Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

[1.7.2] Teleport the player to precise coordinates


laserflip
 Share

Recommended Posts

Hello everyone.

I would like to make an teleportation system. When the player press J, an GUI appear and he have to choose the x, y, z coordinates. When he click on the button " Teleport " or whatever, he's teleport to the chosen destination.

 

But I have no idea for make this kind of GUI and for the teleportation system.

 

I have already this code for my KeyBind (into my ClientProxy) :

private static KeyBinding keyBindTest;

public ClientProxy()
{
	FMLCommonHandler.instance().bus().register(this);
	keyBindTest = new KeyBinding("modtest.key", Keyboard.KEY_J, "key.categories.gameplay");
	ClientRegistry.registerKeyBinding(keyBindTest);
}

@SubscribeEvent
public void onEvent(KeyInputEvent event)
{
	if(keyBindTest.isPressed())
	{
		keyTestTyped();
	}
}

private void keyTestTyped()
{
	Minecraft.getMinecraft().thePlayer.addChatComponentMessage(new ChatComponentText("test"));
}

 

If you have any ideas...

 

Best regards,

Link to comment
Share on other sites

First of all, why are you working on 1.7.2? Update.

 

Then, what exactly is your problem? I mean, nobody is going to just write the GUI for you and you have not even started on it...

 

I'll update on 1.7.10 but I won't work on 1.8.

 

