib Model Generators 2.3.4+1.20.1                 porting_lib_data: Porting Lib Data 2.3.4+1.20.1                 porting_lib_model_materials: Porting Lib Model Materials 2.3.4+1.20.1             porting_lib_model_loader: Porting Lib Model Loader 2.3.4+1.20.1             porting_lib_models: Porting Lib Models 2.3.4+1.20.1             porting_lib_obj_loader: Porting Lib Obj Loader 2.3.4+1.20.1             porting_lib_transfer: Porting Lib Transfer 2.3.4+1.20.1         expandeddelight: Expanded Delight 0.3.2         explorerscompass: Explorer's Compass 1.20.1-2.2.3-fabric         exposure: Exposure 1.7.7         extendedgears: Extended Cogwheels 2.1.1-1.20.1-0.5.1.f-fabric         fabric-api: Fabric API 0.92.2+1.20.1             fabric-api-base: Fabric API Base 0.4.31+1802ada577             fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.36+1802ada577             fabric-biome-api-v1: Fabric Biome API (v1) 13.0.13+1802ada577             fabric-block-api-v1: Fabric Block API (v1) 1.0.11+1802ada577             fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.1+1802ada577             fabric-command-api-v1: Fabric Command API (v1) 1.2.34+f71b366f77             fabric-command-api-v2: Fabric Command API (v2) 2.2.13+1802ada577             fabric-commands-v0: Fabric Commands (v0) 0.2.51+df3654b377             fabric-containers-v0: Fabric Containers (v0) 0.1.64+df3654b377             fabric-content-registries-v0: Fabric Content Registries (v0) 4.0.11+1802ada577             fabric-convention-tags-v1: Fabric Convention Tags 1.5.5+1802ada577             fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.19+1802ada577             fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.0.0+de0fd6d177             fabric-data-generation-api-v1: Fabric Data Generation API (v1) 12.3.4+1802ada577             fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.54+1802ada577             fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.0+1c78457f77             fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.2+1802ada577             fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.63+df3654b377             fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.40+1802ada577             fabric-item-api-v1: Fabric Item API (v1) 2.1.28+1802ada577             fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.12+1802ada577             fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.22+1802ada577             fabric-loot-api-v2: Fabric Loot API (v2) 1.2.1+1802ada577             fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.45+9e7660c677             fabric-message-api-v1: Fabric Message API (v1) 5.1.9+1802ada577             fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.50+1802ada577             fabric-networking-api-v1: Fabric Networking API (v1) 1.3.11+1802ada577             fabric-networking-v0: Fabric Networking (v0) 0.3.51+df3654b377             fabric-object-builder-api-v1: Fabric Object Builder API (v1) 11.1.3+1802ada577             fabric-particles-v1: Fabric Particles (v1) 1.1.2+1802ada577             fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.21+1802ada577             fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.3.3+1802ada577             fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.37+92a0d36777             fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.28+1802ada577             fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.8+1802ada577             fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.10+1802ada577             fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.30+1802ada577             fabric-transfer-api-v1: Fabric Transfer API (v1) 3.3.5+8dd72ea377             fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 