Posted March 16, 201510 yr Hi, I'm trying to use wither skeleton skulls in a crafting recipe and I can't get it to work. I've been searching on these forums and elsewhere, but I can't figure out how to make it work. Here's the code I have: GameRegistry.addRecipe(new ItemStack(wither_pickaxe), new Object[]{ "WWW"," S "," S ",'W',new ItemStack(Blocks.skull,1,1),'S',Items.stick }); Sorry if there's another post about this I didn't see, and thanks for any help.
March 16, 201510 yr You need a custom IRecipe for that, as the specific skull data is saved in NBT. Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
March 21, 201510 yr Author Thanks! I honestly have no idea how to go about checking for a shaped recipe match or checking for the correct damage value on ingredients. Could anyone help me out or point me in the right direction? I've looked through the ShapedRecipes class and I just can't figure out how it works. Once again, thanks for your help.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.