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Posted

In this tutorial I will show you how to use a Wavepoint .obj model for a block. It isn't too hard, but there can be some problems (from experience ;)).

 

Step 1: Creating the Model

 

First you will need to have a working .obj model. If you don't, open up Blender to get started. If you do, skip to the next step.

 

When you open up Blender, it will look like this:

width=800 height=524zbe22mT.png?1 [/img]

 

If you don't want the cube in your model, mouse over it and X on your keyboard. Then click the delete button.

 

You can now mess around with the model. To add shapes, click the create tab on the left sidebar. There should be a list of shapes.

 

After you're done and happy with it, click save as to save a .blend file. This is so you can open the model and make changes.

h6Nd1PQ.png

 

Then export it as a .obj file.

qb94hFC.png

 

And you're done! You may now move on to the next step.

 

Step 2: Placing the Files

Now, open up your IDE. I highly recommend using IntelliJ IDEA. In your resource folder, create a directory (or in eclipse, a package) and call it "assets.<your modid>.models". Then paste your .obj file in there. You can take this time to make a texture if you wish. Please note that it doesn't have to be a certain size. Put the texture in the same directory. You will learn what this directory does in a moment. You may now move on to the next step.

 

Step 3: Coding the Block

Create a new class where you normally place your Block code. Make the class extend BlockContainer. Copy this code into it and change the [Your Block] to you block's name.

public class [Your Block] extends BlockContainer{

    public [Your Block](Material material) {
        super(material);

        this.setBlockName("[Your Block]");
    }

    @Override
    public boolean renderAsNormalBlock(){
        return false;
    }

    @Override
    public int getRenderType(){
        return -1;
    }

    @Override
    public boolean isOpaqueCube(){
        return false;
    }

    @Override
    public TileEntity createNewTileEntity(World world, int par2) {
        return new TileEntity[Your Block]();
    }
}

 

You will have an error on return new TileEntity[Your Block](); but this is a class we will create later. You may now move on to the next step.

 

Step 3: The TileEntity (Optional)

If you want rotation or scale of the model to be TileEntity specific (per tile entity) you will need to put some code into a tile entity. If not, just create a blank class for it and move on to the next step.

 

If you don't want rotation/scale:

public class TileEntity[Your Block] extends TileEntity {

}

 

If you do want these it will go something like this:

public class TileEntity[Your Block] extends TileEntity {
     /* Rotation */
     public float rotation = 0;
    /* Scale */
    public float scale = 0;

    @Override
    public void updateEntity(){
        /* Increments 0.5  This can be changed */
        if (worldObj.isRemote) rotation += 0.5;
        /* Whatever you want your scale to be */
       if (worldObj.isRemote) scale = 0.5;
    }
}

 

Now that that is done you can move on to the renderer.

 

Step 4: The Renderer

The renderer is a class that extends TileEntitySpecialRenderer that renders your tile entity. Without it, your block will be just the black wire frame thingy (I don't know what to call it). To get started, create a class and call it something like "RenderTileEntity[Your Block] and make it extend TileEntitySpecialRenderer as mentioned above. At the moment, it should look like this:

public class RenderTileEntity[Your Block] extends TileEntitySpecialRenderer {

}

 

Put the following fields in this class:

ResourceLocation texture;
ResourceLocation objModelLocation;
IModelCustom model;

 

Instantiate them in a constructor like this:

public RenderTileEntity[Your Block](){
        texture = new ResourceLocation(YourMod.MODID, "models/[Your Block]Texture.png");
        objModelLocation = new ResourceLocation(YourMod.MODID, "models/[Your Block]Model.obj");
        model = AdvancedModelLoader.loadModel(objModelLocation);
}

 

Now we will begin to code the method that contains most of the rendering code. I will break it down for you, so it's easier to understand.

