Posted May 25, 201510 yr I've seen people create crafting recipes both with and without Object arrays and I was wondering, are there any hidden pros/cons of using Object[]s and which is the recommended method? It seems like it's just a matter of personal coding style, but for all I know, it might affect something. -Shadowfacts Don't make mods if you don't know Java. Check out my website: http://shadowfacts.net Developer of many mods
May 25, 201510 yr I've seen people create crafting recipes both with and without Object arrays and I was wondering, what are the pros/cons of using Object[]s (if any) and which is the recommended method? -Shadowfacts Pros: can accept various parameters for the recipe, it gives more degree of freedom to the form of the recipe. Cons: High possibility of Illegal Argument Exception. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
May 25, 201510 yr Author How does it give more freedom, with and without the Object array, the code is functionally identical. GameRegistry.addShapedRecipe(new ItemStack(EFItems.lightBulb), "GGG", "GOG", "III", 'G', Blocks.glass, 'O', Items.gold_ingot, 'I', Items.iron_ingot); is functionally equivalent to GameRegistry.addShapedRecipe(new ItemStack(EFItems.lightBulb), new Object[] {"GGG", "GOG", "III", 'G', Blocks.glass, 'O', Items.gold_ingot, 'I', Items.iron_ingot}); Don't make mods if you don't know Java. Check out my website: http://shadowfacts.net Developer of many mods
May 25, 201510 yr How does it give more freedom, with and without the Object array, the code is functionally identical. GameRegistry.addShapedRecipe(new ItemStack(EFItems.lightBulb), "GGG", "GOG", "III", 'G', Blocks.glass, 'O', Items.gold_ingot, 'I', Items.iron_ingot); is functionally equivalent to GameRegistry.addShapedRecipe(new ItemStack(EFItems.lightBulb), new Object[] {"GGG", "GOG", "III", 'G', Blocks.glass, 'O', Items.gold_ingot, 'I', Items.iron_ingot}); Oh so you are talking about that. Actually there is no difference between them, so that's a matter of choice. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
May 25, 201510 yr It makes no difference. But it is a varargs parameter, so why use the Object[]? Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
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