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Posted

ok so im made an item that basically returns an itemstack whenever its rightclicked. as well as a chat message, problem is it registers twice ingame, so I get a double message, how can I fix this? any help is greatly appreciated thank you.

 

OnItemRightclick method:

	public ItemStack onItemRightClick(ItemStack itemstack, World world,
		EntityPlayer player) {

	if (player.capabilities.isCreativeMode
			|| player.inventory.consumeInventoryItem(Items.redstone))

	{
		world.playSoundAtEntity(player, "random.fizz", 0.7f, 0.8f);

		if (!world.isRemote) {

			world.spawnEntityInWorld(new EntityBullet(world, player));

		}
	}
	if (player.isSneaking()) {

		player.addChatMessage(new ChatComponentText(
				"Ballistae -- Sniper Mode"));
		return new ItemStack(ModItems.BoomStickSniperMode);
	}

	return itemstack;
}

}

Im serious don't look at it!!

you are adding the chat msg on server and client side. thats why its cmng twice. you are also adding an item on client side, which is a bad idea

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