4.3.1+1802ada577         fabric-language-kotlin: Fabric Language Kotlin 1.12.2+kotlin.2.0.20             org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 2.0.20             org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 2.0.20             org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 2.0.20             org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 2.0.20             org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.25.0             org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.9.0             org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.9.0             org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.6.1             org_jetbrains_kotlinx_kotlinx-io-bytestring-jvm: kotlinx-io-bytestring-jvm 0.5.4             org_jetbrains_kotlinx_kotlinx-io-core-jvm: kotlinx-io-core-jvm 0.5.4             org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.7.2             org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.7.2             org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.7.2         fabricloader: Fabric Loader 0.16.5             mixinextras: MixinExtras 0.4.1         fancymenu: FancyMenu 3.2.3             com_github_keksuccino_japng: japng 0.5.3             com_github_rtyley_animated-gif-lib-for-java: animated-gif-lib-for-java animated-gif-lib-1.7         farmersdelight: Farmer's Delight 1.20.1-2.1.6+refabricated             mm: Manningham Mills 2.3             porting_lib_accessors: Porting Lib Accessors 2.3.4+1.20.1             porting_lib_base: Porting Lib Base 2.3.4+1.20.1                 porting_lib_core: Porting Lib Core 2.3.4+1.20.1                 porting_lib_fluids: Porting Lib Fluids 2.3.4+1.20.1                 porting_lib_mixin_extensions: Porting Lib Mixin Extensions 2.3.4+1.20.1             porting_lib_config: Porting Lib Config 2.3.4+1.20.1             porting_lib_lazy_registration: Porting Lib Lazy Register 2.3.4+1.20.1             porting_lib_loot: Porting Lib Loot 2.3.4+1.20.1             porting_lib_networking: Porting Lib Networking 2.3.4+1.20.1             porting_lib_recipe_book_categories: Porting Lib Recipe Book Categories 2.3.4+1.20.1             porting_lib_tool_actions: Porting Lib Tool Actions 2.3.4+1.20.1         farsight: Farsight Mod 1.20.1-4.3             org_jctools_jctools-core: jctools-core 4.0.1         faster-random: Faster Random 5.1.0         fastpaintings: Fast Paintings 1.20-1.2.7         ferritecore: FerriteCore 6.0.1         fightorflight: Cobblemon Fight or Flight Fabric 0.5.0         flowerymooblooms: Friends&Foes - Flowery Mooblooms 2.0.2         forgeconfigapiport: Forge Config API Port 8.0.0         framework: Framework 0.6.16             org_javassist_javassist: javassist 3.29.2-GA         friendsandfoes: Friends & Foes 3.0.3         ftbchunks: FTB Chunks 2001.3.1         ftbessentials: FTB Essentials 2001.2.2         ftblibrary: FTB Library 2001.2.4         ftbquests: FTB Quests 2001.4.8             team_reborn_energy: Energy 3.0.0         ftbteams: FTB Teams 2001.3.0         ftbultimine: FTB Ultimine 2001.1.5         ftbxmodcompat: FTB XMod Compat 2.1.1         fwaystones: Fabric Waystones 3.3.2+mc1.20.1         fzzy_config: Fzzy Config 0.5.0+1.20.1             blue_endless_jankson: jankson 1.2.3             fabric-permissions-api-v0: fabric-permissions-api 0.3.1             net_peanuuutz_tomlkt_tomlkt-jvm: tomlkt-jvm 0.3.7         geckolib: GeckoLib 4 4.4.9             com_eliotlash_mclib_mclib: mclib 20         getittogetherdrops: Get It Together, Drops! fabric-1.20-1.3.1         globalpacks: Global Data- & Resourcepacks 1.16.1_fabric         go-fish: Go Fish 1.6.3+1.20.1         gpumemleakfix: Gpu memory leak fix mod 1.20.1-1.8         grindenchantments: