Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hey  Guys,

Ive a rendering problem: TOP, BOTTOM and SIDE Textures render, but the FRONT texture == SIDE texture, but it should be the FRONT texture..

What am I doing wrong? Heres the script:

public class BlockProjectTable extends BaseContainer {
protected IIcon textureTop;
    protected IIcon textureBottom;
    protected IIcon textureSide;
    protected IIcon textureFront;

    public BlockProjectTable() {

        super(Material.wood, TileProjectTable.class);
        setBlockName(MainClass.MODID + ":" + "project_table");
        setCreativeTab(MainClass.tab_expansion);
        
        
    }

    public BlockProjectTable(Class<? extends BaseTile> tileClass) {

        super(Material.wood, tileClass);
    }

    @Override
    @SideOnly(Side.CLIENT)
    public IIcon getIcon(IBlockAccess world, int x, int y, int z, int side) {


        ForgeDirection s = ForgeDirection.getOrientation(side);
        // If is facing

     
        switch (s) {
        case UP:
            return textureTop;
        case DOWN:
            return textureBottom;
        case EAST:
        case NORTH:
        case SOUTH:
        case WEST:
        case UNKNOWN:
            return textureSide;
        default:
            break;

        }
        return null;
    }

    @Override
    @SideOnly(Side.CLIENT)
    public IIcon getIcon(int side, int meta) {

        ForgeDirection s = ForgeDirection.getOrientation(side);
        if (meta == side) {
            return textureFront;
        }
        switch (s) {
        case UP:
            return textureTop;
        case DOWN:
            return textureBottom;
        case EAST:
        case NORTH:
        case SOUTH:
        case WEST:
        case UNKNOWN:
            return textureSide;
        default:
            break;

        }
        return null;
    }

    @Override
    public boolean isOpaqueCube() {

        return true;
    }

    @Override
    @SideOnly(Side.CLIENT)
    public void registerBlockIcons(IIconRegister iconRegister) {

        textureTop = iconRegister.registerIcon(MainClass.MODID + ":" + "projecttable_" + "up");
        textureBottom = iconRegister.registerIcon(MainClass.MODID + ":" + "projecttable_" + "down");
        textureSide = iconRegister.registerIcon(MainClass.MODID + ":" + "projecttable"+ "_side");
        textureFront = iconRegister.registerIcon(MainClass.MODID + ":" + "projecttable" + "_side_front");
    }



    @Override
    @SideOnly(Side.CLIENT)
    public int getRenderType() {

        return 0;
    }
}

 

INFO: BaseContainer is a class EXTENDS net.minecraft.block.Block and doesn't contain something about Icon...

 

Hope you can help me :)

~Santa

You'd don't check if the metadata of the block is equal to the side in one of your

getIcon

methods.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

This is what worked for me:

 

@SideOnly(Side.CLIENT)

public IIcon getIcon(int side, int metadata)

{

    return metadata == 0 && side == 3 ? this.textureFront : side == 1 ? this.textueTop : (side == 0 ? this.textureBottom : (side == metadata ? this.textureFront : this.textureSide));

}

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.