Posted June 23, 201510 yr Hello. I create a spade texture with the center semi-transparent, but the minecraft render with a solid color. render code: import net.minecraft.item.ItemStack; import net.minecraftforge.client.IItemRenderer; import org.lwjgl.opengl.GL11; public class MtSpadeRender implements IItemRenderer{ @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { // TODO Auto-generated method stub return false; } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { // TODO Auto-generated method stub return false; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { // TODO Auto-generated method stub } } proxy: import cpw.mods.fml.client.registry.RenderingRegistry; public class ClientProxy extends ServerProxy{ public void regiterRenderThings(){ } }
June 23, 201510 yr Sorry but we don't undrestand what you want and why have you posted new empty IIcemRenderer code? Check out my mods: BTAM Armor sets Avoid Exploding Creepers Tools compressor Anti Id Conflict Key bindings overhaul Colourfull blocks Invisi Zones
June 23, 201510 yr Author I want the central part of the spade is semi-transparent. i make the texture usinng photoshop. I don't know how to do the rendering work properly.
June 23, 201510 yr I don't you have to use a custom renderer for this. Try overriding requiresMultipleRenderPasses() to return true; Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
June 23, 201510 yr Author Don't work. http://i910.photobucket.com/albums/ac303/luanorfox/screenshot_MtSpade.png[/img] The blue part had to be semi-transparent.
June 23, 201510 yr Hi Take a look at the code for the vanilla stained glass and how they returned a texture with a semi-transparent background. Hope that gives you a basic idea. Development of Plugins [2012 - 2014] Development of Mods [2012 - Current]
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