Posted August 18, 201510 yr I am working on a mod that add's some armor stands and some special functionality with them. I know there are other mods that add armor stands and have figured out how to render the armor on top of the stands, and I have asked some of them if they would share their method for rendering the armor but I haven't gotten a response yet. So my question is this: Can someone point me to an example that I could look at the code for, explain how to if you know? How I am currently trying to get this to work: I have a blockcontainer with a TE that has its own renderer. The stand renders properly. To render the armor I am working on creating a "Ghost player" that is invisible but would "wear" the armor and be in the same position as the stand, so the armor gets rendered in that position. ^this doesn't seem like an even moderately decent way of implementing it but I haven't found any useful information yet and this is my solution until I do. mod description for those curious: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/2498910-armerger Current Project: Armerger Planned mods: Light Drafter | Ore Swords Looking for help getting a mod off the ground? Coding | Textures
August 18, 201510 yr If you already have a decompiled version of forge 1.8 set up then you should take a look at client/renderer/entity/ArmorStandRenderer.class It shouldn't have changed that much since 1.7 Otherwise there are some things in 1.7 client/renderer/entity/RenderPlayer.class you might take a look at. Good luck! PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
August 18, 201510 yr Author I haven't looked at 1.8 yet, are the render classes more or less handled the same? Do I set up the environment the same way as 7 just with the new forge version? And I'll take a look at that and see if I can make sense of it. Still questioning the GhostPlayer setup, if someone has a better one they can suggest I welcome it. Also edited in a link to the mod description if anyone is curious what extra functionality means. Current Project: Armerger Planned mods: Light Drafter | Ore Swords Looking for help getting a mod off the ground? Coding | Textures
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