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Modifying Global Render (RenderGlobal)


Cephrus

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I need to change the size of the sun/moon over time in my mod. From my understanding this is not possible without ASM and modifying the RenderGlobal class.

 

Are there any ways/special renders I can implement that will allow me to avoid ASM when changing the global render?

And is it possible to add/remove objects from the sky in the global render?

 

Any and all help is appreciated,

 

-Ceph

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