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World generation in specific biome [Forge 1.8] [SOLVED]


thomassu

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Hello modders, i had a question about world generation in a specific biome, in 1.7 i used this:

 

BiomeGenBase biomegenbase = world.getWorldChunkManager().getBiomeGenAt(chunkX, chunkZ);

if (biomegenbase == BiomeGenBase.desert)

{

for(int x = 0; x < 10; x++)

{

int i = chunkX + rand.nextInt(16);

int j = rand.nextInt(128);

int k = chunkZ + rand.nextInt(16);

pyramid.generate(world, rand, i, j, k);

}

}

 

 

but this doesn't work anymore in 1.8, thx for reading

 

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