jtmnf Posted August 25, 2015 Posted August 25, 2015 Hi! I have a stupid question... One day I was working on a "custom furnace" and everything was ok! But now, the client does not get an update on the GUI... I have this (for testing only - this is not the actual method): @Override public void updateEntity() { if (!worldObj.isRemote) { if (getStackInSlot(0) != null) { setInventorySlotContents(1, getStackInSlot(0)); setInventorySlotContents(0, null); } } } The markDirty() is on the setInventorySlotContents()... I cannot make the client being updated when this part is done... If tryed with packets, but to be honest, I actually need help in this and if someone can help me, I'll be very happy! Thanks, João Fernandes Quote Thanks João Fernandes
Failender Posted August 25, 2015 Posted August 25, 2015 Okay I am not 100% sure about this. I took this code from a custom smelter of mine. I think (think im not sure) that the addCraftingToCrafters is a way to tell Minecraft "look on this inventory, if something changes please inform the client" , so I guess u are not adding ur inventory to a listener, which means no1 is syncing client and server. @Override public void addCraftingToCrafters(ICrafting listener) { // TODO Auto-generated method stub super.addCraftingToCrafters(listener); listener.func_175173_a(this, smelter.inventory); } Quote
jtmnf Posted August 25, 2015 Author Posted August 25, 2015 So, I did this: @Override public void addCraftingToCrafters(ICrafting p_75132_1_) { super.addCraftingToCrafters(p_75132_1_); p_75132_1_.sendContainerAndContentsToPlayer(this, this.getInventory()); } And the result was the same :\ Quote Thanks João Fernandes
jtmnf Posted August 25, 2015 Author Posted August 25, 2015 Maybe with this, is better to people help me... This is my TileEntityClass... package jtmnf.forestryextension.tileentity; import cofh.api.energy.EnergyStorage; import cofh.api.energy.IEnergyHandler; import forestry.api.recipes.ICentrifugeRecipe; import forestry.api.recipes.RecipeManagers; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.common.util.ForgeDirection; import java.util.Collection; import java.util.Iterator; import java.util.Map; import java.util.Random; public class CentrifugeTileEntity extends TileEntity implements IInventory, ICentrifugeRecipe, IEnergyHandler { private ItemStack[] items; private boolean isCombThere = true; private boolean active = false; public int time; public static int TIME_TO_PROCESS_COMBS = 24 * 8; //24 ticks per second * 8 seconds = 192 ticks; public EnergyStorage energyStorage; public static int COST_PER_COMB = 3500; public boolean isEnergy = false; /* =================================================================================== */ /* =================================== Constructor =================================== */ /* =================================================================================== */ public CentrifugeTileEntity() { items = new ItemStack[8]; energyStorage = new EnergyStorage(1000000); energyStorage.setMaxReceive(10000); energyStorage.setEnergyStored(0); } /* ================================================================================== */ /* =================================== IInventory =================================== */ /* ================================================================================== */ @Override public int getSizeInventory() { return items.length; } @Override public ItemStack getStackInSlot(int slot) { return items[slot]; } @Override public ItemStack decrStackSize(int i, int count) { ItemStack itemstack = getStackInSlot(i); if (itemstack != null) { if (itemstack.stackSize <= count) { setInventorySlotContents(i, null); }else{ itemstack = itemstack.splitStack(count); markDirty(); } } return itemstack; } @Override public ItemStack getStackInSlotOnClosing(int slot) { if (this.items[slot] != null) { ItemStack itemstack = this.items[slot]; this.items[slot] = null; return itemstack; } else { return null; } } @Override public void setInventorySlotContents(int slot, ItemStack itemStack) { items[slot] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()){ itemStack.stackSize = getInventoryStackLimit(); } markDirty(); } @Override public String getInventoryName() { return null; } @Override public boolean hasCustomInventoryName() { return false; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { return player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) <= 64; } @Override public void openInventory() { } @Override public void closeInventory() { } @Override public boolean isItemValidForSlot(int p_94041_1_, ItemStack p_94041_2_) { return true; } @Override public void updateEntity() { if(!worldObj.isRemote){ if(getStackInSlot(0) != null){ setInventorySlotContents(1, getStackInSlot(0)); setInventorySlotContents(0, null); } } /*if(getStackInSlot(0) != null && isCombThere && !worldObj.isRemote) { ItemStack itemStack = getStackInSlotOnClosing(0); Object[] products = getProductsByComb(itemStack); if((COST_PER_COMB * itemStack.stackSize) > energyStorage.getEnergyStored() && !active){ isEnergy = true; isCombThere = false; return ; } else{ isEnergy = false; active = true; } if (products != null) { if ((time / TIME_TO_PROCESS_COMBS) != 1) { time++; active = true; energyStorage.setEnergyStored(energyStorage.getEnergyStored() - ((COST_PER_COMB * itemStack.stackSize)/TIME_TO_PROCESS_COMBS)); } else { for (int i = 0; i < products.length; ++i) { active = false; boolean isInserted = false; boolean isEverythingOk = simulate((ItemStack) products[i], itemStack.stackSize); if (!isEverythingOk || products == null) { isCombThere = false; return ; } for (int j = 1; j < getSizeInventory() && !isInserted; ++j) { ItemStack product = (ItemStack) products[i]; if (getStackInSlot(j) == null) { setInventorySlotContents(j, new ItemStack(product.getItem(), itemStack.stackSize)); isInserted = true; } else { ItemStack stack = getStackInSlot(j); if (stack.getUnlocalizedName().equals(product.getUnlocalizedName()) && stack.stackSize < 64) { int stackSize = stack.stackSize; if ((stackSize + itemStack.stackSize) > 64) { setInventorySlotContents(j, new ItemStack(product.getItem(), 64)); for (int z = 1; z < getSizeInventory() && !isInserted; ++z) { if (getStackInSlot(z) == null) { setInventorySlotContents(z, new ItemStack(product.getItem(), (stackSize + itemStack.stackSize) - 64)); isInserted = true; } } } else { setInventorySlotContents(j, new ItemStack(product.getItem(), (stackSize + itemStack.stackSize))); isInserted = true; } } } } } setInventorySlotContents(0, null); isCombThere = false; LogHelper.info("Tell me that this works..."); markDirty(); } } } else if(getStackInSlot(0) == null && !worldObj.isRemote){ isCombThere = true; }*/ } /* ================================================================================= */ /* =================================== NBT Stuff =================================== */ /* ================================================================================= */ @Override public void writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); NBTTagList items = new NBTTagList(); for(int i = 0; i < getSizeInventory(); ++i){ ItemStack itemStack = getStackInSlot(i); if(itemStack != null){ NBTTagCompound item = new NBTTagCompound(); item.setByte("Slot", (byte) i); itemStack.writeToNBT(item); items.appendTag(item); } } compound.setTag("Items", items); energyStorage.writeToNBT(compound); } @Override public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); NBTTagList items = compound.getTagList("Items", compound.getId()); for (int i = 0; i < items.tagCount(); i++) { NBTTagCompound item = items.getCompoundTagAt(i); int slot = item.getByte("Slot"); if(slot >= 0 && slot < getSizeInventory()){ setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(item)); } } energyStorage.readFromNBT(compound); } /* ================================================================================= */ /* =================================== markDirty =================================== */ /* ================================================================================= */ @Override public void markDirty() { if(getStackInSlot(0) == null){ time = 0; } isCombThere = true; } /* ========================================================================================= */ /* =================================== ICentrifugeRecipe =================================== */ /* ========================================================================================= */ @Override public ItemStack getInput() { return null; } @Override public int getProcessingTime() { return 0; } @Override public Collection<ItemStack> getProducts(Random random) { return null; } @Override public Map<ItemStack, Float> getAllProducts() { return null; } /* ======================================================================================= */ /* =================================== ProperFunctions =================================== */ /* ======================================================================================= */ private Object[] getProductsByComb(ItemStack itemStack){ Iterator<Map.Entry<Object[], Object[]>> iterator = RecipeManagers.centrifugeManager.getRecipes().entrySet().iterator(); while(iterator.hasNext()){ Map.Entry<Object[], Object[]> aux = iterator.next(); ItemStack product = (ItemStack) aux.getKey()[0]; if(product.getUnlocalizedName().equals(itemStack.getUnlocalizedName())){ return aux.getValue(); } } return null; } /** * @param product item to be analyzed * @return true if can proceed correctly, false if there is something wrong */ private boolean simulate(ItemStack product, int number){ for(int i = 1; i < getSizeInventory(); ++i){ ItemStack itemStack = getStackInSlot(i); if(itemStack == null){ return true; } else{ if(itemStack.getUnlocalizedName().equals(product.getUnlocalizedName())){ if((itemStack.stackSize + number) <= 64){ return true; } else{ for(int z = 1; z < getSizeInventory(); ++z){ if(getStackInSlot(z) == null){ return true; } } } } } } return false; } /* ====================================================================================== */ /* =================================== IEnergyHandler =================================== */ /* ====================================================================================== */ @Override public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate) { return energyStorage.receiveEnergy(maxReceive, simulate); } @Override public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate) { return 0; } @Override public int getEnergyStored(ForgeDirection from) { return energyStorage.getEnergyStored(); } @Override public int getMaxEnergyStored(ForgeDirection from) { return energyStorage.getMaxEnergyStored(); } @Override public boolean