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[1.8]Packets issue


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Hello, i have a problem with packets. I need to send information from gui to server, information is id of pressed button . Do i have to create special class for every id or they all can be sent from one ? I tried with one but it doesn't work, when i try to get information i sent it just returns static one from class.

my packet code:


package ga.warixmods.akamegakillmod;


import io.netty.buffer.ByteBuf;

import net.minecraft.util.IThreadListener;

import net.minecraft.world.WorldServer;

import net.minecraftforge.fml.common.network.simpleimpl.IMessage;

import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;

import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;


public class SendBuff implements IMessage{



private int text = 0;


public SendBuff() { }



public SendBuff(int text) {

        this.text = text;

        System.out.println("Text set to: " + text);




public void fromBytes(ByteBuf buf) {

// TODO Auto-generated method stub





public void toBytes(ByteBuf buf) {

// TODO Auto-generated method stub



public int getText()


return this.text;



public static class Handler implements IMessageHandler<SendBuff, IMessage>{



public IMessage onMessage(final SendBuff message, final MessageContext ctx) {

IThreadListener mainThread = (WorldServer) ctx.getServerHandler().playerEntity.worldObj; // or Minecraft.getMinecraft() on the client

            mainThread.addScheduledTask(new Runnable() {


                public void run() {






                System.out.println("Recieved: " + message.text);





return null;













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