Grind Enchantments 3.1.2+1.20             codec-config-api: Codec Config API 1.0.2+1.19.3         guarding: Guarding 2.4.0             scribe: Scribe 1.20.1-0.5.0-alpha         guardvillagers: GuardVillagers 2.0.9-1.20.1         gymbadges: GymBadges 1.0         hamsters: Hamsters fabric-1.0.3-1.20.1         handcrafted: Handcrafted 3.0.6         healingcampfire: Healing Campfire 6.1         herbalbrews: [Let's Do] HerbalBrews 1.0.8.1         herdspanic: Herds Panic 1.1.0         horseexpert: Horse Expert 8.1.1         icarus: Icarus 2.10.0         idwtialsimmoedm: idwtialsimmoedm 0.3.1+1.20         illagerinvasion: Illager Invasion 8.0.6             extensibleenums: Extensible Enums 7.0.1         immersive_aircraft: Immersive Aircraft 1.1.2+1.20.1             org_mariuszgromada_math_mathparser_org-mxparser: MathParser.org-mXparser 5.2.1         immersive_paintings: Immersive Paintings 0.6.7+1.20.1         incantationem: Incantationem 1.2.1+1.20         incendium: Incendium 5.3.5         item_obliterator: Item Obliterator 2.3.0         itemcollectors: Item Collectors 1.1.10         itemfilters: Item Filters 2001.1.0-build.59         jade: Jade 11.11.0+fabric         java: OpenJDK 64-Bit Server VM 21         jmi: JourneyMapIntegration 1.20.1-0.14-48         journeymap: Journeymap 5.10.2             journeymap-api-fabric: JourneyMap API 1.20-1.9-fabric-SNAPSHOT         jumpoverfences: Jump Over Fences 1.3.1         konkrete: Konkrete 1.8.1         leavesbegone: Leaves Be Gone 8.0.0         letmedespawn: Let Me Despawn 1.3.2b         lithium: Lithium 0.11.2         lmft: Load My F***ing Tags 1.0.2+1.20         logbegone: Log Begone 1.0.8         lootintegrations: Loot integration Mod 1.20.1-3.7         lootr: Lootr 0.7.34.84         luphieclutteredmod: Cluttered 2.1.0+1.20.1         magnumtorch: Magnum Torch 8.0.2         man_of_many_planes: Man of Many Planes 0.2.0+1.20.1         mavapi: More Axolotl Variants API 1.1.4         mavm: More Axolotl Variants Mod 1.2.6         mcwbridges: Macaw's Bridges 3.0.0         mcwdoors: Macaw's Doors 1.1.1         mcwfences: Macaw's Fences and Walls 1.1.2         mcwfurnitures: Macaw's Furniture 3.3.0         mcwholidays: Macaw's Holidays 1.1.0         mcwlights: Macaw's Lights and Lamps 1.1.1         mcwpaths: Macaw's Paths and Pavings 1.0.5         mcwroofs: Macaw's Roofs 2.3.1         mcwtrpdoors: Macaw's Trapdoors 1.1.3         mcwwindows: Macaw's Windows 2.3.0         megamons: Ascension Megamons 1.5.0+1.20.1-forge+fabric-75b66fa         melody: Melody 1.0.3         memoryleakfix: Memory Leak Fix 1.1.2         mighty_mail: Mighty Mail 1.0.14         mine-spawners: mine-spawners 1.0         minecraft: Minecraft 1.20.1         mixintrace: MixinTrace 1.1.1+1.17         modernfix: ModernFix 5.19.4+mc1.20.1         moonlight: Moonlight 1.20-2.13.2         more-axolotl: More Axolotl 2.0.1         mr_remove_terralithintromessage: Remove Terralith Intro Message 1.0         mss: Moog's Soaring Structures 1.1.2-1.20-fabric         mvs: Moog's Voyager Structures 4.1.4-1.20-fabric         mythicmetals: Mythic Metals 0.19.9+1.20.1             additionalentityattributes: Additional Entity Attributes 1.7.3+1.20.0             common-protection-api: Common Protection API 1.0.0             reach-entity-attributes: Reach Entity Attributes 2.4.0         mythsandlegends: Myths and Legends 1.5-HOTFIX             com_moandjiezana_toml_toml4j: toml4j 0.7.2         naturalist: Naturalist 4.0.3         naturescompass: Nature's Compass 1.20.1-2.2.3-fabric         necronomicon: Necronomicon 1.6.0         neruina: Neruina 2.1.2             com_fasterxml_jackson_core_jackson-annotations: jackson-annotations 2.17.0             com_fasterxml_jackson_core_jackson-core: jackson-core 2.17.0             