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Why don't you look at how the camera gets changed when you switch to 3rd person view? For most cases where people ask "how can I do this", they should look at the Minecraft and Forge source to see how the closest vanilla method wordks and then see if you can adapt it.

I searched for it, but i can't find the propper class for it :/
Posted

Plus, you know that cameras involve rendering only, so logically the code for it can only be in the minecraft/client package, and in there is a package called /renderer.

 

Furthermore, you know that this rendering only has to do with entities, mainly the player, so you should look for a class involved in rendering entities. Narrows it down pretty quickly, no? :P

Posted

I managed to change the entity viewpoint relatively easily in 1.7.10, just change a field in Minecraft.getMinecraft(). I'll add the name of the field when I'm at home.

 

EDIT: Minecraft.getMinecraft().renderViewEntity = (EntityLivingBase) event.target; is what I did. No reflection needed; renderViewEntity is public (this was in EntityInteractEvent handler).

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