Posted May 11, 201510 yr Minecraftforum post: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2423847-who-took-my-cookies-a-forge-blocklogging-mod This is a blocklogging mod i'm developping for forge clients/servers. It currently logs only placed, broken, exploded and altered blocks. Current features consists of: Logging broken blocks with nbtdata Logging exploded blocks with nbtdata and suspect list Logging placed blocks Logging updated blocks(dirt turning into grass etc...) Rollback of removed/broken blocks on a per block basis Ops only/creative world usuable only Serverside only mod. No clientside mod required. Download the beta https://drive.google.com/file/d/0ByZ5fzt_E1VWU1ZSQVluNXRsM0k/view?usp=sharing For single player worlds you need to keep in mind that it only uses ONE database per minecraft game/computer(I havent tested with different profile folders yet... maybe that way you can have multiple single player databases) Please try it out and test it extensively and report back to me if you find serious issues and please give me idea's for features you would like to see added(entity tracking, inventory tracking, radius rollback, player specific rollback, will be added already. special mod compatibility that are know to cause trouble with logging plugins?) Things i'm interested in: When execution time is above 50ms & what your server/computer is doing at that time(seriously, all queries should complete within 0-5ms) If you encounter really slow queries i'd like a copy of your database along with your notition of it. Crashes. Give me crash reports. thank you. Mod incompatiblity issues... Crash reports/client-latest the whole shebang. [*]Idea's, what would you like to see added as a feature To use it you basically only need to know one command: /whotookmycookies inspect (possible aliases are /co inspect and /wtmc inspect) Then you can access the logs by placing blocks at the location you wish to inspect(the breaking blocks to inspect part doesnt work yet) To disable type the above command again. The rest of the commands are accessible by clicking on the relevant buttons in the chattext. See the below screenshots for an impression how the beta looks and behaves and where the extra hooks in the chattext are you can click on. How much wood could a woodchuck chuck if a wood chuck could chuck wood - Guybrush Treepwood I wrote my own mod ish... still a few bugs to fix. http://thaumcraft.duckdns.org/downloads/MagicCookies-1.0.6.4.jar
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.