 

The method we'll be using is renderTilEntityAt. This method's parameters are as follows:

TileEntity - the tile entity being rendered

double - the X position of the title entity being rendered

double - the Y position of the title entity being rendered

double - the Z position of the title entity being rendered

float - the time since the last tick

 

These parameters are provided for ease of use.

 

To get started with this method, override it after your constructor like this:

@Override
    public void renderTileEntityAt(TileEntity te, double posX, double posY, double posZ, float timeSinceLastTick) {

}

 

Now add the code TileEntity[Your Block] te2 = (TileEntity[Your Block]) te; to the method. It should now look like this:

@Override
    public void renderTileEntityAt(TileEntity te, double posX, double posY, double posZ, float timeSinceLastTick) {
TileEntity[Your Block] te2 = (TileEntity[Your Block]) te;
}

 

Now if you wanted it to rotate, add a rotation field, like this:

@Override
    public void renderTileEntityAt(TileEntity te, double posX, double posY, double posZ, float timeSinceLastTick) {
TileEntity[Your Block] te2 = (TileEntity[Your Block]) te;
float rotation = te2.rotation + (timeSinceLastTick / 2F);
}

 

If you wanted scale, add a scale field:

@Override
    public void renderTileEntityAt(TileEntity te, double posX, double posY, double posZ, float timeSinceLastTick) {
TileEntity[Your Block] te2 = (TileEntity[Your Block]) te;
float rotation = te2.rotation + (timeSinceLastTick / 2F);
float scale = te2.scale;
}

 

Now for the actual rendering code. For this we will use LWJGL's GL11 to change the location, scale, rotation and other things about the model. I can't tell you exactly how to do this because it's up to you. I can however give you an example from my own mod.

bindTexture(texture);

GL11.glPushMatrix();
GL11.glTranslated(posX + 0.5, posY + 0.5, posZ + 0.5);
GL11.glScalef(scale, scale, scale);
GL11.glPushMatrix();
GL11.glRotatef(rotation, 0F, 1F, 0.5F);
model.renderAll();
GL11.glPopMatrix();
GL11.glPopMatrix();

 

Let's break this down.

 

First of all, bindTexture. Pretty straight forward, it binds the texture. This must be put before the rendering code or it will cause A LOT of problems. GL11.glPushMatrix, if you have experience with this kind of stuff, you will know that this tells GL11 to start doing something, whereas GL11.glPopMatrix tells it to stop. You must have two pairs of these for some reason or it will not work (thanks Draco8s for telling me this). glTranslated, glScaleF, and glRotateF are pretty straight forward, the guideline I have is that you put the scaling after the translating (thanks Ernio for telling me this). model.renderAll(); renders all parts of the model.

 

Step 5: Wrapping up

Now we have to add a little bit of registering code to wrap it up. In your ClientProxy where you register your renderers, place the following code:

GameRegistry.registerTileEntity(TileEntity[Your Block].class, "tile[Your Block]");
        ClientRegistry.bindTileEntitySpecialRenderer(TileEntity[Your Block].class, new RenderTileEntity[Your Block]());

 

I'll say this again, replace "[Your Block]" in all the code above with your block's name.

If you have any suggestions for this tutorial, or if I have something wrong, tell me in a reply.

  • 1 month later...
Posted

What crash do you get (show your crash logs)?

Posted

this is the crash report

 

---- Minecraft Crash Report ----

// I blame Dinnerbone.

 

Time: 6/4/15 3:50 PM

Description: Rendering Block Entity

 

net.minecraftforge.client.model.ModelFormatException: IO Exception reading model format

at net.minecraftforge.client.model.obj.WavefrontObject.<init>(WavefrontObject.java:60)

at net.minecraftforge.client.model.obj.ObjModelLoader.loadInstance(ObjModelLoader.java:27)

at net.minecraftforge.client.model.AdvancedModelLoader.loadModel(AdvancedModelLoader.java:65)

at com.bigboom.ModelsRenderer.RenderAltter.renderTileEntityAt(RenderAltter.java:37)

at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.renderTileEntityAt(TileEntityRendererDispatcher.java:141)

at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.renderTileEntity(TileEntityRendererDispatcher.java:126)

at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:539)

at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1300)

at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1087)

at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1056)

at net.minecraft.client.Minecraft.run(Minecraft.java:951)

at net.minecraft.client.main.Main.main(Main.java:164)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)

at GradleStart.main(Unknown Source)