canConnectEnergy(ForgeDirection from) { return true; } } Container: package jtmnf.forestryextension.containers; import jtmnf.forestryextension.containers.slots.SlotZero; import jtmnf.forestryextension.tileentity.CentrifugeTileEntity; import jtmnf.forestryextension.util.LogHelper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import java.util.ArrayList; import java.util.List; public class CentrifugeContainer extends Container { private CentrifugeTileEntity machine; public static int energy; public static boolean isEnergy; public CentrifugeContainer(InventoryPlayer inventoryPlayer, CentrifugeTileEntity centrifugeTileEntity) { this.machine = centrifugeTileEntity; for(int i = 0; i < 9; ++i){ addSlotToContainer(new Slot(inventoryPlayer, i, 20 + 18*i, 107)); } for(int i = 0; i < 3; ++i){ for(int j = 0; j < 9; ++j){ addSlotToContainer(new Slot(inventoryPlayer, j + i*9 + 9, 20 + 18*j, 49 + i*18)); } } addSlotToContainer(new Slot(machine, 0, 20, 18)); addSlotToContainer(new SlotZero(machine, 1, 56, ); addSlotToContainer(new SlotZero(machine, 2, 75, ); addSlotToContainer(new SlotZero(machine, 3, 94, ); addSlotToContainer(new SlotZero(machine, 4, 56, 27)); addSlotToContainer(new SlotZero(machine, 5, 75, 27)); addSlotToContainer(new SlotZero(machine, 6, 94, 27)); addSlotToContainer(new Slot(machine, 7, 164, ); } @Override public boolean canInteractWith(EntityPlayer player) { return machine.isUseableByPlayer(player); } @Override public ItemStack transferStackInSlot(EntityPlayer player, int i) { return null; } @Override public void addCraftingToCrafters(ICrafting p_75132_1_) { super.addCraftingToCrafters(p_75132_1_); p_75132_1_.sendContainerAndContentsToPlayer(this, this.getInventory()); } } Quote Thanks João Fernandes
Failender Posted August 25, 2015 Posted August 25, 2015 Not the kind of thing where I am pro at but.. I think u dont need to call this.getInventory, u need to add machine there, which means the call could be p_75132_1_.sendContainerAndContentsToPlayer(this, machine); If this doesnt helps im clueless, sorry Quote
jtmnf Posted August 25, 2015 Author Posted August 25, 2015 "machine" is not a "list", I cannot put it in the 2nd argument :\ Quote Thanks João Fernandes
Failender Posted August 25, 2015 Posted August 25, 2015 wrong function then that explains it. u want a function with the args Container and IInventory . this is the obfuscated one in 1.8 void func_175173_a(Container p_175173_1_, IInventory p_175173_2_); Quote
jtmnf Posted August 25, 2015 Author Posted August 25, 2015 The (ICrafting p_75132_1_) does not have anything like that! Am I doing something wrong? Only these 3: void sendContainerAndContentsToPlayer(Container p_71110_1_, List p_71110_2_); void sendSlotContents(Container p_71111_1_, int p_71111_2_, ItemStack p_71111_3_); void sendProgressBarUpdate(Container p_71112_1_, int p_71112_2_, int p_71112_3_); Quote Thanks João Fernandes
Failender Posted August 25, 2015 Posted August 25, 2015 Then they changed something there from 1.8 to 1.7 I have no idea then sorry Quote
jtmnf Posted August 25, 2015 Author Posted August 25, 2015 Don't worry you tryed to help me and I like that Thanks ^^ maybe somebody else can look at my code and say "this guy is stupid, look at that error there"... Quote Thanks João Fernandes
Failender Posted August 25, 2015 Posted August 25, 2015 u might find ur solution in ContainerFurnace, look at the call there in addCraftingToCrafters, maybe it can help you Quote
jtmnf Posted August 25, 2015 Author Posted August 25, 2015 The problem with the ContainerFurnace is that it only uses sendProgressBarUpdate()... That means that is something in the TileEntity or GUI that I'm missing, but I'm actually not discovering what is it :\ Quote Thanks João Fernandes
Failender Posted August 25, 2015 Posted August 25, 2015 normally detectAndSendChanges does that for you. This is from the vanilla Container code. /** * Looks for changes made in the container, sends them to every listener. */ public void detectAndSendChanges() { for (int i = 0; i < this.inventorySlots.size(); ++i) { ItemStack itemstack = ((Slot)this.inventorySlots.get(i)).getStack(); ItemStack itemstack1 = (ItemStack)this.inventoryItemStacks.get(i); if (!ItemStack.areItemStacksEqual(itemstack1, itemstack)) { itemstack1 = itemstack == null ? null : itemstack.copy(); this.inventoryItemStacks.set(i, itemstack1); for (int j = 0; j < this.crafters.size(); ++j) { ((ICrafting)this.crafters.get(j)).sendSlotContents(this, i, itemstack1); } } } } The super.addCraftingToCrafters should normally add the Crafter to the list so they gut updated Quote
jtmnf Posted August 25, 2015 Author Posted August 25, 2015 You want to laught a bit? You know what my problem was? I saw it in your post... Do you see that line with the super.detectAndSendChanges();? @Override public void detectAndSendChanges() { super.detectAndSendChanges(); } Well... In my code you couldn't see it because I erase it... Don't ask me why... I personally don't know either... Now it's working ^^ thanks Quote Thanks João Fernandes
Failender Posted August 25, 2015 Posted August 25, 2015 maybe somebody else can look at my code and say "this guy is stupid, look at that error there"... U are the guy :b Quote
jtmnf Posted August 25, 2015 Author Posted August 25, 2015 Yap, I called myself stupid Quote Thanks João Fernandes
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