Posted July 27, 201510 yr so I am making an gunitem that can switch from Sniper mode to normal mode. Problem is the only way ive figured out how to do this, is by switching the current itemstack to the other mode. so I want the first item stacks damage to be carried over to the seconds, I was thinking something like subtracting the current item damage from the given stack and vis versa. although this method does not seem to work, does anybody have any Ideas? Im serious don't look at it!!
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