Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

My Items are missing their models and I cannot figure out why.

I've posted a similar topic before, but I've isolated and thinned out a lot of code to just look at 2 items as closely as possible.

 

@Mod(modid = MineFantasyII.MODID, name = MineFantasyII.NAME, version = MineFantasyII.VERSION)
public class MineFantasyII 
{
public static final String MODID = "minefantasy2";
public static final String NAME = "MineFantasyII";
public static final String VERSION = "Test_2.0.0";

public static final Item bandage_wool = new bandage("bandage_wool", 8F).setUnlocalizedName("bandage_wool");
public static final Item bluepick = new itempick("bluesteel_pick",BaseMaterial.bluesteel.getToolConversion()).setUnlocalizedName("bluesteel_pick");

    @Instance(MODID)
    public static MineFantasyII instance;
    
    @EventHandler
    public void preInit(FMLPreInitializationEvent event)
    {
    	toollist.preinit(event);
    	GameRegistry.registerItem(MineFantasyII.bluepick, "bluesteel_pick", MODID);
    }
    
    @EventHandler
    public void Init(FMLInitializationEvent event)
    {
    	toollist.init(event); 	
    	if(event.getSide() == Side.CLIENT)
    	{
    		RenderItem renderItem = Minecraft.getMinecraft().getRenderItem(); 
    		renderItem.getItemModelMesher().register(MineFantasyII.bluepick, 0, new ModelResourceLocation(MODID + ":" + "bluesteel_pick", "inventory"));
    	}
    }
    
    @EventHandler
    public void load(FMLInitializationEvent evt)
    {
        MinecraftForge.EVENT_BUS.register(this);
    }
}

 

bandage_wool.json

{
"parent": "items/iron_pickaxe",    
"textures": {
        "layer0": "minefantasy2:items/bandage_wool"
    },
    "display": {
        "thirdperson": {
            "rotation": [ 0, 90, -35 ],
            "translation": [ 0, 1.25, -3.5 ],
            "scale": [ 0.85, 0.85, 0.85 ]
        },
        "firstperson": {
            "rotation": [ 0, -135, 25 ],
            "translation": [ 0, 4, 2 ],
            "scale": [ 1.7, 1.7, 1.7 ]
        }
    }
}

 

bluesteel_pick.json

{  
"parent": "items/iron_pickaxe",  
"textures": {
        "layer0": "minefantasy2:items/bluesteel_pick"
    },
    "display": {
        "thirdperson": {
            "rotation": [ 0, 90, -35 ],
            "translation": [ 0, 1.25, -3.5 ],
            "scale": [ 0.85, 0.85, 0.85 ]
        },
        "firstperson": {
            "rotation": [ 0, -135, 25 ],
            "translation": [ 0, 4, 2 ],
            "scale": [ 1.7, 1.7, 1.7 ]
        }
    }
}

 

I'm getting absolutely no errors in the console.

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.