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[1.8][SOLVED] Attribute Modifier Help


NovaViper
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And if needed, here is the full EntityZertum code

 

package common.zeroquest.entity.zertum;

import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.ai.EntityAITargetNonTamed;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.passive.EntityRabbit;
import net.minecraft.entity.passive.EntitySheep;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;

import com.google.common.base.Predicate;

import common.zeroquest.ModAchievements;
import common.zeroquest.ModItems;
import common.zeroquest.ZeroQuest;
import common.zeroquest.api.interfaces.IBits;
import common.zeroquest.api.interfaces.IBits.EnumFeedBack;
import common.zeroquest.core.proxy.CommonProxy;
import common.zeroquest.entity.EntityCustomTameable;
import common.zeroquest.entity.util.ModeUtil.EnumMode;
import common.zeroquest.entity.util.TalentHelper;
import common.zeroquest.lib.Constants;
import common.zeroquest.lib.Sound;
import common.zeroquest.util.ItemUtils;

public class EntityZertum extends EntityZertumEntity {

public EntityZertum(World worldIn) {
	super(worldIn);
	this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntityAnimal.class, false, new Predicate() {
		private static final String __OBFID = "CL_00002229";

		public boolean func_180094_a(Entity p_180094_1_) {
			return p_180094_1_ instanceof EntitySheep || p_180094_1_ instanceof EntityRabbit;
		}

		@Override
		public boolean apply(Object p_apply_1_) {
			return this.func_180094_a((Entity) p_apply_1_);
		}
	}));
}

/**
 * Called when a player interacts with a mob. e.g. gets milk from a cow,
 * gets into the saddle on a pig.
 */
@Override
public boolean interact(EntityPlayer player) {
	ItemStack stack = player.inventory.getCurrentItem();

	if (TalentHelper.interactWithPlayer(this, player)) {
		return true;
	}

	if (this.isTamed()) {
		if (stack != null) {
			int foodValue = this.foodValue(stack);

			if (foodValue != 0 && this.getDogHunger() < Constants.hungerTicks && this.canInteract(player)) {
				if (!player.capabilities.isCreativeMode && --stack.stackSize <= 0) {
					player.inventory.setInventorySlotContents(player.inventory.currentItem, (ItemStack) null);
				}
				float volume = getSoundVolume() * 1.0f;
				float pitch = getPitch();
				worldObj.playSoundAtEntity(this, Sound.Chew, volume, pitch);
				this.setDogHunger(this.getDogHunger() + foodValue);
				return true;
			}
			else if (stack.getItem() == Item.getItemFromBlock(Blocks.planks) && this.canInteract(player)) {
				player.openGui(ZeroQuest.instance, CommonProxy.PetInfo, this.worldObj, this.getEntityId(), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ));
				return true;
			}
			else if (stack.getItem() instanceof IBits && this.canInteract(player)) {
				IBits treat = (IBits) stack.getItem();
				EnumFeedBack type = treat.canGiveToDog(player, this, this.levels.getLevel());
				treat.giveTreat(type, player, this);
				return true;
			}
			else if (stack != null && stack.getItem() == ModItems.evoBit && this.levels.getLevel() == Constants.maxLevel && !this.hasEvolved() && isServer() && this.canInteract(player)) { // TODO
				this.evolveOnClient(player);
			}
			else if (stack.getItem() == Items.shears && this.isOwner(player)) {
				if (!this.worldObj.isRemote) {
					this.setTamed(false);
					this.setEvolved(false);
					this.navigator.clearPathEntity();
					this.setSitting(false);
					this.talents.resetTalents();
					this.setOwnerId("");
					this.setZertumName("");
					this.setWillObeyOthers(false);
					this.mode.setMode(EnumMode.DOCILE);
				}
				return true;
			}
			else if (stack.getItem() == Items.stick && canInteract(player)) // TODO
			{
				if (isServer()) {
					player.openGui(ZeroQuest.instance, CommonProxy.PetPack, this.worldObj, this.getEntityId(), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ));
					this.worldObj.playSoundEffect(this.posX, this.posY + 0.5D, this.posZ, "random.chestopen", 0.5F, this.worldObj.rand.nextFloat() * 0.1F + 0.9F);
					return true;
				}
			}
			else if (stack.getItem() == Items.dye && this.canInteract(player)) {
				EnumDyeColor enumdyecolor = EnumDyeColor.byDyeDamage(stack.getMetadata());

				if (enumdyecolor != this.getCollarColor()) {
					this.setCollarColor(enumdyecolor);

					if (!player.capabilities.isCreativeMode && --stack.stackSize <= 0) {
						player.inventory.setInventorySlotContents(player.inventory.currentItem, (ItemStack) null);
					}

					return true;
				}
			}
		}

		if (canInteract(player) && isServer() && !this.isBreedingItem(stack)) {
			this.aiSit.setSitting(!this.isSitting());
			this.isJumping = false;
			this.navigator.clearPathEntity();
			this.setAttackTarget((EntityLivingBase) null);
		}
	}
	else if (ItemUtils.consumeEquipped(player, ModItems.nileBone) && !this.isAngry()) {
		if (isServer()) {
			tamedFor(player, rand.nextInt(3) == 0);
			player.triggerAchievement(ModAchievements.ZertTame);
		}
		return true;
	}
	return super.interact(player);
}

/**
 * This function is used when two same-species animals in 'love mode' breed
 * to generate the new baby animal.
 */
public EntityCustomTameable spawnBabyAnimal(EntityAgeable par1EntityAgeable) {
	double chance = Math.random();

	if (chance < 0.5) {
		EntityZertum var3 = new EntityZertum(this.worldObj);
		var3.setOwnerId(this.getOwnerId());
		var3.setTamed(true);
		return var3;
	}
	else if (chance < 0.7) {
		EntityRedZertum var4 = new EntityRedZertum(this.worldObj);
		var4.setOwnerId(this.getOwnerId());
		var4.setTamed(true);
		return var4;
	}
	else {
		EntityDestroZertum var2 = new EntityDestroZertum(this.worldObj);
		var2.setOwnerId(this.getOwnerId());
		var2.setTamed(true);
		return var2;
	}
}

@Override
public EntityAgeable createChild(EntityAgeable entityageable) {
	return spawnBabyAnimal(entityageable);
}

/**
 * Returns true if the mob is currently able to mate with the specified mob.
 */
@Override
public boolean canMateWith(EntityAnimal p_70878_1_) {
	if (p_70878_1_ == this) {
		return false;
	}
	else if (!this.isTamed()) {
		return false;
	}
	else if (!(p_70878_1_ instanceof EntityZertum)) {
		return false;
	}
	else {
		EntityZertum entitywolf = (EntityZertum) p_70878_1_;
		return !entitywolf.isTamed() ? false : (entitywolf.isSitting() ? false
				: this.isInLove() && entitywolf.isInLove());
	}
}
}

Main Developer and Owner of Zero Quest

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Here

 

package common.zeroquest.core.proxy;

import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.WeightedRandomChestContent;
import net.minecraft.world.World;
import net.minecraftforge.common.ChestGenHooks;
import net.minecraftforge.fml.common.network.IGuiHandler;
import common.zeroquest.ModItems;
import common.zeroquest.client.gui.GuiDogInfo;
import common.zeroquest.client.gui.GuiFoodBowl;
import common.zeroquest.client.gui.GuiNileWorkbench;
import common.zeroquest.client.gui.GuiPack;
import common.zeroquest.entity.EntityCustomTameable;
import common.zeroquest.entity.tileentity.TileEntityFoodBowl;
import common.zeroquest.entity.tileentity.TileEntityNileWorkbench;
import common.zeroquest.entity.zertum.EntityZertumEntity;
import common.zeroquest.inventory.ContainerFoodBowl;
import common.zeroquest.inventory.ContainerNileWorkbench;
import common.zeroquest.inventory.ContainerPack;

public class CommonProxy implements IGuiHandler {

public static final int NileTable = 0;
public static final int PetPack = 1;
public static final int PetInfo = 2;
public static final int FoodBowl = 3;

