Jump to content

Recommended Posts

Posted

I recently started working on a mod and I ran into a GUI problem, I can;t figure out how to get a slider in my GUI, many things online say to use a controlList but I says its not there when i use this.controlList.add(); So can someone give me a slider code and how to get it working.  Thanks! :D

I'm working on something big!  As long as there arent alot of big issues... [D

Posted

ok i get that, but  can you ellaborate on what to put, I can't figure out what goes where in all the parameters

I'm working on something big!  As long as there arent alot of big issues... [D

Posted

ok, I figured it out, you need to create a separate slider other than the default, then call it from there.

 

My Slider Code:

 

package tutorial.generic;

 

import net.minecraft.client.Minecraft;

import net.minecraft.client.gui.FontRenderer;

import net.minecraft.client.gui.GuiButton;

import net.minecraft.client.renderer.GlStateManager;

 

import org.lwjgl.opengl.GL11;

 

public class GuiSliderFixed extends GuiButton {

 

public float sliderValue = 1.0F;

public float sliderMaxValue = 1.0F;

public float sliderMinValue = 1.0F;

public boolean dragging = false;

public String label;

 

public GuiSliderFixed(int id, int x, int y, String label, float startingValue, float maxValue, float minValue) {

    super(id, x, y, 150, 20, label);

    this.label = label;

    this.sliderValue = startingValue;

    this.sliderMaxValue = maxValue;

    this.sliderMinValue = minValue;

}

 

protected int getHoverState(boolean par1) {

    return 0;

}

 

 

@Override

public void drawButton(Minecraft mc, int mouseX, int mouseY)

{

    if (this.visible)

    {

        FontRenderer fontrenderer = mc.fontRendererObj;

        mc.getTextureManager().bindTexture(buttonTextures);

        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);

        this.hovered = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;

        int k = this.getHoverState(this.hovered);

        GlStateManager.enableBlend();

        GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);

        GlStateManager.blendFunc(770, 771);

        this.drawTexturedModalRect(this.xPosition, this.yPosition, 0, 46 + k * 20, this.width / 2, this.height);

        this.drawTexturedModalRect(this.xPosition + this.width / 2, this.yPosition, 200 - this.width / 2, 46 + k * 20, this.width / 2, this.height);

        this.mouseDragged(mc, mouseX, mouseY);

        int l = 14737632;

 

        if (packedFGColour != 0)

        {

            l = packedFGColour;

        }

        else if (!this.enabled)

        {

            l = 10526880;

        }

        else if (this.hovered)

        {

            l = 16777120;

        }

 

        this.drawCenteredString(fontrenderer, this.displayString, this.xPosition + this.width / 2, this.yPosition + (this.height - 8) / 2, l);

    }

}

 

protected void mouseDragged(Minecraft par1Minecraft, int par2, int par3) {

    if (this.enabled && this.visible && this.packedFGColour == 0) {

        if (this.dragging) {

            this.sliderValue = (float) (par2 - (this.xPosition + 4)) / (float) (this.width - 8);

 

            if (this.sliderValue < 0.0F) {

                this.sliderValue = 0.0F;

            }

 

            if (this.sliderValue > 1.0F) {

                this.sliderValue = 1.0F;

            }

 

        }

 

        this.displayString = label + ": " + (int) (sliderValue * sliderMaxValue);

        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

        this.drawTexturedModalRect(this.xPosition + (int) (this.sliderValue * (float) (this.width - 8)), this.yPosition, 0, 66, 4, 20);

        this.drawTexturedModalRect(this.xPosition + (int) (this.sliderValue * (float) (this.width - 8)) + 4, this.yPosition, 196, 66, 4, 20);

    }

}

 

public boolean mousePressed(Minecraft par1Minecraft, int par2, int par3) {

    if (super.mousePressed(par1Minecraft, par2, par3)) {

        this.sliderValue = (float) (par2 - (this.xPosition + 4)) / (float) (this.width - 8);

 

        if (this.sliderValue < 0.0F) {

            this.sliderValue = 0.0F;

        }

 

        if (this.sliderValue > 1.0F) {

            this.sliderValue = 1.0F;

        }

 

        this.dragging = true;

        return true;

    } else {

        return false;

    }

}

 

public void mouseReleased(int par1, int par2) {

    this.dragging = false;

}

}

My GUI Code:

 

package tutorial.generic;

 

import java.awt.Color;

import java.io.IOException;

 

import net.minecraft.client.gui.GuiButton;

import net.minecraft.client.gui.GuiScreen;

import net.minecraft.client.gui.GuiSlider;

import net.minecraft.client.gui.GuiTextField;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.util.ChatComponentText;

import net.minecraft.util.ResourceLocation;

import net.minecraft.util.StatCollector;

import net.minecraft.world.World;

 

public class guiGenericTileEntity extends GuiScreen{

 

public static NBTTagCompound nameTag = new NBTTagCompound();

private int x, y, z;

private EntityPlayer player;

private World world;

private int xSize, ySize;

public static GuiTextField textField;

public static GuiSliderFixed mySlider;

public static NBTTagCompound maxSpeedTag = new NBTTagCompound();

public guiGenericTileEntity(EntityPlayer player, World world, int x, int y, int z) {

 

    this.x = x;

    this.y = y;

    this.z = z;

    this.player = player;

    this.world = world;

    xSize = 176;

    ySize = 214;

}

 

 

 

private ResourceLocation backgroundimage = new ResourceLocation(Generic.MODID.toLowerCase() + ":" + "textures/gui/guiBackGenericTileEntity.png");

