Posted July 15, 201510 yr Hi everyone ! I would like to know if there is a way to animate the Entityplayer . In my mod, i wish to animate the arm and the 3D model of the player while he is using some capacity. The first one is "meditate" , so I would like to know if there is a way to modify the modelPlayer. The "normal riding position" is not very great for me, i just want to add a new posture. If I can change/Replace the renderPlayer, I think I can add animation too. It would be great for the others spells (Spiritual Shield, Fire ball,...etc). I saw on the Internet that the "RENDERPLAYER API" should be great for this... But... I don't know How to use it/install it. Sorry if the question was already asked, if you want you can just give me a link who is in relation with my problem Anyway, I thank you beforehand for your answer.
July 15, 201510 yr Author I totally forgot that ! Thanks you, I will try to figure if there is a way to do this Edit: Apparently... RenderPlayerEvent is not Fired.... I use Forge version 11.14.3.1450
July 18, 201510 yr Author Sure ? because in the changeLog of forge, it seems to be not functional Build 1.8-11.14.1.1354: ohai.iChun: Readded but deprecated the old RenderPlayerEvent that were deleted. Sorry, Lex. Build 1.8-11.14.1.1353: ohai.iChun: Reimplement RenderPlayerEvent that was removed in the port to 1.8 from 1.7.10. RenderPlayerEvent.Specials was removed because the special effects are done in the LayerRenderer now. Maybe I don't understand the meaning of the sentence (because my first language is french )
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