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Posted

I've been trying to get a multi textured block, an i ran into the problem not understanding what the "parent" in needed for.

when i use:

{

    "parent": "block/cube_all",

    "textures": {

        "all": "tm:blocks/grass_normal"

   

 

    }

}

 

everything works, but when i try to copy after vanilla grass:

 

{

    "parent": "block/grass",

    "textures": {

        "bottom": "blocks/dirt",

        "top": "tm:blocks/grass_normal",

        "side": "blocks/grass_side",

        "overlay": "blocks/grass_side_overlay"

    }

}

tm is my mod id.

use block/orientable (look furnace)

 

{
"parent": "block/orientable",
"textures": {
	"top": "blocks/_top",
	"front": "blocks/_front",
	"side": "blocks/_side"
}
}

1.7.10 is no longer supported by forge, you are on your own.

http://minecraft.gamepedia.com/Models

 

Or just look into vanilla minecraft assets.

 

It's not like this thing will come to you on its own. It's really easy once you dig into it for few hours.

 

Useful stuff:

http://www.minecraftforge.net/forum/index.php/topic,26267.0.html

 

As to your question about any-side texture. You can do that. Read link (sounth, north, east, west, up, down).

 

As to question what is parent - it's literally what it sound like - you can inherit some other model (parent) and apply your own textures onto textures (#texture) deifned in parent model.

(Look wiki link: "Example: Any Block")

 

 

1.7.10 is no longer supported by forge, you are on your own.

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