 

@Override

public void drawScreen(int mouseX, int mouseY, float renderPartialTicks) {

    this.mc.getTextureManager().bindTexture(backgroundimage);

    int x = (this.width - xSize) / 2;

    int y = (this.height - ySize) / 2;

    drawTexturedModalRect(x, y, 0, 0, xSize,  ySize);

 

    fontRendererObj.drawString("MTTA System", (int) (width / 2 - (width / 13)), height / 15, 8);

    fontRendererObj.drawString("Train Name :", (int) (width / 2 - (width / 13)), (int) (height / 7.8), 8);

    fontRendererObj.drawString("Max Speed :", (int) (width / 2 - (width / 13)), (int) (height / 3.5), 8);

 

 

 

    textField.drawTextBox();

 

    super.drawScreen(mouseX, mouseY, renderPartialTicks);

}

 

@Override

public boolean doesGuiPauseGame() {

    return false;

}

 

@Override

public void updateScreen(){

    textField.updateCursorCounter();

 

    super.updateScreen();

}

 

@Override

protected void keyTyped(char typedChar, int keyCode) throws IOException{

    textField.textboxKeyTyped(typedChar, keyCode);

    super.keyTyped(typedChar, keyCode);

}

 

@Override

public void initGui(){

 

 

    buttonList.add(new GuiButton(1, (int) (xSize / 3 * 2.35), ySize - (ySize / 18), xSize - 20, height / 12, "Save And Close"));

 

    mySlider = new GuiSliderFixed(3, width / 2 - 75, height / 3, "MPH ", 1.0F, 100.0F, 1.0F);

    buttonList.add(mySlider);

    mySlider.sliderValue = maxSpeedTag.getFloat("MaxSpeed");

 

    textField = new GuiTextField(width / 2, fontRendererObj, width / 2 - 50, (int) (height /  6), 100, 20);

    textField.setMaxStringLength(30);

    textField.setText(nameTag.getString("Name"));

    textField.setFocused(true);

    textField.setCanLoseFocus(false);

    super.initGui();

}

 

@Override

protected void actionPerformed(GuiButton guibutton) {

    //id is the id you give your button

    switch(guibutton.id) {

    case 1:

        player.closeScreen();

        nameTag.setString("Name", textField.getText());

        maxSpeedTag.setFloat("MaxSpeed", mySlider.sliderValue);

        genericTileEntity.processActivate(player, world);

        player.addChatMessage(new ChatComponentText("Saved the current settings for " + textField.getText() + "!"));

        break;

    }

    //Packet code here

    //PacketDispatcher.sendPacketToServer(packet); //send packet

}

 

 

 

 

 

}

Calling the new Slider works like this:

 

create a new GuiSliderFixed in the GUI code ---> example: ---> GuiSliderFixed mySlider = new GuiSliderFixed();

 

set the Parameters to this (int id, int x, int y, String label, float statingValue, float maxValue, float minValue) ---> example: ---> GuiSliderFixed mySlider = new GuiSliderFixed(3, width / 2 - 75, height / 3, "MPH ", 1.0F, 100.0F, 1.0F);

 

add it to buttonList ---> example ---> buttonList.add(mySlider);

 

Hope This Helps!

I'm working on something big!  As long as there arent alot of big issues... [D

Posted

Uhm, you don't need to create a new GuiSlider class. This is unnessecary! Just make a new GuiSlider variable and define it as new GuiSlider();

add it to the buttonList and don't forget to update it and add it to the onMouseClicked method. This is all you need.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I tried do download the essential mod to my mod pack but i didnt work. I paly on 1.21 and it should work. I use neoforge for my modding. The weird things is my friend somehow added the mod to his modpack and many others that I somehow can´t. Is there anything i can do? 
    • Thanks, I've now installed a slightly newer version and the server is at least starting up now.
    • i have the same issue. Found 1 Create mod class dependency(ies) in createdeco-1.3.3-1.19.2.jar, which are missing from the current create-1.19.2-0.5.1.i.jar Found 11 Create mod class dependency(ies) in createaddition-fabric+1.19.2-20230723a.jar, which are missing from the current create-1.19.2-0.5.1.i.jar Detailed walkthrough of mods which rely on missing Create mod classes: Mod: createaddition-fabric+1.19.2-20230723a.jar Missing classes of create: com/simibubi/create/compat/jei/category/sequencedAssembly/JeiSequencedAssemblySubCategory com/simibubi/create/compat/recipeViewerCommon/SequencedAssemblySubCategoryType com/simibubi/create/compat/rei/CreateREI com/simibubi/create/compat/rei/EmptyBackground com/simibubi/create/compat/rei/ItemIcon com/simibubi/create/compat/rei/category/CreateRecipeCategory com/simibubi/create/compat/rei/category/WidgetUtil com/simibubi/create/compat/rei/category/animations/AnimatedBlazeBurner com/simibubi/create/compat/rei/category/animations/AnimatedKinetics com/simibubi/create/compat/rei/category/sequencedAssembly/ReiSequencedAssemblySubCategory com/simibubi/create/compat/rei/display/CreateDisplay Mod: createdeco-1.3.3-1.19.2.jar Missing classes of create: com/simibubi/create/content/kinetics/fan/SplashingRecipe
    • The crash points to moonlight lib - try other builds or make a test without this mod and the mods requiring it
    • Do you have shaders enabled? There is an issue with the mod simpleclouds - remove this mod or disable shaders, if enabled  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.