@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
	if (ID == NileTable) {
		TileEntity target = world.getTileEntity(new BlockPos(x, y, z));
		if (!(target instanceof TileEntityNileWorkbench))
			return null;

		TileEntityNileWorkbench tileNileTable = (TileEntityNileWorkbench) target;
		ContainerNileWorkbench tableContainer = new ContainerNileWorkbench(tileNileTable, player.inventory, world, new BlockPos(x, y, z));
		return tableContainer;
	}
	else if (ID == PetPack) {
		Entity target = player.worldObj.getEntityByID(x);
		if (!(target instanceof EntityCustomTameable)) {
			return null;
		}
		EntityCustomTameable entity = (EntityCustomTameable) target;
		ContainerPack packContainer = new ContainerPack(player.inventory, entity);
		return packContainer;
	}
	else if (ID == FoodBowl) {
		TileEntity target = world.getTileEntity(new BlockPos(x, y, z));
		if (!(target instanceof TileEntityFoodBowl)) {
			return null;
		}
		TileEntityFoodBowl foodbowl = (TileEntityFoodBowl) target;
		ContainerFoodBowl bowlContainer = new ContainerFoodBowl(player.inventory, foodbowl);
		return bowlContainer;
	}
	return null;
}

@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
	if (ID == NileTable) {
		TileEntity target = world.getTileEntity(new BlockPos(x, y, z));
		if (!(target instanceof TileEntityNileWorkbench))
			return null;

		TileEntityNileWorkbench tileNileTable = (TileEntityNileWorkbench) target;
		GuiNileWorkbench tableGui = new GuiNileWorkbench(player.inventory, tileNileTable, world, new BlockPos(x, y, z));
		return tableGui;
	}
	else if (ID == PetPack) {
		Entity target = player.worldObj.getEntityByID(x);
		if (!(target instanceof EntityCustomTameable)) {
			return null;
		}
		EntityCustomTameable dog = (EntityCustomTameable) target;
		GuiPack packGui = new GuiPack(player.inventory, dog);
		return packGui;
	}
	else if (ID == PetInfo) {
		Entity target = player.worldObj.getEntityByID(x);
		if (!(target instanceof EntityZertumEntity)) {
			return null;
		}
		EntityZertumEntity dog = (EntityZertumEntity) target;
		GuiDogInfo petInfoGui = new GuiDogInfo(dog, player);
		return petInfoGui;
	}
	else if (ID == FoodBowl) {
		TileEntity target = world.getTileEntity(new BlockPos(x, y, z));
		if (!(target instanceof TileEntityFoodBowl))
			return null;

		TileEntityFoodBowl foodBowl = (TileEntityFoodBowl) target;
		GuiFoodBowl foodBowlGui = new GuiFoodBowl(player.inventory, foodBowl);
		return foodBowlGui;
	}
	return null;
}

public void registerChestItems() {
	ChestGenHooks chestGenHooksDungeon = ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST);
	addItemtoChestHooks(chestGenHooksDungeon, ModItems.nileEssence, 1, 1, 30);
	addItemtoChestHooks(chestGenHooksDungeon, ModItems.microBit, 1, 3, 10);
	// chance < saddle (1/16, ca. 6%, in max 8 slots -> 40% at least 1 egg,
	// 0.48 eggs per chest): I think that's okay

	ChestGenHooks chestGenHooksMineshaft = ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR);
	addItemtoChestHooks(chestGenHooksMineshaft, ModItems.nileEssence, 1, 1, 5);
	addItemtoChestHooks(chestGenHooksMineshaft, ModItems.megaBit, 1, 1, 3);
	// chance == gold ingot (1/18, ca. 6%, in 3-6 slots -> 23% at least 1
	// egg, 0.27 eggs per chest):
	// exploring a random mine shaft in creative mode yielded 2 eggs out of
	// about 10 chests in 1 hour

	ChestGenHooks chestGenHooksJungleChest = ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_JUNGLE_CHEST);
	addItemtoChestHooks(chestGenHooksJungleChest, ModItems.nileEssence, 1, 3, 15);
	addItemtoChestHooks(chestGenHooksDungeon, ModItems.omegaBit, 1, 1, 10);
	addItemtoChestHooks(chestGenHooksDungeon, ModItems.alphaBit, 1, 4, 1);
	// chance == gold ingot (15/81, ca. 18%, in 2-5 slots -> 51% at least 1
	// egg, 0.65 eggs per chest, 1.3 eggs per temple):
	// jungle temples are so rare, it should be rewarded

	ChestGenHooks chestGenHooksDesertChest = ChestGenHooks.getInfo(ChestGenHooks.PYRAMID_DESERT_CHEST);
	addItemtoChestHooks(chestGenHooksDesertChest, ModItems.nileEssence, 1, 2, 10);
	addItemtoChestHooks(chestGenHooksDesertChest, ModItems.evoBit, 1, 2, 3);
	// chance == iron ingot (10/76, ca. 13%, in 2-5 slots -> 39% at least 1
	// egg, 0.46 eggs per chest, 1.8 eggs per temple):
	// desert temples are so rare, it should be rewarded

	ChestGenHooks chestGenHooksBonusChest = ChestGenHooks.getInfo(ChestGenHooks.BONUS_CHEST);
	addItemtoChestHooks(chestGenHooksBonusChest, ModItems.nileEssence, 1, 1, 10);
	addItemtoChestHooks(chestGenHooksBonusChest, ModItems.nileGrain, 1, 2, 10);
}

// Registers\\
public void addItemtoChestHooks(ChestGenHooks chest, Item item, int minimumChance, int maximumChance, int itemWeightIn) {
	chest.addItem(new WeightedRandomChestContent(new ItemStack(item), minimumChance, maximumChance, itemWeightIn));

}

// Client Objects\\
public void registerRenderThings() {}

public void registerMoreThings() {}

public void registerStateMappings() {}

public void registerStateMappingsForDark() {}

public EntityPlayer getClientPlayer() {return null;}

public void spawnCrit(World world, Entity entity) {}

public void spawnRoar(World world, Entity entity) {}

}

 

I acutally use my CommonProxy as the GUI Handler

Main Developer and Owner of Zero Quest

Visit the Wiki for more information

If I helped anyone, please give me a applaud and a thank you!

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It's not good that using CommonProxy as the GUI Handler, but anyway..

This problem is not related with gui.

In the entity's writeEntityToNBT code, you saves this.getOwner().getName() when getOwner() can be null.

