Posted August 30, 201510 yr I wanna add some cool effect too my Block when an entity collides with it e.g a minecart. What is the right place to do that?
August 30, 201510 yr The following advice assumes you're using 1.8. It's pretty similar in 1.7.10. Block#onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn) is called when an Entity collides with the Block . The other overload is only called when an Entity walks on top of the Block . An Entity will only collide with a Block if it has a bounding box smaller than a full cube. An offset of 0.01 on each side is enough to allow collisions. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
August 30, 201510 yr Author Thanks Awesome help - especially that the boundingbox must be smaller thatn a block!!
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