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[1.7.10]Crash during loading


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When I run Minecraft,the forge loading screen shows up,and when it gets to loading the textures,as far as I can tell,it crashes and kicks me back to the launcher

It doesnt create a  forge log,but it does create a normal log,and here it is

 

---- Minecraft Crash Report ----

// Hi. I'm Minecraft, and I'm a crashaholic.

 

Time: 6/9/15 4:26 PM

Description: Registering texture

 

net.minecraft.client.renderer.StitcherException: Unable to fit: lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?

at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(SourceFile:56)

at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:252)

at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:90)

at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:72)

at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(SourceFile:61)

at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(SourceFile:52)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(SourceFile:56)

at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:252)

at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:90)

 

-- Resource location being registered --

Details:

Resource location: minecraft:textures/atlas/blocks.png

Texture object class: net.minecraft.client.renderer.texture.TextureMap

Stacktrace:

at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:72)

at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(SourceFile:61)

at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(SourceFile:52)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)

 

-- Initialization --

Details:

Stacktrace:

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

 

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows XP (x86) version 5.1

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation

Memory: 138074752 bytes (131 MB) / 257228800 bytes (245 MB) up to 523501568 bytes (499 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.3.1428 3 mods loaded, 3 mods active

mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized

FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.3.1428-1.7.10.jar) Unloaded->Constructed->Pre-initialized

Forge{10.13.3.1428} [Minecraft Forge] (forge-1.7.10-10.13.3.1428-1.7.10.jar) Unloaded->Constructed->Pre-initialized

GL info: ' Vendor: 'Intel' Version: '1.4.0 - Build 7.15.10.5218' Renderer: 'Intel Bear Lake B'

Launched Version: 1.7.10-Forge10.13.3.1428-1.7.10

LWJGL: 2.9.1

OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 7.15.10.5218, Intel

GL Caps: Using GL 1.3 multitexturing.

Not using framebuffer objects because OpenGL 1.4 is supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported.

Anisotropic filtering is supported and maximum anisotropy is 4.

Shaders are not available because OpenGL 2.1 is not supported, ARB_shader_objects is not supported, ARB_vertex_shader is not supported, and ARB_fragment_shader is not supported.

 

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: []

Current Language: English (US)

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1)

 

 

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i dont think its the graphics card,its something with the jar

i checked the texture that the game seems to have a hissyfit over,and it appears to be too big,as in the image itself is 32px wide instead of 16px

i think thats whats causing the issue,and it seems to be unfixable

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Fluids are 32x32 by default because they are really '4' textures that get used for flowing fluids.

So this isnt something wrong with the jar, this is how it's supposed to be.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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Let me repeat and be perfectly clear THIS HAS NOTHING TO DO WITH THE FILES ON DISK OR HOW THEY ARE STORED.

This is simply a case where it can not create a large enough texture atlas on your graphics card and can not stitch the textures together.

This doesn't actually touch the graphics file at all except to read how big it is.

It asks your graphics card 'how big of a texture can you store?' and then treis to fix all the boxes for textures in there.

From the sounds of it you can't even load vanilla minecraft, this isn't a Forge issue it's something wrong/old with your graphics card.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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That should not have anything to do with it consdering this doesn't do anything with the graphics.

But hey whatever your gfx card sounds like it's derped. Glad you fixed it.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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