Then. Please post your current readEntityfromNBT and writeEntityToNBT code, I think you should change many codes from the methods to fix this issue.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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I already did post it

 

package common.zeroquest.entity.zertum;

import java.util.HashMap;
import java.util.Map;

import net.minecraft.block.*;
import net.minecraft.block.material.*;
import net.minecraft.entity.*;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILeapAtTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMate;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.monster.*;
import net.minecraft.entity.passive.*;
import net.minecraft.entity.player.*;
import net.minecraft.entity.projectile.*;
import net.minecraft.init.*;
import net.minecraft.item.*;
import net.minecraft.nbt.*;
import net.minecraft.pathfinding.*;
import net.minecraft.potion.*;
import net.minecraft.util.*;
import net.minecraft.world.*;
import net.minecraftforge.fml.relauncher.*;
import common.zeroquest.*;
import common.zeroquest.core.helper.ChatHelper;
import common.zeroquest.entity.EntityCustomTameable;
import common.zeroquest.entity.ai.*;
import common.zeroquest.entity.util.*;
import common.zeroquest.inventory.*;
import common.zeroquest.lib.*;

public abstract class EntityZertumEntity extends EntityCustomTameable {
private float timeDogBegging;
private float prevTimeDogBegging;
public float headRotationCourse;
public float headRotationCourseOld;
public boolean isWet;
public boolean isShaking;
public float timeWolfIsShaking;
public float prevTimeWolfIsShaking;
private int hungerTick;
private int prevHungerTick;
private int healingTick;
private int prevHealingTick;
private int regenerationTick;
private int prevRegenerationTick;
public TalentUtil talents;
public LevelUtil levels;
public ModeUtil mode;
public CoordUtil coords;
public Map<String, Object> objects;
private boolean hasToy;
private float timeWolfIsHappy;
private float prevTimeWolfIsHappy;
private boolean isWolfHappy;
public boolean hiyaMaster;
private float mouthOpenness;
private float prevMouthOpenness;
private int openMouthCounter;

protected EntityAILeapAtTarget aiLeap = new EntityAILeapAtTarget(this, 0.4F);
public EntityAIWatchClosest aiStareAtPlayer = new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F);
public EntityAIWatchClosest aiGlareAtCreeper = new EntityAIWatchClosest(this, EntityCreeper.class, this.talents.getLevel("creeperspotter") * 6);
public EntityAIFetchBone aiFetchBone;

// data value IDs
/** DO NOT CHANGE! **/
public static final int INDEX_TAME = 16;
public static final int INDEX_COLLAR = 19;
public static final int INDEX_SADDLE = 20;
public static final int INDEX_EVOLVE = 25;
public static final int INDEX_MOUTH = 29;
public static final int INDEX_BEG = 30;

public EntityZertumEntity(World worldIn) {
	super(worldIn);
	this.objects = new HashMap<String, Object>();
	this.setSize(0.6F, 1.5F);
	((PathNavigateGround) this.getNavigator()).func_179690_a(true);
	this.tasks.addTask(1, new EntityAISwimming(this));
	this.tasks.addTask(2, this.aiSit);
	this.tasks.addTask(3, this.aiLeap);
	this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
	this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
	this.tasks.addTask(6, this.aiFetchBone = new EntityAIFetchBone(this, 1.0D, 0.5F, 20.0F));
	this.tasks.addTask(7, new EntityAIMate(this, 1.0D));
	this.tasks.addTask(8, new EntityAIWander(this, 1.0D));
	this.tasks.addTask(9, new EntityCustomAIBeg(this, 8.0F));
	this.tasks.addTask(10, aiStareAtPlayer);
	this.tasks.addTask(10, new EntityAILookIdle(this));
	this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
	this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
	this.targetTasks.addTask(3, new EntityAIModeAttackTarget(this));
	this.targetTasks.addTask(4, new EntityAIHurtByTarget(this, true));
	this.setTamed(false);
	this.setEvolved(false);
	this.inventory = new InventoryPack(this);
	this.targetTasks.addTask(6, new EntityAIRoundUp(this, EntityAnimal.class, 0, false));
	TalentHelper.onClassCreation(this);
}

@Override
public void applyEntityAttributes() {
	super.applyEntityAttributes();
	this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896);
	this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.wildHealth());
	this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(this.wildDamage());
	this.updateEntityAttributes();
}

public void updateEntityAttributes() {
	if (this.isTamed()) {
		if (!this.isChild() && !this.hasEvolved()) {
			this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.tamedHealth() + this.effectiveLevel());
			this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(this.tamedDamage());
		}
		else if (!this.isChild() && this.hasEvolved()) {
			this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.evoHealth() + this.effectiveLevel());
		}
		else {
			this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.babyHealth());
			this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(this.babyDamage());
		}
	}
	else {
		if (this.isChild()) {
			this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.babyHealth());
			this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(this.babyDamage());
		}
	}
}

@Override
public void setTamed(boolean p_70903_1_) {
	super.setTamed(p_70903_1_);
	if (p_70903_1_) {
		if (!this.isChild() && !this.hasEvolved()) {
			this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.tamedHealth() + this.effectiveLevel());
			this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(this.tamedDamage());
		}
		else if (!this.isChild() && this.hasEvolved()) {
			this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.evoHealth());
		}
		else {
			this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.babyHealth());
			this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(this.babyDamage());
		}
	}
	else {
		if (this.isChild()) {
			this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.babyHealth());
			this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(this.babyDamage());
		}
	}
}

public double tamedHealth() { // TODO
	if (this instanceof EntityZertum || this instanceof EntityRedZertum) {
		return 35;
	}
	else if (this instanceof EntityMetalZertum || this instanceof EntityIceZertum || this instanceof EntityForisZertum || this instanceof EntityDestroZertum || this instanceof EntityDarkZertum) {
		return 40;
	}
	return 0;
}

public double tamedDamage() {
	if (this instanceof EntityZertum || this instanceof EntityRedZertum || this instanceof EntityMetalZertum || this instanceof EntityIceZertum || this instanceof EntityForisZertum) {
		return 8;
	}
	else if (this instanceof EntityDestroZertum) {
		return 10;
	}
	else if (this instanceof EntityDarkZertum) {
		return 12;
	}
	return 0;
}

public double evoHealth() {
	if (this instanceof EntityZertum || this instanceof EntityRedZertum || this instanceof EntityIceZertum) {
		return 45;
	}
	else if (this instanceof EntityMetalZertum || this instanceof EntityForisZertum || this instanceof EntityDestroZertum) {
		return 50;
	}
	else if (this instanceof EntityDarkZertum) {
		return 60;
	}
	return 0;
}

public double wildHealth() {
	if (this instanceof EntityZertum || this instanceof EntityRedZertum || this instanceof EntityForisZertum) {
		return 25;
	}
	else if (this instanceof EntityMetalZertum || this instanceof EntityDestroZertum || this instanceof EntityDarkZertum) {
		return 30;
	}
	else if (this instanceof EntityIceZertum) {
		return 35;
	}
	return 0;
}

public double wildDamage() {
	if (this instanceof EntityZertum || this instanceof EntityRedZertum || this instanceof EntityMetalZertum || this instanceof EntityIceZertum || this instanceof EntityForisZertum) {
		return 6;
	}
	else if (this instanceof EntityDestroZertum) {
		return 8;
	}
	else if (this instanceof EntityDarkZertum) {
		return 10;
	}
	return 0;
}

public double babyHealth() {
	return 11;
}

public double babyDamage() {
	if (this instanceof EntityZertum || this instanceof EntityRedZertum || this instanceof EntityMetalZertum) {
		return 2;
	}
	else if (this instanceof EntityIceZertum || this instanceof EntityForisZertum || this instanceof EntityDarkZertum) {
		return 4;
	}
	else if (this instanceof EntityDestroZertum) {
		return 3;
	}
	return 0;
}

/**
 * Sets the active target the Task system uses for tracking
 */
@Override
public void setAttackTarget(EntityLivingBase p_70624_1_) {
	super.setAttackTarget(p_70624_1_);
	if (p_70624_1_ == null) {
		this.setAngry(false);
	}
	else if (!this.isTamed()) {
		this.setAngry(true);
	}
}

@Override
public String getName() {
	String name = this.getZertumName();
	if (name != "" && this.isTamed()) {
		return name;
	}
	else {
		return super.getName();
	}
}

@Override
@SideOnly(Side.CLIENT)
public boolean getAlwaysRenderNameTagForRender() {
	return true;
}