com_fasterxml_jackson_core_jackson-databind: jackson-databind 2.17.0             org_apache_maven_maven-artifact: maven-artifact 3.8.1             org_kohsuke_github-api: github-api 1.318         netherportalfix: NetherPortalFix 13.0.1         nightlights: Night Lights 1.1         nochatreports: No Chat Reports 1.20.1-v2.2.2         notenoughanimations: NotEnoughAnimations 1.7.6         oceansdelight: Ocean's Delight fdrf-fabric-1.0.2-1.20         owo: oωo 0.11.2+1.20         packetfixer: Packet Fixer 1.4.2         patchouli: Patchouli 1.20.1-84-FABRIC             fiber: fiber 0.23.0-2         pehkui: Pehkui 3.8.3+1.14.4-1.21             kanos_config: Kanos Config 0.4.1+1.14.4-1.19.4         permanentsponges: Permanent Sponges 8.1.2         pigpen: PigPen 15.0.2         ping-wheel: Ping Wheel 1.9.1         player-animator: Player Animator 1.0.2-rc1+1.20         plushies: Plushie Mod 1.4.0         polymorph: Polymorph 0.49.7+1.20.1             spectrelib: SpectreLib 0.13.17+1.20.1         puzzleslib: Puzzles Lib 8.1.23             puzzlesaccessapi: Puzzles Access Api 8.0.7         railways: Create: Steam 'n' Rails 1.6.4+fabric-mc1.20.1         reacharound: Reacharound 1.3.0         recipeessentials: recipeessentials Mod 1.20.1-3.6         resourcefulconfig: Resourcefulconfig 2.1.2         resourcefullib: Resourceful Lib 2.1.29             com_teamresourceful_bytecodecs: bytecodecs 1.0.2             com_teamresourceful_yabn: yabn 1.0.3         ribbits: Ribbits 1.20.1-Fabric-3.0.0         runelic: Runelic 18.0.2         seasons: Fabric Seasons 2.3+1.20         seasonsdelightcompat: Fabric Seasons: Delight Compat 1.0-1.3.9         seasonsterralithcompat: Fabric Seasons: Terralith Compat 1.0-2.3.7         sellingbin: Selling Bin 1.0.4         serverredirect: Server Redirect 1.4.5         shadertoggle: Shader Toggle 1.0         simpletms: Cobblemon: Simple TM's 1.1.2         simplyswords: Simply Swords 1.56.0-1.20.1         sliceanddice: Create Slice & Dice 3.3.1         smallships: Small Ships 2.0.0-b1.4         spark: spark 1.10.53         spiceoffabric: Spice of Fabric 1.6.2+mc1.20.1             capsaicin: Capsaicin 1.3.3+mc1.20.1             tweed4_annotated: tweed4_annotated 1.3.1+mc1.20-pre1             tweed4_base: tweed4_base 1.7.1+mc1.20-pre1             tweed4_data: tweed4_data 1.2.1+mc1.20-pre1             tweed4_data_hjson: tweed4_data_hjson 1.1.1+mc1.20-pre1             tweed4_tailor_lang_json_descriptions: tweed4_tailor_lang_json_descriptions 1.1.0+mc1.20-pre1         stacc: Stacc 1.7.0         starterkit: Starter Kit 7.1         strawstatues: Straw Statues 8.0.3             puzzlesapi: Puzzles Api 8.1.4         structory: Structory 1.3.5         structory_towers: Structory: Towers 1.0.7         structureessentials: Structure Essentials Mod 1.20.1-3.4         supermartijn642configlib: SuperMartijn642's Config Lib 1.1.8+a         supermartijn642corelib: SuperMartijn642's Core Lib 1.1.17+a         supplementaries: Supplementaries 1.20-2.8.17         suppsquared: Supplementaries Squared 1.20-1.1.15         terrablender: TerraBlender 3.0.1.7             com_electronwill_night-config_core: core 3.6.7             com_electronwill_night-config_toml: toml 3.6.7         terralith: Terralith 2.5.4         thiccpackets: Extra Thicc Packets 1.17-1.19+         things: Things 0.3.3+1.20             lavender: Lavender 0.1.0-pre.18+1.20                 lavender-md: lavender-md 0.1.0-pre.3+1.20                 lavender-md-owo-ui: lavender-md-owo-ui 0.1.0-pre.3+1.20         toms_storage: Tom's Simple Storage Mod 1.6.8         toolstats: ToolStats 16.0.9         trade_cycling: Trade Cycling 1.20.1-1.0.7         tradingpost: Trading Post 8.0.2         trashcans: Trash Cans 1.0.18         travelersbackpack: Traveler's Backpack 9.1.17         