Posted August 26, 201510 yr My Items are missing their models and I cannot figure out why. I've posted a similar topic before, but I've isolated and thinned out a lot of code to just look at 2 items as closely as possible. @Mod(modid = MineFantasyII.MODID, name = MineFantasyII.NAME, version = MineFantasyII.VERSION) public class MineFantasyII { public static final String MODID = "minefantasy2"; public static final String NAME = "MineFantasyII"; public static final String VERSION = "Test_2.0.0"; public static final Item bandage_wool = new bandage("bandage_wool", 8F).setUnlocalizedName("bandage_wool"); public static final Item bluepick = new itempick("bluesteel_pick",BaseMaterial.bluesteel.getToolConversion()).setUnlocalizedName("bluesteel_pick"); @Instance(MODID) public static MineFantasyII instance; @EventHandler public void preInit(FMLPreInitializationEvent event) { toollist.preinit(event); GameRegistry.registerItem(MineFantasyII.bluepick, "bluesteel_pick", MODID); } @EventHandler public void Init(FMLInitializationEvent event) { toollist.init(event); if(event.getSide() == Side.CLIENT) { RenderItem renderItem = Minecraft.getMinecraft().getRenderItem(); renderItem.getItemModelMesher().register(MineFantasyII.bluepick, 0, new ModelResourceLocation(MODID + ":" + "bluesteel_pick", "inventory")); } } @EventHandler public void load(FMLInitializationEvent evt) { MinecraftForge.EVENT_BUS.register(this); } } bandage_wool.json { "parent": "items/iron_pickaxe", "textures": { "layer0": "minefantasy2:items/bandage_wool" }, "display": { "thirdperson": { "rotation": [ 0, 90, -35 ], "translation": [ 0, 1.25, -3.5 ], "scale": [ 0.85, 0.85, 0.85 ] }, "firstperson": { "rotation": [ 0, -135, 25 ], "translation": [ 0, 4, 2 ], "scale": [ 1.7, 1.7, 1.7 ] } } } bluesteel_pick.json { "parent": "items/iron_pickaxe", "textures": { "layer0": "minefantasy2:items/bluesteel_pick" }, "display": { "thirdperson": { "rotation": [ 0, 90, -35 ], "translation": [ 0, 1.25, -3.5 ], "scale": [ 0.85, 0.85, 0.85 ] }, "firstperson": { "rotation": [ 0, -135, 25 ], "translation": [ 0, 4, 2 ], "scale": [ 1.7, 1.7, 1.7 ] } } } I'm getting absolutely no errors in the console.
August 26, 201510 yr change "items/iron_pickaxe" to "builtin/generated" for the parent Did you really need to know?
August 26, 201510 yr Author That solved it! Now to transfer the other things I did to my main project.
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