@Override
protected void entityInit() { // TODO
	super.entityInit();
	this.talents = new TalentUtil(this);
	this.levels = new LevelUtil(this);
	this.mode = new ModeUtil(this);
	this.coords = new CoordUtil(this);

	this.dataWatcher.addObject(INDEX_COLLAR, new Byte((byte) EnumDyeColor.RED.getMetadata())); // Collar
	this.dataWatcher.addObject(INDEX_SADDLE, Byte.valueOf((byte) 0)); // Saddle
	this.dataWatcher.addObject(21, new String("")); // Dog Name
	this.dataWatcher.addObject(22, new String("")); // Talent Data
	this.dataWatcher.addObject(23, new Integer(Constants.hungerTicks)); // Dog
																		// Hunger
	this.dataWatcher.addObject(24, new String("0:0")); // Level Data
	this.dataWatcher.addObject(INDEX_EVOLVE, Byte.valueOf((byte) 0)); // Evolution
	this.dataWatcher.addObject(26, new Integer(0)); // Obey Others
	this.dataWatcher.addObject(27, new Integer(0)); // Dog Mode
	this.dataWatcher.addObject(28, "-1:-1:-1:-1:-1:-1"); // Dog Coordination
	this.dataWatcher.addObject(INDEX_MOUTH, Integer.valueOf(0)); // Mouth
	this.dataWatcher.addObject(INDEX_BEG, new Byte((byte) 0)); // Begging
}

@Override
public void writeEntityToNBT(NBTTagCompound tagCompound) {
	super.writeEntityToNBT(tagCompound);
	tagCompound.setBoolean("Angry", this.isAngry());
	tagCompound.setString("Owner", this.getOwner().getName());
	tagCompound.setByte("CollarColor", (byte) this.getCollarColor().getDyeDamage());
	tagCompound.setBoolean("Saddle", this.isSaddled());
	tagCompound.setBoolean("Evolve", this.hasEvolved());

	tagCompound.setString("version", Constants.version);
	tagCompound.setString("dogName", this.getZertumName());
	tagCompound.setInteger("dogHunger", this.getDogHunger());
	tagCompound.setBoolean("willObey", this.willObeyOthers());
	tagCompound.setBoolean("dogBeg", this.isBegging());

	this.talents.writeTalentsToNBT(tagCompound);
	this.levels.writeTalentsToNBT(tagCompound);
	this.mode.writeToNBT(tagCompound);
	this.coords.writeToNBT(tagCompound);
	TalentHelper.writeToNBT(this, tagCompound);
}

@Override
public void readEntityFromNBT(NBTTagCompound tagCompound) {
	super.readEntityFromNBT(tagCompound);
	this.setAngry(tagCompound.getBoolean("Angry"));
	this.setSaddled(tagCompound.getBoolean("Saddle"));
	this.setEvolved(tagCompound.getBoolean("Evolve"));

	if (tagCompound.hasKey("CollarColor", 99)) {
		this.setCollarColor(EnumDyeColor.byDyeDamage(tagCompound.getByte("CollarColor")));
	}

	String lastVersion = tagCompound.getString("version");
	this.setZertumName(tagCompound.getString("dogName"));
	this.setDogHunger(tagCompound.getInteger("dogHunger"));
	this.setWillObeyOthers(tagCompound.getBoolean("willObey"));
	this.setBegging(tagCompound.getBoolean("dogBeg"));

	this.talents.readTalentsFromNBT(tagCompound);
	this.levels.readTalentsFromNBT(tagCompound);
	this.mode.readFromNBT(tagCompound);
	this.coords.readFromNBT(tagCompound);
	TalentHelper.readFromNBT(this, tagCompound);
}

@Override
protected void playStepSound(BlockPos p_180429_1_, Block p_180429_2_) {
	this.playSound("mob.wolf.step", 0.15F, 1.0F);
}

/**
 * Returns the sound this mob makes while it's alive.
 */
@Override
protected String getLivingSound() {
	this.openMouth();
	String sound = TalentHelper.getLivingSound(this);
	if (!"".equals(sound)) {
		return sound;
	}

	return this.isAngry() ? "mob.wolf.growl" : this.wantToHowl ? Sound.ZertumHowl
			: (this.rand.nextInt(3) == 0 ? (this.isTamed() && this.getHealth() <= 10.0F
					? "mob.wolf.whine" : "mob.wolf.panting") : "mob.wolf.bark");
}

/**
 * Returns the sound this mob makes when it is hurt.
 */
@Override
protected String getHurtSound() {
	this.openMouth();
	return "mob.wolf.hurt";
}

/**
 * Returns the sound this mob makes on death.
 */
@Override
protected String getDeathSound() {
	this.openMouth();
	return "mob.wolf.death";
}

/**
 * Returns the volume for the sounds this mob makes.
 */
@Override
public float getSoundVolume() {
	return 1F;
}

/**
 * Get number of ticks, at least during which the living entity will be
 * silent.
 */
@Override
public int getTalkInterval() {
	if ((Boolean) this.objects.get("canseecreeper") == true) {
		return 40;
	}
	else if (this.wantToHowl) {
		return 150;
	}
	else if (this.getHealth() <= 10) {
		return 20;
	}
	else {
		return 200;
	}
}

/**
 * Returns the item ID for the item the mob drops on death.
 */
@Override
protected void dropFewItems(boolean par1, int par2) {
	rare = rand.nextInt(20);
	{
		if (this.isBurning()) {
			this.dropItem(ModItems.zertumMeatCooked, 1);
		}
		else if (rare <= 12) {
			this.dropItem(ModItems.zertumMeatRaw, 1);
		}
		if (rare <= 6 && !this.isTamed() && !(this instanceof EntityDarkZertum)) {
			this.dropItem(ModItems.nileGrain, 1);
		}
		if (rare <= 6 && !this.isTamed() && (this instanceof EntityDarkZertum)) {
			this.dropItem(ModItems.darkGrain, 1);
		}
		if (this.isSaddled()) {
			this.dropItem(Items.saddle, 1);
		}
		else {

		}

	}
}

/**
 * Called frequently so the entity can update its state every tick as
 * required. For example, zombies and skeletons use this to react to
 * sunlight and start to burn.
 */
@Override
public void onLivingUpdate() // TODO
{
	super.onLivingUpdate();
	if (isServer() && this.isWet && !this.isShaking && !this.hasPath() && this.onGround) {
		this.isShaking = true;
		this.timeWolfIsShaking = 0.0F;
		this.prevTimeWolfIsShaking = 0.0F;
		this.worldObj.setEntityState(this, (byte) ;
	}

	if (Constants.IS_HUNGER_ON) {
		this.prevHungerTick = this.hungerTick;

		if (this.riddenByEntity == null && !this.isSitting()) {
			this.hungerTick += 1;
		}

		this.hungerTick += TalentHelper.onHungerTick(this, this.hungerTick - this.prevHungerTick);

		if (this.hungerTick > 400) {
			this.setDogHunger(this.getDogHunger() - 1);
			this.hungerTick -= 400;
		}
	}

	if (Constants.DEF_HEALING == true && !this.isChild() && this.getHealth() <= 10 && this.isTamed()) {
		this.addPotionEffect(new PotionEffect(Potion.regeneration.id, 200));
	}

	if (this.getHealth() != 1) {
		this.prevHealingTick = this.healingTick;
		this.healingTick += this.nourishment();

		if (this.healingTick >= 6000) {
			if (this.getHealth() < this.getMaxHealth()) {
				this.setHealth(this.getHealth() + 1);
			}

			this.healingTick = 0;
		}
	}

	if (this.getDogHunger() == 0 && this.worldObj.getWorldInfo().getWorldTime() % 100L == 0L && this.getHealth() > 1) {
		this.attackEntityFrom(DamageSource.generic, 1);
	}

	if (isServer() && this.getAttackTarget() == null && this.isAngry()) {
		this.setAngry(false);
	}

	if (Constants.DEF_HOWL == true) {
		if (this.isServer()) {
			if (this.worldObj.isDaytime() && this.isChild()) // TODO
			{
				wantToHowl = false;
			}
			else if (!this.isChild()) {
				wantToHowl = true;
			}
		}
	}
	TalentHelper.onLivingUpdate(this);
}