trinkets: Trinkets 3.7.2         tutorialmod: Fullers Pokecenters 1.0.0             structurized-reborn: Structurized Reborn 1.20.1-01         ubesdelight: Ube's Delight 0.2.0             midnightlib: MidnightLib 1.4.1             porting_lib_registries: Porting Lib Registries 2.3.4+1.20.1         universal_shops: Universal Shops 1.3.2+1.20.1             common-economy-api: Common Economy API 1.1.1             placeholder-api: Placeholder API 2.1.1+1.20             polymer-core: Polymer (Core) 0.5.3+1.20.1                 polymer-networking: Polymer (Networking) 0.5.3+1.20.1                 polymer-registry-sync-manipulator: Polymer (Registry Sync Manipulator) 0.5.3+1.20.1             polymer-resource-pack: Polymer (Resource Pack) 0.5.3+1.20.1                 polymer-common: Polymer (Common) 0.5.3+1.20.1             polymer-virtual-entity: Polymer (Virtual Entity) 0.5.3+1.20.1             server_translations_api: Server Translations API 2.0.0+1.20                 packet_tweaker: Packet Tweaker 0.4.0+1.19.4             sgui: sgui 1.2.2+1.20         vanityslots: Vanity Slots 1.2.9         villagernames: Villager Names 8.1         vinery: [Let's Do] Vinery 1.4.28         visualworkbench: Visual Workbench 8.0.0         voicechat: Simple Voice Chat 1.20.1-2.5.23         wands: Building Wands 2.6.9-release         watut: What Are They Up To 1.20.1-1.1.3         xercamusic: Music Maker Mod fabric-1.20.1-1.0.2         xercapaint: Joy of Painting fabric-1.20.1-1.0.1         yet_another_config_lib_v3: YetAnotherConfigLib 3.5.0+1.20.1-fabric             com_twelvemonkeys_common_common-image: common-image 3.10.0             com_twelvemonkeys_common_common-io: common-io 3.10.0             com_twelvemonkeys_common_common-lang: common-lang 3.10.0             com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0             com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0             com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0             org_quiltmc_parsers_gson: gson 0.2.1             org_quiltmc_parsers_json: json 0.2.1         yigd: You're in Grave Danger 2.0.9             libgui: LibGui 8.1.1+1.20.1                 jankson: Jankson 6.0.0+j1.2.3                 libninepatch: LibNinePatch 1.2.0         yosbr: YOSBR 0.1.2         ysns: You Shall Not Spawn 2.0.1         yungsapi: YUNG's API 1.20-Fabric-4.0.6         yungsextras: YUNG's Extras 1.20-Fabric-4.0.3     Server Running: true     Player Count: 3 / 20; [class_3222['TreverForever'/674, l='ServerLevel[world]', x=-524.99, y=124.62, z=-103.03], class_3222['Shadowknight3420'/675, l='ServerLevel[world]', x=-180.57, y=65.48, z=216.34], class_3222['XThatSamuraiGuyX'/1223, l='ServerLevel[world]', x=-78.28, y=65.00, z=220.26]]     Data Packs: vanilla, Everycomp Generated Pack, Supplementaries Generated Pack, Suppsquared Generated Pack, fabric, file/AlphabetSoup-v2.1, file/AshiMons_ver1.3, file/BCG Cobblemon Loot, file/BCG Datapack, file/BCG x AllTheMons 1.1.0, file/Cobblemon Village, file/Genomons [1.5.1], file/HiddenMons [Cobblemon] v0.5.3, file/Kale's Collection [v1.7], file/LackingMons-ReleaseCanditate-1, file/MissingMon_v3.0 [METALIC MADNESS], file/NotSoCobblemon, file/PigeonPack, file/Project Eevolve Data (incompatible), file/SaltMons v2.0, file/Vivillon Pride Patterns v1.0, file/Wavimons1.1, file/cobble_cats, file/diance, file/CobblemonLoot-v1.1.1, file/CobblemonPokeLoot 1.5, file/Legendary Structures v1.1.1, file/Poké Costume [2.0], file/Pokémon Fishing v1.1.4 [1.20.1-v1.4+], file/MythsandLegends-Datapack-v1.0.2     Enabled Feature Flags: minecraft:vanilla     World Generation: Stable     Is Modded: Definitely; Server brand changed to 'fabric'     Type: Dedicated Server (map_server.txt)
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.