Posted April 7, 201510 yr So, I have been working on a very large virus mod, and one of the main features is becoming infected. I need the code for all the classes to achieve such an effect. What i need is the player to be attacked, and add to a number / bar in the top left corner. Once it reaches 100% i want the player to simply die. If the post seems somewhat difficult to understand just ask what i need in more detail! Thanks in advance, Llama.
April 7, 201510 yr Where is the question? You will need IExtendedEntityProperties to store data, RenderGameOverlayEvent to draw bar - note that you will need to pick only ONE drawing phase, to not draw it several times. To catch "attacking" you will need LivingHurtEvent. Edit: Oh and use SimpleNetworkWrapper to synchonize client with server data to display proper info in your GUI. 1.7.10 is no longer supported by forge, you are on your own.
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