/**
 * Called to update the entity's position/logic.
 */
@Override
public void onUpdate() {
	super.onUpdate();
	this.prevTimeDogBegging = this.timeDogBegging;

	if (this.isBegging()) {
		this.timeDogBegging += (1.0F - this.timeDogBegging) * 0.4F;
	}
	else {
		this.timeDogBegging += (0.0F - this.timeDogBegging) * 0.4F;
	}

	if (this.openMouthCounter > 0 && ++this.openMouthCounter > 30) {
		this.openMouthCounter = 0;
		this.setHorseWatchableBoolean(128, false);
	}

	this.prevMouthOpenness = this.mouthOpenness;

	if (this.getHorseWatchableBoolean(128)) {
		this.mouthOpenness += (1.0F - this.mouthOpenness) * 0.7F + 0.05F;

		if (this.mouthOpenness > 1.0F) {
			this.mouthOpenness = 1.0F;
		}
	}
	else {
		this.mouthOpenness += (0.0F - this.mouthOpenness) * 0.7F - 0.05F;

		if (this.mouthOpenness < 0.0F) {
			this.mouthOpenness = 0.0F;
		}
	}
	this.headRotationCourseOld = this.headRotationCourse;

	if (this.func_70922_bv()) {
		this.headRotationCourse += (1.0F - this.headRotationCourse) * 0.4F;
	}
	else {
		this.headRotationCourse += (0.0F - this.headRotationCourse) * 0.4F;
	}

	if (this.isWet()) {
		this.isWet = true;
		this.isShaking = false;
		this.timeWolfIsShaking = 0.0F;
		this.prevTimeWolfIsShaking = 0.0F;
	}
	else if ((this.isWet || this.isShaking) && this.isShaking) {
		if (this.timeWolfIsShaking == 0.0F) {
			this.playSound("mob.wolf.shake", this.getSoundVolume(), (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
		}

		this.prevTimeWolfIsShaking = this.timeWolfIsShaking;
		this.timeWolfIsShaking += 0.05F;

		if (this.prevTimeWolfIsShaking >= 2.0F) {
			if (this.rand.nextInt(15) < this.talents.getLevel("fishing") * 2) {
				if (this.rand.nextInt(15) < this.talents.getLevel("flamingelemental") * 2 && this instanceof EntityRedZertum) {
					if (isServer()) {
						dropItem(Items.cooked_fish, 1);
					}
				}
				else {
					if (isServer()) {
						dropItem(Items.fish, 1);
					}
				}
			}
			this.isWet = false;
			this.isShaking = false;
			this.prevTimeWolfIsShaking = 0.0F;
			this.timeWolfIsShaking = 0.0F;
		}

		if (this.timeWolfIsShaking > 0.4F) {
			float f = (float) this.getEntityBoundingBox().minY;
			int i = (int) (MathHelper.sin((this.timeWolfIsShaking - 0.4F) * (float) Math.PI) * 7.0F);

			for (int j = 0; j < i; ++j) {
				float f1 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F;
				float f2 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F;
				this.worldObj.spawnParticle(EnumParticleTypes.WATER_SPLASH, this.posX + f1, f + 0.8F, this.posZ + f2, this.motionX, this.motionY, this.motionZ, new int[0]);
			}
		}
	}

	if (this.rand.nextInt(200) == 0 && this.hasEvolved()) {
		this.hiyaMaster = true;
	}

	if (((this.isBegging()) || (this.hiyaMaster)) && (!this.isWolfHappy) && this.hasEvolved()) {
		this.isWolfHappy = true;
		this.timeWolfIsHappy = 0.0F;
		this.prevTimeWolfIsHappy = 0.0F;
	}
	else {
		hiyaMaster = false;
	}
	if (this.isWolfHappy) {
		if (this.timeWolfIsHappy % 1.0F == 0.0F) {
			if (!(this instanceof EntityMetalZertum)) {
				this.openMouth();
				this.worldObj.playSoundAtEntity(this, "mob.wolf.panting", this.getSoundVolume(), (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
			}
			else if (this instanceof EntityMetalZertum) {
				this.openMouth();
				this.worldObj.playSoundAtEntity(this, Sound.MetalZertumPant, this.getSoundVolume(), (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
			}
		}
		this.prevTimeWolfIsHappy = this.timeWolfIsHappy;
		this.timeWolfIsHappy += 0.05F;
		if (this.prevTimeWolfIsHappy >= 8.0F) {
			this.isWolfHappy = false;
			this.prevTimeWolfIsHappy = 0.0F;
			this.timeWolfIsHappy = 0.0F;
		}
	}

	if (this.isTamed()) {
		EntityPlayer player = (EntityPlayer) this.getOwner();

		if (player != null) {
			float distanceToOwner = player.getDistanceToEntity(this);

			if (distanceToOwner <= 2F && this.hasToy()) {
				if (isServer()) {
					this.entityDropItem(new ItemStack(ModItems.toy, 1, 1), 0.0F);
				}
				this.setHasToy(false);
			}
		}
	}
	TalentHelper.onUpdate(this);
}

public float getWagAngle(float f, float f1) {
	float f2 = (this.prevTimeWolfIsHappy + (this.timeWolfIsHappy - this.prevTimeWolfIsHappy) * f + f1) / 2.0F;
	if (f2 < 0.0F) {
		f2 = 0.0F;
	}
	else if (f2 > 2.0F) {
		f2 %= 2.0F;
	}
	return MathHelper.sin(f2 * (float) Math.PI * 11.0F) * 0.3F * (float) Math.PI;
}

@Override
public void moveEntityWithHeading(float strafe, float forward) {
	if (this.riddenByEntity instanceof EntityPlayer) {
		this.prevRotationYaw = this.rotationYaw = this.riddenByEntity.rotationYaw;
		this.rotationPitch = this.riddenByEntity.rotationPitch * 0.5F;
		this.setRotation(this.rotationYaw, this.rotationPitch);
		this.rotationYawHead = this.renderYawOffset = this.rotationYaw;
		strafe = ((EntityPlayer) this.riddenByEntity).moveStrafing * 0.5F;
		forward = ((EntityPlayer) this.riddenByEntity).moveForward;

		if (forward <= 0.0F) {
			forward *= 0.25F;
		}

		if (this.onGround) {
			if (forward > 0.0F) {
				float f2 = MathHelper.sin(this.rotationYaw * (float) Math.PI / 180.0F);
				float f3 = MathHelper.cos(this.rotationYaw * (float) Math.PI / 180.0F);
				this.motionX += -0.4F * f2 * 0.15F; // May change
				this.motionZ += 0.4F * f3 * 0.15F;
			}
		}

		this.stepHeight = 1.0F;
		this.jumpMovementFactor = this.getAIMoveSpeed() * 0.2F;

		if (isServer()) {
			this.setAIMoveSpeed((float) this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).getAttributeValue() / 4);
			super.moveEntityWithHeading(strafe, forward);
		}

		if (this.onGround) {
			// this.jumpPower = 0.0F;
			// this.setHorseJumping(false);
		}

		this.prevLimbSwingAmount = this.limbSwingAmount;
		double d0 = this.posX - this.prevPosX;
		double d1 = this.posZ - this.prevPosZ;
		float f4 = MathHelper.sqrt_double(d0 * d0 + d1 * d1) * 4.0F;

		if (f4 > 1.0F) {
			f4 = 1.0F;
		}

		this.limbSwingAmount += (f4 - this.limbSwingAmount) * 0.4F;
		this.limbSwing += this.limbSwingAmount;
	}
	else {
		this.stepHeight = 0.5F;
		this.jumpMovementFactor = 0.02F;
		super.moveEntityWithHeading(strafe, forward);
	}
}

