Jump to content

Recommended Posts

Posted

hey there!

here is my problem:

I want to make a little quest mod, where the user can write own quests to a file with a simple syntax("addQuest(kill,zombie,5)").

The parsing of the file is easy, but how can I get the class EntityZombie from the string "zombie" or the Items.apple from the string "apple"?

It works with Items.class.getDeclaredFields() or ClassLoader, but ONLY in eclipse because the item names in "real life" are e.g. field_345_3.

 

Thanks

 

 

Posted

Create a map yourself. Map entity names to their classes, for example zombie_pig -> EntityPigZombie.class. Then parse the string, lookup the entity name in the map, and voila!

Maker of the Craft++ mod.

Posted

Thats the way I want to avoid. ;)

But if there is no other possibility, I go for it.

 

Yay, 170 Items,170 Blocks, 30 Entities.

That would be very easy.

</irony>

 

Thanks

Posted

Minecraft already provides mappings for most things.

 

For Blocks:

GameRegistry.findBlock

.

For Items:

GameRegistry.findItem

.

For Entities:

EntityList.stringToClassMapping

and

EntityList.classToStringMapping

.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.