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Posted

Hello Modders,

I'll make a Mod, that only add Recipes,

but I have I problem, I would add a Recipe,

where a Item get damage, I know how I can do that with self-created Items,

but it doesn't work with vanilla Items:

 

 

    GameRegistry.addShapelessRecipe(new ItemStack(Items.string, 4),

        new ItemStack(Blocks.wool),

        new ItemStack(Items.shears, 1, OreDictionary.WILDCARD_VALUE));

 

The problem is: The Item that should take damage will consumed....

Can I fix that? If I can fix that, how?

I hope you can understand that, because my english is bad  :-\

I hope anyone can answer me, thanks in advance

~MineLoad

I doesnt Mine I only Loading!

Posted

You can't do it with vanilla items, AFAIK.

 

Normally it's done by overriding

getContainerItem(ItemStack itemStack)

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

For 1.8 you can create a class that implements IRecipe and when you override getRemainingItems

 

@Override public ItemStack[] getRemainingItems(InventoryCrafting window) {
	ItemStack[] retstack = new ItemStack[window.getSizeInventory()];
	for (int i = 0; i < retstack.length; i ++) {
		ItemStack is = window.getStackInSlot(i);
		retstack[i] = ForgeHooks.getContainerItem(is);
	}
	return retstack;
}

 

Check if window.getStackInSlot is shears, and if so damage it by one, set retstack to the damaged shears, then return it. In 1.7.10 I don't know if that method exists.

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