Posted November 2, 201213 yr As I install mods, they all are loaded into game. Forge shows it like that: (marked area) How can I disable single mod without completely uninstalling it just to play without it and then activate it again?
November 2, 201213 yr A good idea is to use MagicLauncher. Put all the mods you want to add in the "mods" folder under your ".minecraft" directory. If you don't want one of those mods added, in the magic launcher setup in the lower area, just uncheck the box next to the mod you don't want added. One other thing. You need to have forge "Added" such that it is the top area of the setup. Just click the add button and select the forge zip file to do this.
November 2, 201213 yr Author A good idea is to use MagicLauncher. Put all the mods you want to add in the "mods" folder under your ".minecraft" directory. If you don't want one of those mods added, in the magic launcher setup in the lower area, just uncheck the box next to the mod you don't want added. One other thing. You need to have forge "Added" such that it is the top area of the setup. Just click the add button and select the forge zip file to do this. Thanks, guy. Well, another question tnen: will such function ever be added to Forge itself?
November 4, 201213 yr https://github.com/cpw/FML/blob/master/common/cpw/mods/fml/common/Loader.java#L484 I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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