Caused by: java.io.FileNotFoundException: snm:models/ballmodel.obj

at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65)

at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67)

at net.minecraftforge.client.model.obj.WavefrontObject.<init>(WavefrontObject.java:55)

... 19 more

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at net.minecraftforge.client.model.obj.WavefrontObject.<init>(WavefrontObject.java:60)

at net.minecraftforge.client.model.obj.ObjModelLoader.loadInstance(ObjModelLoader.java:27)

at net.minecraftforge.client.model.AdvancedModelLoader.loadModel(AdvancedModelLoader.java:65)

at com.bigboom.ModelsRenderer.RenderAltter.renderTileEntityAt(RenderAltter.java:37)

 

-- Block Entity Details --

Details:

Name: tileentityaltter // com.bigboom.main_tw.TileEntityAltter

Block type: ID #178 (tile.altterBlock // com.bigboom.main_tw.altterBlock)

Block data value: 0 / 0x0 / 0b0000

Block location: World: (717,56,-701), Chunk: (at 13,3,3 in 44,-44; contains blocks 704,0,-704 to 719,255,-689), Region: (1,-2; contains chunks 32,-64 to 63,-33, blocks 512,0,-1024 to 1023,255,-513)

Actual block type: ID #178 (tile.altterBlock // com.bigboom.main_tw.altterBlock)

Actual block data value: 0 / 0x0 / 0b0000

Stacktrace:

at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.renderTileEntityAt(TileEntityRendererDispatcher.java:141)

at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.renderTileEntity(TileEntityRendererDispatcher.java:126)

at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:539)

at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1300)

 

-- Affected level --

Details:

Level name: MpServer

All players: 1 total; [EntityClientPlayerMP['Player64'/10, l='MpServer', x=716.85, y=57.62, z=-697.39]]

Chunk stats: MultiplayerChunkCache: 289, 289

Level seed: 0

Level generator: ID 01 - flat, ver 0. Features enabled: false

Level generator options:

Level spawn location: World: (750,72,-698), Chunk: (at 14,4,6 in 46,-44; contains blocks 736,0,-704 to 751,255,-689), Region: (1,-2; contains chunks 32,-64 to 63,-33, blocks 512,0,-1024 to 1023,255,-513)

Level time: 618448 game time, 16950 day time

Level dimension: 0

Level storage version: 0x00000 - Unknown?

Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false

Forced entities: 8 total; [EntityItem['item.item.spellpaper_shand'/0, l='MpServer', x=669.56, y=56.13, z=-710.59], EntityItem['item.tile.sandStone.default'/1, l='MpServer', x=737.84, y=56.13, z=-690.78], EntityItem['item.tile.sandStone.default'/2, l='MpServer', x=738.88, y=55.13, z=-691.19], EntityItem['item.tile.sandStone.default'/3, l='MpServer', x=740.31, y=55.13, z=-691.88], EntityItem['item.tile.sandStone.default'/4, l='MpServer', x=742.88, y=55.13, z=-691.88], EntityItem['item.tile.sandStone.default'/5, l='MpServer', x=744.13, y=55.13, z=-691.25], EntityItem['item.tile.sandStone.default'/6, l='MpServer', x=737.97, y=56.13, z=-694.47], EntityClientPlayerMP['Player64'/10, l='MpServer', x=716.85, y=57.62, z=-697.39]]

Retry entities: 0 total; []