Then, when I asked someone for a code? " If you have any ideas... " It seems to me that ideas an code are not the same.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hello, I am trying to launch a mod pack i made for forge 1.12.2 but every time I launch the pack it fails with exit code 1.   crash log: https://pastebin.com/06SkS9CF debug log: https://pastebin.com/2k7jxBqb
    • I'm trying to sync player capabilities from server to client using packets. I've researched about this topic a lot, but man is it confusing. I'm trying to update the players data on the client side when the player logs in, respawns, and when they change dimension. I also do so with the event StartTracking. Here are those events: @SubscribeEvent public void onPlayerTracking(PlayerEvent.StartTracking event) { if(event.getTarget() instanceof PlayerEntity) { PlayerEntity player = (PlayerEntity)event.getTarget(); ServerPlayerEntity target = (ServerPlayerEntity)event.getPlayer(); if(!player.getCommandSenderWorld().isClientSide()) { player.getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY).ifPresent(capability -> { CompoundNBT nbt = new CompoundNBT(); Capability<ITitanShifters> cap = TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY; Capability.IStorage<ITitanShifters> storage = cap.getStorage(); nbt.put(cap.getName(), storage.writeNBT(cap, capability, TitanShiftersMod.direction)); ClientMessage message = new ClientMessage(nbt); TitanShiftersNetwork.CLIENTCHANNEL.send(PacketDistributor.PLAYER.with(() -> target), message); }); } } } @SubscribeEvent public void onPlayerLogin(PlayerLoggedInEvent event) { ServerPlayerEntity player = (ServerPlayerEntity)event.getPlayer(); if(!player.getCommandSenderWorld().isClientSide()) { player.getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY).ifPresent(capability -> { CompoundNBT nbt = new CompoundNBT(); Capability<ITitanShifters> cap = TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY; Capability.IStorage<ITitanShifters> storage = cap.getStorage(); nbt.put(cap.getName(), storage.writeNBT(cap, capability, TitanShiftersMod.direction)); ClientMessage message = new ClientMessage(nbt); TitanShiftersNetwork.CLIENTCHANNEL.send(PacketDistributor.PLAYER.with(() -> player), message); }); } } @SubscribeEvent public void onPlayerRespawn(PlayerRespawnEvent event) { ServerPlayerEntity player = (ServerPlayerEntity)event.getPlayer(); if(!player.getCommandSenderWorld().isClientSide()) { player.getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY).ifPresent(capability -> { CompoundNBT nbt = new CompoundNBT(); Capability<ITitanShifters> cap = TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY; Capability.IStorage<ITitanShifters> storage = cap.getStorage(); nbt.put(cap.getName(), storage.writeNBT(cap, capability, TitanShiftersMod.direction)); ClientMessage message = new ClientMessage(nbt); TitanShiftersNetwork.CLIENTCHANNEL.send(PacketDistributor.PLAYER.with(() -> player), message); }); } } @SubscribeEvent public void onPlayerChangeDimension(PlayerChangedDimensionEvent event) { ServerPlayerEntity player = (ServerPlayerEntity)event.getPlayer(); if(!player.getCommandSenderWorld().isClientSide()) { player.getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY).ifPresent(capability -> { CompoundNBT nbt = new CompoundNBT(); Capability<ITitanShifters> cap = TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY; Capability.IStorage<ITitanShifters> storage = cap.getStorage(); nbt.put(cap.getName(), storage.writeNBT(cap, capability, TitanShiftersMod.direction)); ClientMessage message = new ClientMessage(nbt); TitanShiftersNetwork.CLIENTCHANNEL.send(PacketDistributor.PLAYER.with(() -> player), message); }); } } Here is the packet I am sending: public class ClientMessage { private CompoundNBT data; public ClientMessage(CompoundNBT d) { data = d; } public static void encode(ClientMessage message, PacketBuffer buffer) { buffer.writeNbt(message.data); } public static ClientMessage decode(PacketBuffer buffer) { return new ClientMessage(buffer.readNbt()); } public static void handle(ClientMessage message, Supplier<NetworkEvent.Context> supplier) { NetworkEvent.Context context = supplier.get(); context.enqueueWork(() -> { if(context.getDirection().getReceptionSide().isClient() && context.getDirection().getOriginationSide().isServer()) { @SuppressWarnings("resource") ClientPlayerEntity p = Minecraft.getInstance().player; p.getEntity().getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY).ifPresent(capability -> { Capability.IStorage<ITitanShifters> storage = TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY.getStorage(); storage.readNBT(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY, capability, TitanShiftersMod.direction, message.data); }); } }); context.setPacketHandled(true); } } Here is my network class: (I made two networks for sending packets to server and to client) public class TitanShiftersNetwork { private static int id = 0; public static final String NETWORK_VERSION = "0.1.0"; private static ResourceLocation loc = new ResourceLocation(TitanShiftersMod.MOD_ID, "network"); private static ResourceLocation Clientloc = new ResourceLocation(TitanShiftersMod.MOD_ID, "networkclient"); public static final SimpleChannel CHANNEL = NetworkRegistry.newSimpleChannel(loc, () -> NETWORK_VERSION, version -> version.equals(NETWORK_VERSION), version -> version.equals(NETWORK_VERSION)); public static final SimpleChannel CLIENTCHANNEL = NetworkRegistry.ChannelBuilder.named(Clientloc).clientAcceptedVersions(s -> Objects.equals(s, "1")) .serverAcceptedVersions(s -> Objects.equals(s, "1")).networkProtocolVersion(() -> "1").simpleChannel(); public static void init() { CHANNEL.registerMessage(0, InputMessage.class, InputMessage::encode, InputMessage::decode, InputMessage::handle); CLIENTCHANNEL.messageBuilder(ClientMessage.class, id++).decoder(ClientMessage::decode).encoder(ClientMessage::encode).consumer(ClientMessage::handle).add(); } } Here is where the Init() method is being called: @SubscribeEvent public void commonSetup(final FMLCommonSetupEvent event) { TitanShiftersNetwork.init(); } And here is where I am trying to update the data on the client side: public static void InheritAttack(PlayerEntity player) { LazyOptional<ITitanShifters> titan = player.getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY, TitanShiftersMod.direction); ITitanShifters titanShifter = titan.orElse(new TitanShifters()); TitanShiftersStats.setAttackTitan(true, player); pureUnshift(player); System.out.println(player.getScoreboardName() + " is pure titan: " + titanShifter.getPureTitan().toString()); ServerPlayerEntity p = (ServerPlayerEntity)player; if(!p.getCommandSenderWorld().isClientSide()) { p.getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY).ifPresent(capability -> { CompoundNBT nbt = new CompoundNBT(); Capability<ITitanShifters> cap = TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY; Capability.IStorage<ITitanShifters> storage = cap.getStorage(); nbt.put(cap.getName(), storage.writeNBT(cap, capability, TitanShiftersMod.direction)); ClientMessage message = new ClientMessage(nbt); TitanShiftersNetwork.CLIENTCHANNEL.send(PacketDistributor.TRACKING_ENTITY_AND_SELF.with(() -> p), message); }); } System.out.println(player.getScoreboardName() + " has inherited the attack titan!"); } Rest of the code is here: https://github.com/TheDerpyParagon/TitanShiftersMod Any help is much appreciated!
    • When I downloaded forge and installed the client version it didn't make a extension so I went to the extension tab and tried to find it but it wasn't there I tried to download previous versions of it but they don't make an extension if someone could help that would be nice!
    • al instalar forge versión 1.18.2 (40.1.0) arroja un error: Failed to download version manifest, can not find client jar URL. que debería hacer?
    • I can now!!!! Thank you so much! I did what you say of putting more time to join and i delete cache (just in case) and i can now, thank you so much 😭
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.