@Override
public float getAIMoveSpeed() { // TODO
	double speed = this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).getAttributeValue();
	speed += TalentHelper.addToMoveSpeed(this);

	if ((!(this.getAttackTarget() instanceof EntityZertumEntity) && !(this.getAttackTarget() instanceof EntityPlayer)) || this.riddenByEntity instanceof EntityPlayer) {
		if (this.levels.getLevel() == Constants.maxLevel && this.hasEvolved()) {
			speed += 0.4D;
		}
		else if (this.hasEvolved() && this.levels.getLevel() != Constants.maxLevel) {
			speed += 0.4D;
		}
	}

	if (this.riddenByEntity instanceof EntityPlayer) {
		speed /= 4;
	}

	return (float) speed;
}

public float getAIAttackDamage() {
	double damage = this.getEntityAttribute(SharedMonsterAttributes.attackDamage).getAttributeValue();
	damage += TalentHelper.addToAttackDamage(this);

	if ((!(this.getAttackTarget() instanceof EntityZertumEntity) && !(this.getAttackTarget() instanceof EntityPlayer))) {
		if (this.levels.getLevel() == Constants.maxLevel && this.hasEvolved()) {
			damage += 2.0D;
		}
		else if (this.hasEvolved() && this.levels.getLevel() != Constants.maxLevel) {
			damage += 2.0D;
		}
	}
	return (float) damage;
}

@Override
public void fall(float distance, float damageMultiplier) {
	if (distance > 1.0F) {
		this.playSound("game.neutral.hurt.fall.small", 0.4F, 1.0F);
	}

	int i = MathHelper.ceiling_float_int(((distance * 0.5F - 3.0F) - TalentHelper.fallProtection(this)) * damageMultiplier);

	if (i > 0 && !TalentHelper.isImmuneToFalls(this)) {
		this.attackEntityFrom(DamageSource.fall, i);

		if (this.riddenByEntity != null) {
			this.riddenByEntity.attackEntityFrom(DamageSource.fall, i);
		}

		Block block = this.worldObj.getBlockState(new BlockPos(this.posX, this.posY - 0.2D - this.prevRotationYaw, this.posZ)).getBlock();

		if (block.getMaterial() != Material.air && !this.isSilent()) {
			Block.SoundType soundtype = block.stepSound;
			this.worldObj.playSoundAtEntity(this, soundtype.getStepSound(), soundtype.getVolume() * 0.5F, soundtype.getFrequency() * 0.75F);
		}
	}
}

@SideOnly(Side.CLIENT)
public boolean isWolfWet() {
	return this.isWet;
}

@SideOnly(Side.CLIENT)
public float getShadingWhileWet(float p_70915_1_) {
	return 0.75F + (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70915_1_) / 2.0F * 0.25F;
}

@SideOnly(Side.CLIENT)
public float getShakeAngle(float p_70923_1_, float p_70923_2_) {
	float f2 = (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70923_1_ + p_70923_2_) / 1.8F;

	if (f2 < 0.0F) {
		f2 = 0.0F;
	}
	else if (f2 > 1.0F) {
		f2 = 1.0F;
	}

	return MathHelper.sin(f2 * (float) Math.PI) * MathHelper.sin(f2 * (float) Math.PI * 11.0F) * 0.15F * (float) Math.PI;
}

@SideOnly(Side.CLIENT)
public float getInterestedAngle(float partialTickTime) {
	return (this.prevTimeDogBegging + (this.timeDogBegging - this.prevTimeDogBegging) * partialTickTime) * 0.15F * (float) Math.PI;
}

@Override
public float getEyeHeight() {
	return this.height * 0.8F;
}

@Override
public int getVerticalFaceSpeed() {
	return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
}

@Override
public boolean attackEntityFrom(DamageSource damageSource, float damage) {
	if (this.isEntityInvulnerable(damageSource)) {
		return false;
	}
	else {
		if (!TalentHelper.attackEntityFrom(this, damageSource, damage)) {
			return false;
		}

		Entity entity = damageSource.getEntity();
		this.aiSit.setSitting(false);

		if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow)) {
			damage = (damage + 1.0F) / 2.0F;
		}

		return super.attackEntityFrom(damageSource, damage);
	}
}

@Override
public boolean attackEntityAsMob(Entity entity) { // TODO
	if (!TalentHelper.shouldDamageMob(this, entity)) {
		return false;
	}

	int damage = (int) (4 + (this.getEntityAttribute(SharedMonsterAttributes.attackDamage).getBaseValue()) / 2);
	damage = TalentHelper.attackEntityAsMob(this, entity, damage);

	if (entity instanceof EntityZombie) {
		((EntityZombie) entity).setAttackTarget(this);
	}

	return entity.attackEntityFrom(DamageSource.causeMobDamage(this), damage);
}

/**
 * Called when the mob's health reaches 0.
 */
@Override
public void onDeath(DamageSource par1DamageSource) {
	super.onDeath(par1DamageSource);

	if (par1DamageSource.getEntity() instanceof EntityPlayer) {
		EntityPlayer entityplayer = (EntityPlayer) par1DamageSource.getEntity();
		{
			entityplayer.triggerAchievement(ModAchievements.ZertKill);
			this.dropChestItems();

		}
	}
}

@Override
protected boolean isMovementBlocked() {
	return this.isPlayerSleeping() || this.ridingEntity != null || this.riddenByEntity instanceof EntityPlayer || super.isMovementBlocked();
}

@Override
public double getYOffset() {
	return this.ridingEntity instanceof EntityPlayer ? 0.5D : 0.0D;
}

@Override
public boolean isPotionApplicable(PotionEffect potionEffect) {
	if (this.getHealth() <= 1) {
		return false;
	}

	if (!TalentHelper.isPostionApplicable(this, potionEffect)) {
		return false;
	}

	return true;
}

@Override
public void setFire(int amount) {
	if (TalentHelper.setFire(this, amount)) {
		super.setFire(amount);
	}
}

public int foodValue(ItemStack stack) {
	if (stack == null || stack.getItem() == null) {
		return 0;
	}

	int foodValue = 0;

	Item item = stack.getItem();

	if (stack.getItem() != Items.rotten_flesh && item instanceof ItemFood) {
		ItemFood itemfood = (ItemFood) item;

		if (itemfood.isWolfsFavoriteMeat()) {
			foodValue = 40;
		}
	}

	foodValue = TalentHelper.changeFoodValue(this, stack, foodValue);

	return foodValue;
}

public int masterOrder() { // TODO
	int order = 0;
	EntityPlayer player = (EntityPlayer) this.getOwner();

	if (player != null) {

		float distanceAway = player.getDistanceToEntity(this);
		ItemStack itemstack = player.inventory.getCurrentItem();

		if (itemstack != null && (itemstack.getItem() instanceof ItemTool) && distanceAway <= 20F) {
			order = 1;
		}

		if (itemstack != null && ((itemstack.getItem() instanceof ItemSword) || (itemstack.getItem() instanceof ItemBow))) {
			order = 2;
		}

		if (itemstack != null && itemstack.getItem() == Items.wheat) {
			order = 3;
		}

		if (itemstack != null && itemstack.getItem() == Items.bone) {
			order = 4;
		}
	}

	return order;
}

@Override
public boolean canBreatheUnderwater() {
	return TalentHelper.canBreatheUnderwater(this);
}

