Posted August 23, 201510 yr So, I'm trying to implement a customizable crafting recipe system (going pretty well) but I've hit one hitch. I've included this in the config system as string formatted like this: "<modid (would be minecraft for a vanilla item)>:<unlocalized name>" which means that the user has an easy way to configure crafting recipes in the event of a recipe conflict or the user simply wants to change it around. However, as of yet I've not found a way with which I can search the blockRegistry for a block using an unlocalized name. I imagine it wouldn't be that hard, and I've implemented a system for searching this way in my mod: List<Item> itemList = new ArrayList<Item>(); public Item getItemByUnlocalizedName(String unlocalizedName) { for (int i = 0; i < itemList.size(); i++) { if (itemList.get(i).getUnlocalizedName().substring(5).equals(unlocalizedName) { return itemList.get(i); } } return ""; } And I think that works pretty well. Any help would be greatly appreciated, thanks in advance! Who are you? Why have you brought me here? And why are there so many PewDiePie fanboys surrounding meeeeeeeee....... *falls into pit and dies*. Also this. Check it out. http://i.imgur.com/J4rrGt6.png[/img]
August 23, 201510 yr Why not use the item's GameRegistry name and GameRegistry.findItem ? Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
August 23, 201510 yr Author Thank you very much. That has helped tremendously, but are you sure that applies to vanilla items as well? The class GameRegistry seems to have been registered by Forge, and unless Forge has included vanilla items in it, I'm not sure that would work. However, I'd also like to know if it can encompass items and blocks as well, because I wouldn't want it to only support items or only blocks. Who are you? Why have you brought me here? And why are there so many PewDiePie fanboys surrounding meeeeeeeee....... *falls into pit and dies*. Also this. Check it out. http://i.imgur.com/J4rrGt6.png[/img]
August 23, 201510 yr Also, the string that users will have to use will be item id instead of unlocalized name... Those are different... Check out my mods: BTAM Armor sets Avoid Exploding Creepers Tools compressor Anti Id Conflict Key bindings overhaul Colourfull blocks Invisi Zones
August 23, 201510 yr Author Got it. Thank you very much, but I'd still like to know if there's a way in which I can include both GameRegistry#findItem and GameRegistry#findBlock . Also, the string that users will have to use will be item id instead of unlocalized name... Those are different... What's the difference? How do I switch over to that? There doesn't appear to be any setItemId in the Block or Item class... Who are you? Why have you brought me here? And why are there so many PewDiePie fanboys surrounding meeeeeeeee....... *falls into pit and dies*. Also this. Check it out. http://i.imgur.com/J4rrGt6.png[/img]
August 23, 201510 yr Got it. Thank you very much, but I'd still like to know if there's a way in which I can include both GameRegistry#findItem and GameRegistry#findBlock . Also, the string that users will have to use will be item id instead of unlocalized name... Those are different... What's the difference? How do I switch over to that? There doesn't appear to be any setItemId in the Block or Item class... 1) findItem also gives you blocks, because those are items too (while in your inventory, aren't they items?) 2) Item id is modid + : + string that you register your item with GameRegistry.registerItem. Check out my mods: BTAM Armor sets Avoid Exploding Creepers Tools compressor Anti Id Conflict Key bindings overhaul Colourfull blocks Invisi Zones
August 23, 201510 yr Author So what's the point of adding modid to the findItem method if it already includes it? Who are you? Why have you brought me here? And why are there so many PewDiePie fanboys surrounding meeeeeeeee....... *falls into pit and dies*. Also this. Check it out. http://i.imgur.com/J4rrGt6.png[/img]
August 23, 201510 yr So what's the point of adding modid to the findItem method if it already includes it? You don't. Just pass the mod ID and item name as separate arguments. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
August 23, 201510 yr Author So the item name is the name that I used to register the item with GameRegistry#registerItem ? Who are you? Why have you brought me here? And why are there so many PewDiePie fanboys surrounding meeeeeeeee....... *falls into pit and dies*. Also this. Check it out. http://i.imgur.com/J4rrGt6.png[/img]
August 23, 201510 yr So the item name is the name that I used to register the item with GameRegistry#registerItem ? Yes. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
August 23, 201510 yr Author OK, thanks! EDIT 1 Minecraft's unlocalized names are the same as its item names, right? I can't speak about any items from other mods, and I suppose users will have to use those at their own discretion, but Minecraft and my own mod are what I'm hoping to target here. Who are you? Why have you brought me here? And why are there so many PewDiePie fanboys surrounding meeeeeeeee....... *falls into pit and dies*. Also this. Check it out. http://i.imgur.com/J4rrGt6.png[/img]
August 23, 201510 yr OK, thanks! EDIT 1 Minecraft's unlocalized names are the same as its item names, right? I can't speak about any items from other mods, and I suppose users will have to use those at their own discretion, but Minecraft and my own mod are what I'm hoping to target here. They're usually similar, but not always the same. The wiki does have a list of all vanilla block and item names here, though. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
August 23, 201510 yr Author I suppose it doesn't really matter what the unlocalized name is if I make all of mine the same, and I can simply refer the user to the wiki entry. Thank you everyone! Who are you? Why have you brought me here? And why are there so many PewDiePie fanboys surrounding meeeeeeeee....... *falls into pit and dies*. Also this. Check it out. http://i.imgur.com/J4rrGt6.png[/img]
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