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Posted

I'm trying to make a block that uses a special crafting system

There are two inputs and one output

I'm getting stuck at the part were I ask for the recipe list

I want the crafting to be like in an anvil/alchemy station

 

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VampZ modder

Posted

Not the cause but should your <=1 should be <= 0

 

 

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right below "ItemStack itemstack = BloodTransRecipe.Transforming().getTransformingResult(this.slots[0]);", put a print statement to make see what it is telling you it found as an item.  That will probably answer what is up.  I'm betting it is null.

 

 

I haven't messed with custom recipes like that much, but something is up.  you are passing in two source items, but only using the first one as you progress through your functions.

 

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Long time Bukkit & Forge Programmer

Happy to try and help

Posted
  On 7/29/2015 at 1:50 PM, delpi said:

 

right below "ItemStack itemstack = BloodTransRecipe.Transforming().getTransformingResult(this.slots[0]);", put a print statement to make see what it is telling you it found as an item.  That will probably answer what is up.  I'm betting it is null.

True I'm not returning anything back

Maybe the recipe class is messed up....

I bet that's what it is

VampZ modder

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