@Override
public boolean canInteract(EntityPlayer player) {
	return this.isOwner(player) || this.willObeyOthers();
}

public int nourishment() {
	int amount = 0;

	if (this.getDogHunger() > 0) {
		amount = 40 + 4 * (this.effectiveLevel() + 1);

		if (isSitting() && this.talents.getLevel("rapidregen") == 5) {
			amount += 20 + 2 * (this.effectiveLevel() + 1);
		}

		if (!this.isSitting()) {
			amount *= 5 + this.talents.getLevel("rapidregen");
			amount /= 10;
		}
	}

	return amount;
}

public int effectiveLevel() { // TODO
	return (this.levels.getLevel()) / 10;
}

public String getZertumName() {
	return this.dataWatcher.getWatchableObjectString(21);
}

public void setZertumName(String var1) {
	this.dataWatcher.updateObject(21, var1);
}

public void setWillObeyOthers(boolean flag) {
	this.dataWatcher.updateObject(26, flag ? 1 : 0);
}

public boolean willObeyOthers() {
	return this.dataWatcher.getWatchableObjectInt(26) != 0;
}

public int points() {
	return this.levels.getLevel() + (this.getGrowingAge() < 0 ? 0 : 20);
}

public int spendablePoints() {
	return this.points() - this.usedPoints();
}

public int usedPoints() {
	return TalentHelper.getUsedPoints(this);
}

public int deductive(int level) {
	byte byte0 = 0;
	switch (level) {
		case 1:
			return 1;
		case 2:
			return 3;
		case 3:
			return 5;
		case 4:
			return 7;
		case 5:
			return 9;
		default:
			return 0;
	}
}

public int getDogHunger() {
	return this.dataWatcher.getWatchableObjectInt(23);
}

public void setDogHunger(int par1) {
	this.dataWatcher.updateObject(23, MathHelper.clamp_int(par1, 0, Constants.hungerTicks));
}

@Override
public boolean func_142018_a(EntityLivingBase entityToAttack, EntityLivingBase owner) {
	if (TalentHelper.canAttackEntity(this, entityToAttack)) {
		return true;
	}

	if (!(entityToAttack instanceof EntityCreeper) && !(entityToAttack instanceof EntityGhast)) {
		if (entityToAttack instanceof EntityZertumEntity) {
			EntityZertumEntity entityZertum = (EntityZertumEntity) entityToAttack;

			if (entityZertum.isTamed() && entityZertum.getOwner() == owner) {
				return false;
			}
		}

		return entityToAttack instanceof EntityPlayer && owner instanceof EntityPlayer && !((EntityPlayer) owner).canAttackPlayer((EntityPlayer) entityToAttack)
				? false
				: !(entityToAttack instanceof EntityHorse) || !((EntityHorse) entityToAttack).isTame();
	}
	else {
		return false;
	}
}

@Override
public boolean canAttackClass(Class p_70686_1_) {
	if (TalentHelper.canAttackClass(this, p_70686_1_)) {
		return true;
	}

	return super.canAttackClass(p_70686_1_);
}

public void setHasToy(boolean hasBone) {
	this.hasToy = hasBone;
}

public boolean hasToy() {
	return this.hasToy;
}

/**
 * Gets the pitch of living sounds in living entities.
 */
@Override
public float getPitch() {
	if (!this.isChild()) {
		return super.getSoundPitch();
	}
	else {
		return super.getSoundPitch() * 1;
	}
}

@Override
@SideOnly(Side.CLIENT)
public void handleHealthUpdate(byte p_70103_1_) {
	if (p_70103_1_ ==  {
		this.isShaking = true;
		this.timeWolfIsShaking = 0.0F;
		this.prevTimeWolfIsShaking = 0.0F;
	}
	else {
		super.handleHealthUpdate(p_70103_1_);
	}
}

/**
 * Checks if the parameter is an item which this animal can be fed to breed
 * it (wheat, carrots or seeds depending on the animal type)
 */
@Override
public boolean isBreedingItem(ItemStack itemstack) {
	return itemstack == null ? false : itemstack.getItem() == ModItems.dogTreat;
}

@Override
public int getMaxSpawnedInChunk() {
	return 8;
}

public boolean isAngry() {
	return (this.dataWatcher.getWatchableObjectByte(INDEX_TAME) & 2) != 0;
}

public void setAngry(boolean p_70916_1_) {
	byte b0 = this.dataWatcher.getWatchableObjectByte(INDEX_TAME);

	if (p_70916_1_) {
		this.dataWatcher.updateObject(INDEX_TAME, Byte.valueOf((byte) (b0 | 2)));
	}
	else {
		this.dataWatcher.updateObject(INDEX_TAME, Byte.valueOf((byte) (b0 & -3)));
	}
}

public EnumDyeColor getCollarColor() {
	return EnumDyeColor.byDyeDamage(this.dataWatcher.getWatchableObjectByte(INDEX_COLLAR) & 15);
}

public void setCollarColor(EnumDyeColor collarcolor) {
	this.dataWatcher.updateObject(INDEX_COLLAR, Byte.valueOf((byte) (collarcolor.getDyeDamage() & 15)));
}

public boolean isSaddled() {
	return (this.dataWatcher.getWatchableObjectByte(INDEX_SADDLE) & 1) != 0;
}

public void setSaddled(boolean p_70900_1_) {
	if (p_70900_1_) {
		this.dataWatcher.updateObject(INDEX_SADDLE, Byte.valueOf((byte) 1));
	}
	else {
		this.dataWatcher.updateObject(INDEX_SADDLE, Byte.valueOf((byte) 0));
	}
}

private boolean getHorseWatchableBoolean(int p_110233_1_) {
	return (this.dataWatcher.getWatchableObjectInt(INDEX_MOUTH) & p_110233_1_) != 0;
}

private void setHorseWatchableBoolean(int p_110208_1_, boolean p_110208_2_) {
	int j = this.dataWatcher.getWatchableObjectInt(INDEX_MOUTH);

	if (p_110208_2_) {
		this.dataWatcher.updateObject(INDEX_MOUTH, Integer.valueOf(j | p_110208_1_));
	}
	else {
		this.dataWatcher.updateObject(INDEX_MOUTH, Integer.valueOf(j & ~p_110208_1_));
	}
}

@SideOnly(Side.CLIENT)
public float func_110201_q(float p_110201_1_) {
	return this.prevMouthOpenness + (this.mouthOpenness - this.prevMouthOpenness) * p_110201_1_;
}

public void openMouth() {
	if (isServer()) {
		this.openMouthCounter = 1;
		this.setHorseWatchableBoolean(128, true);
	}
}

/**
 * Determines if an entity can be despawned, used on idle far away entities
 */
@Override
protected boolean canDespawn() {
	return !this.isTamed() && this.ticksExisted > 2400;
}

@Override
public boolean allowLeashing() {
	return !this.isAngry() && super.allowLeashing();
}

public void setBegging(boolean flag) {
	this.dataWatcher.updateObject(INDEX_BEG, Byte.valueOf((byte) (flag ? 1 : 0)));
}

public boolean isBegging() {
	return this.dataWatcher.getWatchableObjectByte(INDEX_BEG) == 1;
}

public boolean hasEvolved() // TODO
{
	return (this.dataWatcher.getWatchableObjectByte(INDEX_EVOLVE) & 1) != 0;
}

public void evolveBoolean(boolean p_70900_1_) {
	if (p_70900_1_) {
		this.dataWatcher.updateObject(INDEX_EVOLVE, Byte.valueOf((byte) 1));
	}
	else {
		this.dataWatcher.updateObject(INDEX_EVOLVE, Byte.valueOf((byte) 0));
	}
}

public void setEvolved(boolean p_70900_1_) {
	this.evolveBoolean(p_70900_1_);
	if (p_70900_1_) {
		if (!this.isChild() && !this.hasEvolved()) {
			this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.tamedHealth() + this.effectiveLevel());
			this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(this.tamedDamage());
		}
		else if (!this.isChild() && this.hasEvolved()) {
			this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.evoHealth());
		}
		else {
			this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.babyHealth());
			this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(this.babyDamage());
		}
	}
	else {
		if (this.isChild()) {
			this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.babyHealth());
			this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(this.babyDamage());
		}
	}
}

public void evolveOnClient(EntityPlayer player) {
	this.setEvolved(true);
	this.worldObj.playBroadcastSound(1013, new BlockPos(this), 0);
	player.addChatMessage(ChatHelper.getChatComponent(EnumChatFormatting.GREEN + this.getZertumName() + " has been evolved!"));
}

public void evolveOnServer(EntityZertumEntity entity, EntityPlayer player) {
	entity.setEvolved(true);
	entity.worldObj.playBroadcastSound(1013, new BlockPos(entity), 0);
	player.addChatMessage(ChatHelper.getChatComponent(EnumChatFormatting.GREEN + entity.getZertumName() + " has been evolved!"));
}
}

