maxtriarch12 Posted May 10, 2015 Share Posted May 10, 2015 I'm trying to add a new armor into 1.8 and I'm not sure what to put here. The tutorial I was following was for 1.7 and doesn't have it, and any forum posts I search don't have a solid enough answer. I'm just not sure what to put in for the textureName. Original: public static final ItemArmor.ArmorMaterial cobaltArmorMaterial = EnumHelper.addArmorMaterial(name, textureName, durability, reductionAmounts, enchantibility); What I currently have: public static final ItemArmor.ArmorMaterial cobaltArmorMaterial = EnumHelper.addArmorMaterial("cobaltArmorMaterial", textureName, 4000, new int[]{2,7,5,3}, 15); I understand it has to be a texture. But what texture and how do I put it in? Quote Link to comment Share on other sites More sharing options...
Abastro Posted May 11, 2015 Share Posted May 11, 2015 It seems to be just named wrong. It just represents the name of the armor. Quote I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium. Link to comment Share on other sites More sharing options...
maxtriarch12 Posted May 11, 2015 Author Share Posted May 11, 2015 So what? I just put like... "CobaltArmor"? Quote Link to comment Share on other sites More sharing options...
Abastro Posted May 11, 2015 Share Posted May 11, 2015 So what? I just put like... "CobaltArmor"? Yes, if it is the name of the armor material. Quote I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium. Link to comment Share on other sites More sharing options...
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