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Posted

I don't know that you would even be able to make a single entity for a plane, generally a collision/ bounding box can not be larger than a 1x1x1 cube, your best bet would be to have the one model for your TE that would probably only actually be the nose of the plane or something, then there would be a bunch of invisible boxes of different sizes/shapes the make up the collision space for the rest of the plane.

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Posted

I don't know that you would even be able to make a single entity for a plane, generally a collision/ bounding box can not be larger than a 1x1x1 cube, your best bet would be to have the one model for your TE that would probably only actually be the nose of the plane or something, then there would be a bunch of invisible boxes of different sizes/shapes the make up the collision space for the rest of the plane.

Collisionboxes can be bigger than 1*1*1!

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