Server brand: fml,forge

Server type: Integrated singleplayer server

Stacktrace:

at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:415)

at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2555)

at net.minecraft.client.Minecraft.run(Minecraft.java:973)

at net.minecraft.client.main.Main.main(Main.java:164)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)

at GradleStart.main(Unknown Source)

 

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 8 (amd64) version 6.2

Java Version: 1.7.0_45, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 792600064 bytes (755 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 4 mods loaded, 4 mods active

mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

FML{7.10.85.1230} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Forge{10.13.2.1230} [Minecraft Forge] (forgeSrc-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

snm{1.0} [super N] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Launched Version: 1.7.10

LWJGL: 2.9.1

OpenGL: Intel® HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2867, Intel

GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.

 

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: []

Current Language: English (US)

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1)

Posted
  On 6/4/2015 at 8:11 PM, BigBoomTag said:

that is the model it's in obj form dose it need something else with it ?

 

No, larsgerrits means the crash log says there is no obj file in the directory you set.

Posted

Look in assets.<modid>.models, is there a .obj file in there? If not, put one in there. Problem solved. If there is, I don't know.

 

Although, blender does seem to export a .mtl file as well as a .obj file. I'm still trying to work out what that does.

  • 10 months later...
  • 3 weeks later...
Posted

I think the only thing that changed is you use WorldRender instead of Tessellator. But if your using a model that doesn't change based on tile entity data, then I suggest you use JSON.

Posted

In 1.8+, OBJ models are rendered through the baked model system (like JSON models) rather than a

TESR

. Forge has a test mod demonstrating how to do this here (assets here).

  • Like 1

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

  • 1 year later...
Posted (edited)

I cant Get it to work I don't know why but its at my tile-entity registry

here is my crash report

 

---- Minecraft Crash Report ----
// Oops.

Time: 3/3/18 6:29 PM
Description: Initializing game

java.lang.NullPointerException: Initializing game
    at _Xandon_.alienmod.alienmod.init(alienmod.java:144)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:737)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
    at net.minecraft.client.Minecraft.startGame(Minecraft.java:597)
    at net.minecraft.client.Minecraft.run(Minecraft.java:942)
    at net.minecraft.client.main.Main.main(Main.java:164)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
    at GradleStart.main(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at _Xandon_.alienmod.alienmod.init(alienmod.java:144)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:737)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
    at net.minecraft.client.Minecraft.startGame(Minecraft.java:597)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.Minecraft.run(Minecraft.java:942)
    at net.minecraft.client.main.Main.main(Main.java:164)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
    at GradleStart.main(Unknown Source)

-- System Details --
Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_161, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 666910392 bytes (636 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHI    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHI    FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHI    Forge{10.13.4.1614} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHE    am{1.7.0} [_Xandon_'s Alien Mod] (bin)
    GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.15.4248' Renderer: 'Intel(R) HD Graphics 4600'
    Launched Version: 1.7.10
    LWJGL: 2.9.1
    OpenGL: Intel(R) HD Graphics 4600 GL version 4.3.0 - Build 10.18.15.4248, Intel
    GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

 

and heres the problematic code: GameRegistry.registerTileEntity(TileEntityblockFutureStorage.class, blockFutureStorage.getLocalizedName());
            ClientRegistry.bindTileEntitySpecialRenderer(TileEntityblockFutureStorage.class, new RenderTileEntityblockFutureStorage());

Edited by _Xandon_
left info out
Posted (edited)

_Xandon_

Edited by Cadiboo
couldn't quote

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Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

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Posted
  On 3/4/2018 at 2:40 AM, _Xandon_ said:

I cant Get it to work I don't know why but its at my tile-entity registry

here is my crash report

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1.7.10 is no longer supported on this forum.

Please start a new topic in future, rather that replying to old topics.
I can see parts of your crash report showing that you might not be using 1.7.10.

If your trying to make your mod in a current version of minecraft start a new topic with your issue

Also, please put your code into a spoiler for easier reading 

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When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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