Jump to content

Recommended Posts

Posted

I am needing help giving a block its own power instead of them all having the same amount here is my code

 

 

package com.linumhost.Blocks;

import org.lwjgl.input.Keyboard;

import com.linumhost.CreativeTab.ServerCreativeTab;
import com.linumhost.Gui.AirGeneratorGui;
import com.linumhost.Gui.PowerBankGui;
import com.linumhost.TileEntity.TileEntityAirGeneratorBlock;
import com.linumhost.TileEntity.TileEntityServerCaseBlock;
import com.linumhost.lib.RefStrings;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.particle.EntitySmokeFX;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

public class AirGenerator extends BlockContainer{

public AirGenerator(Material material) {
	super(material);
	setCreativeTab(ServerCreativeTab.tabBlocks);
	setHardness(5F);
	setResistance(10F);
	//this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 0.0F);
}

IIcon activeIcon;
IIcon unactiveIcon;

public Minecraft mc = Minecraft.getMinecraft();


TileEntity entity;

TileEntityAirGeneratorBlock tile = new TileEntityAirGeneratorBlock();


public static IIcon[] icons = new IIcon[6];

@SideOnly(Side.CLIENT)
public static IIcon topIcon;
@SideOnly(Side.CLIENT)
public static IIcon sideIcon;
@SideOnly(Side.CLIENT)
public static IIcon frontIcon;

public void registerBlockIcons(IIconRegister reg, IBlockAccess blockAccess, int x, int y, int z) {
    activeIcon = reg.registerIcon(RefStrings.MODID + ":airGeneratorFrontActivated");
    unactiveIcon = reg.registerIcon(RefStrings.MODID + ":airGeneratorFrontDeactivated");

	for (int side = 0; side < 6; side ++) {
        //this.icons[side] = reg.registerIcon(this.textureName + "_" + i);
        if(side == 0 || side == 1) {
        	//return topIcon;
	        this.icons[side] = reg.registerIcon(RefStrings.MODID + ":airGeneratorTop");
        } else if(side == 1 || side == 4 || side == 3 || side == 5) {
        	//return sideIcon;
	        this.icons[side] = reg.registerIcon(RefStrings.MODID + ":airGeneratorSide");
        } else if(side == 2){
        	
        }
    }
}


@Override
public IIcon getIcon(int side, int meta) {
    return this.icons[side];
}


public boolean onBlockActivated(World par1World, int x, int y, int z, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9){
	if (!par1World.isRemote){
		//DO STUFF HERE
		mc.displayGuiScreen(new PowerBankGui(tile));
		return true;
	}

	return false;
}


@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entity, ItemStack itemStack) {
	if(entity == null){
		return;
	}

	//TileEntityAngleVentPipe2Block tile = (TileEntityAngleVentPipe2Block) world.getTileEntity(x,y,z);
	int rotation = MathHelper.floor_double((double)(entity.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;

	if(rotation == 0) {
		world.setBlockMetadataWithNotify(x, y, z, 2, 2);
	}

	if(rotation == 1) {
		world.setBlockMetadataWithNotify(x, y, z, 5, 2);
	}

	if(rotation == 2) {
		world.setBlockMetadataWithNotify(x, y, z, 3, 2);
	}

	if(rotation == 3) {
		world.setBlockMetadataWithNotify(x, y, z, 4, 2);
	}
}

@Override
public TileEntity createNewTileEntity(World world, int p_149915_2_) {
    try
    {
        return new TileEntityAirGeneratorBlock();
    }
    catch (Exception var3)
    {
        throw new RuntimeException(var3);
    }
}

}

 

 

package com.linumhost.TileEntity;

import com.linumhost.Blocks.AirGenerator;
import com.linumhost.Energy.IEnergyHandler;
import com.linumhost.Energy.IEnergyProvider;
import com.linumhost.Energy.IEnergyReceiver;
import com.linumhost.lib.RefStrings;

import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;

public class TileEntityAirGeneratorBlock extends TileEntity implements IEnergyProvider{

TileEntity entity;


TileEntityServerCaseBlock server = (TileEntityServerCaseBlock) entity;
AirGenerator AirGen;

public int energyGenerated = 0;

public boolean isActive = false;

public boolean canGen = false;

    private final static int MAX_EXTRACTABLE_ENERGY = 200;
public final static int MAX_STORABLE_ENERGY = 100000;

public int delay = 5;

@Override
public void updateEntity() {
	if(delay > 0) {
		delay--;
		return;
	}
	delay = 5;
        
	if(energyGenerated != MAX_STORABLE_ENERGY){
		canGen = true;
            //AirGen.generatedEnergy = Math.min(AirGen.generatedEnergy + this.energyGenerated, MAX_STORABLE_ENERGY);

            //System.out.println(AirGen.generatedEnergy);
	}else if(energyGenerated > MAX_STORABLE_ENERGY){
		energyGenerated = 0;
		isActive = false;
	}

	if(canGen){
		isActive = true;
		this.energyGenerated = 80;
	}

        if(energyGenerated > 0 ) {
            int maxExtractable = MAX_EXTRACTABLE_ENERGY;
            for( ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS ) {
                TileEntity te = this.worldObj.getTileEntity(this.xCoord + direction.offsetX, this.yCoord + direction.offsetY, this.zCoord + direction.offsetZ);

                if( te instanceof IEnergyReceiver ) {
                    IEnergyReceiver receiver = (IEnergyReceiver) te;

                    if( !receiver.canConnectEnergy(direction) ) {
                        continue;
                    }

                    int extractable = this.extractEnergy(direction, maxExtractable, true);
                    int receivable = receiver.receiveEnergy(direction.getOpposite(), extractable, false);

                    maxExtractable -= receivable;
                    this.extractEnergy(direction, receivable, false);
                }

                if( maxExtractable == 0 ) {
                    break;
                }
            }
        }
}

    @Override
    public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate) {
        int energyExtracted = Math.min(energyGenerated, Math.min(MAX_EXTRACTABLE_ENERGY, maxExtract));

        if( !simulate ) {
        	energyGenerated -= energyExtracted;
        }

        return energyExtracted;
    }

    @Override
    public int getEnergyStored(ForgeDirection from) {
        return energyGenerated;
    }

    @Override
    public int getMaxEnergyStored(ForgeDirection from) {
        return MAX_STORABLE_ENERGY;
    }

    @Override
    public boolean canConnectEnergy(ForgeDirection from) {
        return true;
    }


}

Posted

I had this problem with tile entities too, every instance shared the values I was writing to NBT and I couldn't figure out why, so I worked on something else.  I'd be interested in the solution to this too.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.