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Posted

Hello again!

How would I go about making it so that after a certain amount of time an item exists it turns into another item?

 

 

EDIT: The item needs to be able to change ANYWHERE. In chest, In entities, Anywhere possible.

The idea is the item decays after a set period of time. After the item enters the players inventory (Thats the only way to retrieve the item) It needs to start counting down.

 

Posted

After reading through I noticed he said that it doesn't always work

And it cant be relative to the worlds time as on a server with mods people could easily change the time effecting the life of the item.

Posted

Hello again!

How would I go about making it so that after a certain amount of time an item exists it turns into another item?

 

Depends on where you want to change it.

And if its your own item.

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Posted

Hello again!

How would I go about making it so that after a certain amount of time an item exists it turns into another item?

 

 

EDIT: The item needs to be able to change ANYWHERE. In chest, In entities, Anywhere possible.

The idea is the item decays after a set period of time. After the item enters the players inventory (Thats the only way to retrieve the item) It needs to start counting down.

 

You cant change them anywhere. E.g. chests bc u cant get the container of an iotem from the item

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