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[SOLVED] [1.8] Block Tick Method Or Event


EverythingGames

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Hi

Is there a method in the block class that is called every tick that includes a BlockPos instance and World instance? Or maybe there's an event that includes these parameters? Thanks in advance. (BTW the updateTick method in the block class is not being called [yes my parameters are definately correct])

Development of Plugins [2012 - 2014] Development of Mods [2012 - Current]

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Well, the way I see it, if it need to be ticking it is straying from being a simple block. And I don't think there is such a method anyway. But if you need it for anything particle or rendering related by any chance there's always onRandomDisplayTick (I think that's what it's called) but that is in 1.7 and I don't know if it's still in 1.8.

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Hey! Turns out I was wrong (happens sometimes). There is such a method:

updateTick(World world, int x, int y, int z, Random random)

Guess it pays to do research. Now, as for it not getting called, I found this in the JavaDocs:

Ticks the block if it's been scheduled

So you will have to schedule it.

 

It turns out research payed off again. :) After looking at how crops work I found this line of code to do that:

this.setTickRandomly(true);

 

Hope this helps.

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Hey thanks for the replies! I was looking as well and now I realize that it kind of makes sense to make this a tile entity, but I'm just trying to find out a simpler way. I've looked in the pressure plate class and pressure plate base class and they do the exact same thing oddly enough with the random tick and update tick method. I really do appreciate your help!

Development of Plugins [2012 - 2014] Development of Mods [2012 - Current]

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Block's updateTick function does not run every tick. ......unless you schedule it to. Look at the repeater.

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If you really need to receive tick updates more than just "quite rarely" you cannot get any more efficient than a TileEntity.

Thanks for the reply. I thought this as I was finishing some code last night when it was discussed at the beginning of the topic. I'll look into Tile Entities later on.

Development of Plugins [2012 - 2014] Development of Mods [2012 - Current]

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