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Posted

Hello!

I'm trying to configure my custom block's render options in its json file. It works fine with "thirdperson", "firstperson" and "gui", but "ground" and "fixed" (for dropped items and items displayed in item frames) don't work, I can set any values and nothing seems to change when I run Minecraft.

 

Here is the "display" section from my json file:

"display":
{
"thirdperson":
{
	"rotation": [0, 0, 170],
	"translation": [-0.75, -0.35, -1.5],
	"scale": [0.5, 0.5, 0.5]
},
"firstperson":
{
	"rotation": [35, 0, 35],
	"translation": [-4, 6, 4],
	"scale": [1.6, 1.6, 1.6]
},
"gui":
{
	"rotation": [-5, 0, -5],
	"translation": [0, 3, 0],
	"scale": [1.5, 1.5, 1.5]
},
"ground":
{
	"rotation": [0, 0, 0],
	"translation": [0, 0, 0],
	"scale": [0.1, 4, 0.1]
},
"fixed":
{
	"rotation": [-45, 0, -45],
	"translation": [0, 0, 0],
	"scale": [0.1, 4, 0.1]
}
}

 

Have the names changed? Am I doing something wrong?

Thanks in advance for your help.

Posted

Hi

 

I've never heard of "ground" and "fixed" before.  Where did you get those from?

 

The last time I reviewed the rendering code, dropped items and items in frames use no translation at all (see ItemCameraTransforms.Deserializer and ForgeHooksClient.handleCameraTransforms, RenderItem.renderItemModel, RenderEntityItem and RenderItemFrame )

 

In order to change those, you should change your model so that it looks right without any rotation, translation, or scale at all.

 

-TGG

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