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@Override
public void writeEntityToNBT(NBTTagCompound tagCompound) {
	super.writeEntityToNBT(tagCompound);
	tagCompound.setBoolean("Angry", this.isAngry());
	tagCompound.setString("Owner", this.getOwner().getName());
	tagCompound.setByte("CollarColor", (byte) this.getCollarColor().getDyeDamage());
	tagCompound.setBoolean("Saddle", this.isSaddled());
	tagCompound.setBoolean("Evolve", this.hasEvolved());

	tagCompound.setString("version", Constants.version);
	tagCompound.setString("dogName", this.getZertumName());
	tagCompound.setInteger("dogHunger", this.getDogHunger());
	tagCompound.setBoolean("willObey", this.willObeyOthers());
	tagCompound.setBoolean("dogBeg", this.isBegging());

	this.talents.writeTalentsToNBT(tagCompound);
	this.levels.writeTalentsToNBT(tagCompound);
	this.mode.writeToNBT(tagCompound);
	this.coords.writeToNBT(tagCompound);
	TalentHelper.writeToNBT(this, tagCompound);
}

@Override
public void readEntityFromNBT(NBTTagCompound tagCompound) {
	super.readEntityFromNBT(tagCompound);
	this.setAngry(tagCompound.getBoolean("Angry"));
	this.setSaddled(tagCompound.getBoolean("Saddle"));
	this.setEvolved(tagCompound.getBoolean("Evolve"));

	if (tagCompound.hasKey("CollarColor", 99)) {
		this.setCollarColor(EnumDyeColor.byDyeDamage(tagCompound.getByte("CollarColor")));
	}

	String lastVersion = tagCompound.getString("version");
	this.setZertumName(tagCompound.getString("dogName"));
	this.setDogHunger(tagCompound.getInteger("dogHunger"));
	this.setWillObeyOthers(tagCompound.getBoolean("willObey"));
	this.setBegging(tagCompound.getBoolean("dogBeg"));

	this.talents.readTalentsFromNBT(tagCompound);
	this.levels.readTalentsFromNBT(tagCompound);
	this.mode.readFromNBT(tagCompound);
	this.coords.readFromNBT(tagCompound);
	TalentHelper.readFromNBT(this, tagCompound);
}

 

You should also save the owner's UUID too, because his/her nickname can be changed.

also the owner instance can be null. So do not call it as getOwner().getName(),

instead make independent getter/setter method or field for the nickname of owner.

Also you should sync the nickname field when the owner(player with UUID) logs in.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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How exactly do I do that? I can't register that in the NBTTagCompounds. Also, like I said earlier, the getter for the owners are vanilla methods and part of the EntityTameable class

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How exactly do I do that? I can't register that in the NBTTagCompounds. Also, like I said earlier, the getter for the owners are vanilla methods and part of the EntityTameable class

Ah I see. then make independent getter/setter method or field for the nickname of the owner.

Also you should sync the nickname field when the owner(player with UUID) logs in.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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No, make your own field representing the nickname of the owner.

And sync the field when the owner(player with UUID) logs in.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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Sorry if I'm asking really noob questions.. but how do I sync the field? I made the field like this:

 

	protected EntityPlayer owner;

No, do not sync THAT field.

I said: make field representing 'nickname of the owner'.

and sync the field(nickname) when the owner logs in!

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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Did you at least try searching for how to synchronize fields in an Entity before asking? Chances are that whatever question you have has already been asked and answered.

 

Anyway, three main methods:

1. DataWatcher (google it - there is a good tutorial on the Forge wiki) - you'll probably want to use this one

2. IEntityAdditionalSpawnData - useful for unchanging fields; not suitable for your situation

3. Custom packet - very flexible and something you should learn about if you don't know already; tutorials abound

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I'm trying to use the datawatcher, but it says it has to be a string

Okay, this kind of reply where you state a problem but do not show the code you tried that resulted in the problem is part of the reason this thread is so long.

 

Whenever you have an issue with your code, SHOW the code right away when you describe the problem, even if you think it is redundant, rather than waiting for someone to ask for it.

 

All I can tell you without seeing the code is exactly what the error message says: if you are using DataWatcher to store a String, then you have to store a String, not anything else. If you have a UUID, you need to convert it to a String, which you would see if you looked at EntityTameable (always look at the vanilla code for examples when you are doing something that has already been done).

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I'm sorry, it's not the client thats saying that, it's eclipse that's saying the field needs to be a string

 

	@Override
public void writeEntityToNBT(NBTTagCompound tagCompound) {
	super.writeEntityToNBT(tagCompound);
	tagCompound.setBoolean("Angry", this.isAngry());
	tagCompound.setByte("CollarColor", (byte) this.getCollarColor().getDyeDamage());
	tagCompound.setBoolean("Saddle", this.isSaddled());
	tagCompound.setBoolean("Evolve", this.hasEvolved());
	tagCompound.setString("Owner", ownerID); <<<< underlined red and says The method setString(String, String) in the type NBTTagCompound is not applicable for the arguments (String, UUID)
	tagCompound.setString("version", Constants.version);
	tagCompound.setString("dogName", this.getZertumName());
	tagCompound.setInteger("dogHunger", this.getDogHunger());
	tagCompound.setBoolean("willObey", this.willObeyOthers());
	tagCompound.setBoolean("dogBeg", this.isBegging());

	this.talents.writeTalentsToNBT(tagCompound);
	this.levels.writeTalentsToNBT(tagCompound);
	this.mode.writeToNBT(tagCompound);
	this.coords.writeToNBT(tagCompound);
	TalentHelper.writeToNBT(this, tagCompound);
}

 

My field

	protected UUID ownerID;

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I'm sorry, it's not the client thats saying that, it's eclipse that's saying the field needs to be a string

tagCompound.setString("Owner", ownerID); <<<< underlined red and says The method setString(String, String) in the type NBTTagCompound is not applicable for the arguments (String, UUID)

I know it's not a crash. Read my reply again. ownerID is a UUID, which you cannot store as a DataWatcher element - you must convert it to a String.

 

Please READ the EntityTameable code. It shows you exactly how to do what you are trying to do. Better yet, just extend EntityTameable and you don't have to do anything for the owner to work correctly. Then you just have to worry about storing the nickname, which is exactly the same as storing the other String.

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I am extending to the EntityTameable code, I said that at the beginning I was. So.. do I store the nickname by typing

 

		tagCompound.setString("Owner", this.getOwnerId());

or

		tagCompound.setString("Owner", this.getOwner().getName());

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Eclipse says it's a IChatComponent, not a string

You can safely cast that to a
ChatComponentText

and use

ChatComponentText#getChatComponentText_TextValue()

to get the display name.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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