Posted April 23, 201510 yr Ok so I have an entity and whenever it hits another player I want it to show the player that created the entity to see, but not interact with, the hit player's inventory. I have it set up so the entity onImpact calls MainClass.proxy.method() and in that method in my client proxy I open a guiScreen for the players inventory. However, when I am on a server with another user, whenever the entity hits the other player, it calls the commonProxy method. How would I make this work? Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.
April 23, 201510 yr I assume youd need packets to update the players client and posting code and what version you are on helps solve problems a lot faster
April 23, 201510 yr If inventory - No, you need normal guis with containers... Just look in tutorial of guis and containers, and instead of creating more inventories use player's... Or call player.openInventory... If simple gui without slots - check that code is run on both sides... And code would be helpfull... Check out my mods: BTAM Armor sets Avoid Exploding Creepers Tools compressor Anti Id Conflict Key bindings overhaul Colourfull blocks Invisi Zones
April 23, 201510 yr Author Where do I put the GuiContainer and Container? Creator of the MyFit, MagiCraft, Tesseract gun, and Papa's Wingeria mod.
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