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is OpenGL similar to Java's graphics in the way of drawing, or is it completely different?

 

 

I have never really messed with OpenGL (except tesselator) but I have used graphics very often when making my own game.

Posted

I'm not sure what you mean by "Java graphics". Any Java application with advanced graphics uses some graphics library. In case of Minecraft/Forge it uses OpenGL through the GL11 library. It is pretty standard -- you set up a "matrix", set blending modes, do translations, rotations and scaling, then draw quads.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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